Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CA_pelanashi
Hun Batz
Level 49
God Stats
6W - 13L
1,286 SR
Queue Stats
66W - 106L
1,354 Elo+
Solo
Merlin
Merlin
Dorieu
Merlin
Level 80
God Stats
1W - 3L
1,225 SR
Queue Stats
46W - 75L
1,334 Elo+
Party 2
Izanami
Izanami
IIExys_-
Izanami
Level 56
God Stats
8W - 10L
1,455 SR
Queue Stats
80W - 98L
1,403 Elo+
Solo
Hera
Hera
pesao2
Hera
Level 28
God Stats
0W - 2L
1,138 SR
Queue Stats
7W - 13L
1,293 Elo+
Party 2
Team Averages
Level 68
1,321 SR
1,377 Elo+

VS

Team Averages
Level 64
1,610 SR
1,316 Elo+
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AMW-Willian
Chronos
Level 14
God Stats
5W - 1L
1,775 SR
Queue Stats
13W - 18L
1,138 Elo+
Party 1
Aphrodite
Aphrodite
Frostterxx
Aphrodite
Level 42
God Stats
4W - 3L
1,604 SR
Queue Stats
27W - 23L
1,368 Elo+
Solo
Set
Set
PHS_Night
Set
Level 58
God Stats
10W - 4L
1,674 SR
Queue Stats
159W - 220L
1,225 Elo+
Party 1
Hachiman
Hachiman
Snow_169A
Hachiman
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 221L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 4 / 3
7,492
416
10,171
16,822
12,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
CA_pelanashi
Hun Batz
13
3 / 10 / 0
7,966
443
8,255
16,394
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Dorieu
Merlin
12
0 / 2 / 2
7,305
406
5,158
4,593
1,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IIExys_-
Izanami
12
1 / 6 / 4
7,508
417
7,330
12,203
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
pesao2
Hera
14
4 / 4 / 1
8,456
470
10,981
7,843
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 2 / 10
8,618
479
7,324
10,914
11,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
AMW-Willian
Chronos
14
0 / 3 / 3
8,905
495
2,361
14,318
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Frostterxx
Aphrodite
16
3 / 1 / 7
10,005
556
8,050
10,041
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
17 / 1 / 2
11,428
635
16,942
16,704
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Snow_169A
Hachiman
16
3 / 3 / 4
9,612
534
8,844
11,766
3,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
26
26
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
3
0.63
W
Bacchus
 
Bacchus
3
2
10
4
W
Chronos
AMW-Willian
Chronos
0
3
3
0.5
L
Hun Batz
CA_pelanashi
Hun Batz
3
10
0
0.3
L
Merlin
Dorieu
Merlin
0
2
2
0.5
W
Aphrodite
Frostterxx
Aphrodite
3
1
7
6.5
L
Izanami
IIExys_-
Izanami
1
6
4
0.5
W
17
1
2
18
W
Hachiman
Snow_169A
Hachiman
3
3
4
1.67
L
Hera
pesao2
Hera
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,895
Damage
43,521
57,855
Taken
63,743
23,760
Mitigated
33,372
15,712
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,171
1,718
1,696
5,464
16,822
12,241
0
4,726
12,096
36,551
9,120
W
Bacchus
 
Bacchus
7,324
828
163
949
10,914
11,282
613
4,478
6,436
25,276
0
W
Chronos
AMW-Willian
Chronos
2,361
732
0
4,313
14,318
7,828
2,565
6,004
8,314
41,192
0
L
Hun Batz
CA_pelanashi
Hun Batz
8,255
2,835
0
3,455
16,394
4,869
0
7,549
8,845
0
53,406
L
Merlin
Dorieu
Merlin
5,158
132
220
673
4,593
1,085
0
816
3,777
39,986
0
W
Aphrodite
Frostterxx
Aphrodite
8,050
845
1,803
6,819
10,041
3,809
782
4,894
5,147
60,185
0
L
Izanami
IIExys_-
Izanami
7,330
4,749
0
2,537
12,203
3,006
0
2,557
9,646
0
43,188
W
16,942
10,130
0
2,752
16,704
6,812
157
7,512
9,192
0
70,705
W
Hachiman
Snow_169A
Hachiman
8,844
4,062
0
4,759
11,766
3,641
2,454
2,923
8,843
0
63,251
L
Hera
pesao2
Hera
10,981
2,670
0
1,667
7,843
2,559
0
2,087
5,756
47,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
48,568
421
Minions Killed
462
0
Camps Cleared
0
1,533,853
Distance Traveled
1,836,524
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,492
416
70
4
0
292,547
1
W
Bacchus
8,618
479
40
2
0
391,733
0
W
Chronos
8,905
495
81
5
0
347,090
0
L
Hun Batz
7,966
443
103
6
0
308,692
0
L
Merlin
7,305
406
90
5
0
325,433
3
W
Aphrodite
10,005
556
133
7
0
342,446
0
L
Izanami
7,508
417
84
5
0
258,668
5
W
Set
11,428
635
109
6
0
417,399
0
W
Hachiman
9,612
534
99
6
0
337,856
3
L
Hera
8,456
470
74
4
0
348,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role