Player Matchup

Mulan
Mulan
JFrogger
Mulan
Level 109
God Stats
10W - 7L
1,590 SR
Queue Stats
145W - 132L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
RavenWrecks
Sylvanus
Level 84
God Stats
10W - 2L
1,641 SR
Queue Stats
17W - 11L
1,593 Elo+
Party 1
Bacchus
Bacchus
UhOhhStinkyyy
Bacchus
Level 31
God Stats
49W - 35L
1,646 SR
Queue Stats
56W - 47L
1,577 Elo+
Party 1
Team Averages
Level 75
1,626 SR
1,596 Elo+

VS

Team Averages
Level 52
1,528 SR
1,451 Elo+
Odin
Odin
 
Odin
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GalindoH5
Morgan Le Fay
Level 48
God Stats
4W - 4L
1,555 SR
Queue Stats
90W - 139L
1,422 Elo+
Party 2
Chiron
Chiron
Mahiro
Chiron
Level 36
God Stats
2W - 2L
1,531 SR
Queue Stats
22W - 34L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JFrogger
Mulan
13
7 / 1 / 10
8,893
808
14,689
11,903
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
RavenWrecks
Sylvanus
11
6 / 4 / 12
8,731
794
11,106
13,871
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
12
5 / 1 / 13
9,341
849
6,545
17,637
24,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 4 / 4
7,994
727
10,923
18,168
14,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
GalindoH5
Morgan Le Fay
11
2 / 11 / 3
7,373
670
10,190
13,524
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Mahiro
Chiron
9
2 / 3 / 2
7,336
667
4,311
4,963
1,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
18
Kills
6
6
Deaths
18
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
4
1
L
Morgan Le Fay
GalindoH5
Morgan Le Fay
2
11
3
0.32
W
Mulan
JFrogger
Mulan
7
1
10
12
L
Chiron
Mahiro
Chiron
2
3
2
1
W
Sylvanus
RavenWrecks
Sylvanus
6
4
12
3
W
Bacchus
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,340
Damage
25,424
43,411
Taken
36,655
41,372
Mitigated
20,212
24,448
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,923
599
443
1,831
18,168
14,167
0
8,071
9,482
7,589
12,450
L
Morgan Le Fay
GalindoH5
Morgan Le Fay
10,190
954
0
741
13,524
4,697
351
5,937
7,197
21,186
0
W
Mulan
JFrogger
Mulan
14,689
3,231
485
3,672
11,903
9,930
748
3,555
8,038
0
35,217
L
Chiron
Mahiro
Chiron
4,311
944
206
836
4,963
1,348
780
2,282
2,518
0
9,741
W
Sylvanus
RavenWrecks
Sylvanus
11,106
4,968
8,348
5,534
13,871
7,120
1,938
5,382
8,205
20,162
4,157
W
Bacchus
6,545
1,322
1,388
5,021
17,637
24,322
310
4,675
12,639
17,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
22,703
101
Minions Killed
70
5
Camps Cleared
1
623,395
Distance Traveled
505,418
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,994
727
18
2
1
221,577
3
L
Morgan Le Fay
7,373
670
41
4
0
164,100
0
W
Mulan
8,893
808
48
4
3
212,677
2
L
Chiron
7,336
667
11
1
0
119,741
0
W
Sylvanus
8,731
794
24
2
0
184,941
1
W
Bacchus
9,341
849
29
3
2
225,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role