Player Matchup

Anhur
Anhur
Diamond IV
Vitz20002
Anhur
Diamond IV
Level 122
God Stats
26W - 7L
1,849 SR
Queue Stats
66W - 35L
2,233 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,849 SR
2,233 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,500 SR
1,500 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Vitz20002
Anhur
15
5 / 0 / 0
9,368
937
9,432
9,792
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PeleAh Muzen CabTsukuyomiChronosCliodhna

VS

Bans
He BoBakasuraFreyaBastetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 5 / 0
7,389
739
6,788
11,378
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
Anhur
Vitz20002
Anhur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,432
Damage
6,788
9,792
Taken
11,378
5,734
Mitigated
9,273
3,286
Healing
620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,788
2,671
0
620
11,378
9,273
243
205
11,173
0
43,718
W
Anhur
Vitz20002
Anhur
9,432
5,013
0
3,286
9,792
5,734
2,116
342
9,450
0
49,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,368
Gold Earned
7,389
102
Minions Killed
80
6
Camps Cleared
3
189,866
Distance Traveled
174,548
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,389
739
80
8
3
174,548
3
W
Anhur
9,368
937
102
10
6
189,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role