Player Matchup

Neith
Neith
AkimboGlizzys
Neith
Level 22
God Stats
4W - 13L
1,429 SR
Queue Stats
20W - 23L
1,422 Elo+
Party 1
Da Ji
Da Ji
NWMBERS
Da Ji
Level 139
God Stats
8W - 14L
1,478 SR
Queue Stats
462W - 433L
1,577 Elo+
Party 1
Yemoja
Yemoja
SmallGummyEnergy
Yemoja
Level 105
God Stats
3W - 2L
1,742 SR
Queue Stats
63W - 36L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
shaketheroom1
Sun Wukong
Level 79
God Stats
2W - 3L
1,405 SR
Queue Stats
166W - 187L
1,395 Elo+
Solo
Zeus
Zeus
xCHUNKYMonkey
Zeus
Level 100
God Stats
30W - 19L
1,616 SR
Queue Stats
131W - 119L
1,537 Elo+
Party 1
Team Averages
Level 89
1,534 SR
1,505 Elo+

VS

Team Averages
Level 68
1,515 SR
1,453 Elo+
Apollo
Apollo
Birdsarefake311
Apollo
Level 24
God Stats
1W - 4L
1,215 SR
Queue Stats
11W - 15L
1,434 Elo+
Party 2
Ares
Ares
TheLastMrBIGG
Ares
Level 88
God Stats
3W - 1L
1,587 SR
Queue Stats
252W - 241L
1,529 Elo+
Party 2
Nike
Nike
Twilight_Viper
Nike
Level 43
God Stats
4W - 0L
1,802 SR
Queue Stats
35W - 33L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Vladicot
Danzaburou
Level 97
God Stats
98W - 75L
1,438 SR
Queue Stats
251W - 262L
1,381 Elo+
Solo
Sol
Sol
joshtheshoe
Sol
Level 89
God Stats
11W - 12L
1,532 SR
Queue Stats
224W - 209L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,702
372
1,985
6,080
3,604
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
NWMBERS
Da Ji
15
6 / 4 / 3
9,050
503
13,256
15,775
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 2
8,300
461
5,372
16,512
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
shaketheroom1
Sun Wukong
14
2 / 3 / 3
8,365
465
6,418
15,331
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 6 / 1
8,594
477
7,748
10,730
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,547
530
9,779
11,326
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 10
9,632
535
8,411
14,784
15,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 4 / 4
9,455
525
7,982
11,538
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Vladicot
Danzaburou
16
4 / 2 / 6
10,130
563
7,013
10,428
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 3 / 7
10,411
578
13,951
13,574
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
18
18
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
3
2
5
2.75
L
Da Ji
NWMBERS
Da Ji
6
4
3
1.88
L
2
3
2
1
W
2
2
10
3.5
W
3
4
4
1.25
W
Danzaburou
Vladicot
Danzaburou
4
2
6
3.5
W
6
3
7
3.17
L
Sun Wukong
shaketheroom1
Sun Wukong
2
3
3
1.17
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,779
Damage
47,136
64,428
Taken
61,650
39,268
Mitigated
36,507
15,835
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,985
848
0
640
6,080
3,604
0
378
5,702
0
31,872
W
9,779
4,123
0
2,567
11,326
5,079
870
2,708
8,408
0
76,690
L
Da Ji
NWMBERS
Da Ji
13,256
4,271
0
4,403
15,775
5,614
0
5,691
9,953
0
62,925
L
5,372
392
1,468
2,451
16,512
15,452
46
6,967
9,255
24,829
0
W
8,411
147
0
3,258
14,784
15,129
331
4,163
10,279
27,000
0
W
7,982
572
0
2,856
11,538
8,419
0
1,011
9,944
10,060
31,143
W
Danzaburou
Vladicot
Danzaburou
7,013
2,120
0
4,175
10,428
3,496
5,433
377
10,051
0
61,970
W
13,951
6,581
0
8,453
13,574
4,384
1,456
5,023
8,158
65,704
0
L
Sun Wukong
shaketheroom1
Sun Wukong
6,418
752
303
4,944
15,331
10,876
0
5,188
9,595
2,622
37,679
L
7,748
650
0
1,626
10,730
3,722
0
5,341
5,344
49,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
49,175
393
Minions Killed
476
0
Camps Cleared
0
1,550,525
Distance Traveled
1,724,600
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,702
372
49
3
0
228,966
0
W
Apollo
9,547
530
111
6
0
354,218
4
L
Da Ji
9,050
503
101
6
0
337,646
0
L
Yemoja
8,300
461
40
2
0
328,584
2
W
Ares
9,632
535
25
1
0
365,446
6
W
Nike
9,455
525
96
5
0
333,915
1
W
Danzaburou
10,130
563
123
7
0
345,443
0
W
Sol
10,411
578
121
7
0
325,578
1
L
Sun Wukong
8,365
465
88
5
0
380,378
3
L
Zeus
8,594
477
115
6
0
274,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role