Player Matchup

Artio
Artio
Comanndork
Artio
Level 65
God Stats
2W - 2L
1,523 SR
Queue Stats
30W - 29L
1,484 Elo+
Party 2
Medusa
Medusa
Gancra
Medusa
Level 148
God Stats
1W - 0L
1,578 SR
Queue Stats
25W - 22L
1,508 Elo+
Party 2
Da Ji
Da Ji
Lussman
Da Ji
Level 142
God Stats
11W - 7L
1,624 SR
Queue Stats
95W - 75L
1,545 Elo+
Party 2
Olorun
Olorun
Sidartta
Olorun
Level 79
God Stats
4W - 1L
1,639 SR
Queue Stats
63W - 61L
1,486 Elo+
Party 2
Chaac
Chaac
woreacai
Chaac
Level 69
God Stats
5W - 6L
1,429 SR
Queue Stats
15W - 33L
1,323 Elo+
Party 2
Team Averages
Level 101
1,558 SR
1,469 Elo+

VS

Team Averages
Level 116
1,577 SR
1,458 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HakaiRyooku
Danzaburou
Level 123
God Stats
8W - 5L
1,584 SR
Queue Stats
326W - 338L
1,457 Elo+
Party 1
Arachne
Arachne
Santakayaa
Arachne
Level 128
God Stats
1W - 1L
1,697 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 3
Geb
Geb
wtolves
Geb
Level 108
God Stats
0W - 2L
1,604 SR
Queue Stats
69W - 68L
1,465 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ygorXplayer20
Morgan Le Fay
Level 93
God Stats
27W - 40L
1,497 SR
Queue Stats
362W - 398L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 1 / 15
10,848
493
4,349
16,426
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Gancra
Medusa
19
9 / 2 / 5
12,267
558
11,867
15,081
6,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Lussman
Da Ji
19
8 / 4 / 8
11,922
542
16,615
16,630
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Sidartta
Olorun
17
6 / 4 / 9
10,852
493
15,072
14,304
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
woreacai
Chaac
17
0 / 3 / 6
10,240
465
8,025
16,347
16,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 6 / 1
11,245
511
14,131
20,118
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HakaiRyooku
Danzaburou
17
4 / 3 / 3
11,210
510
13,360
14,225
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Santakayaa
Arachne
14
2 / 8 / 0
9,548
434
7,074
17,361
6,442
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
13
1 / 4 / 3
9,063
412
5,966
14,766
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
ygorXplayer20
Morgan Le Fay
17
2 / 5 / 2
10,904
496
7,557
11,949
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
26
Kills
13
14
Deaths
26
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
6
1
0.75
W
Artio
3
1
15
10.5
W
Medusa
Gancra
Medusa
9
2
5
5.75
L
Danzaburou
HakaiRyooku
Danzaburou
4
3
3
1.83
W
Da Ji
Lussman
Da Ji
8
4
8
3
L
Arachne
Santakayaa
Arachne
2
8
0
0.25
W
Olorun
Sidartta
Olorun
6
4
9
2.63
W
Chaac
woreacai
Chaac
0
3
6
1
L
Geb
1
4
3
0.63
L
Morgan Le Fay
ygorXplayer20
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,928
Damage
48,088
78,788
Taken
78,419
56,522
Mitigated
40,289
24,431
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,131
3,270
0
7,327
20,118
8,478
834
2,342
17,209
0
74,346
W
Artio
4,349
578
949
3,344
16,426
19,344
343
3,149
13,235
25,714
0
W
Medusa
Gancra
Medusa
11,867
5,575
0
2,948
15,081
6,482
3,969
3,329
11,454
0
84,860
L
Danzaburou
HakaiRyooku
Danzaburou
13,360
5,858
0
5,385
14,225
5,408
682
6,233
7,992
0
88,646
W
Da Ji
Lussman
Da Ji
16,615
5,649
0
5,778
16,630
7,499
124
3,985
12,549
0
83,685
L
Arachne
Santakayaa
Arachne
7,074
5,489
0
5,496
17,361
6,442
0
3,131
14,179
0
57,017
W
Olorun
Sidartta
Olorun
15,072
7,926
54
4,367
14,304
7,062
2,374
2,246
12,002
68,468
10,032
W
Chaac
woreacai
Chaac
8,025
939
0
6,991
16,347
16,135
598
435
15,872
527
55,250
L
Geb
5,966
467
0
3,624
14,766
14,743
60
5,166
9,600
16,711
0
L
Morgan Le Fay
ygorXplayer20
Morgan Le Fay
7,557
238
0
1,312
11,949
5,218
0
1,158
10,602
67,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
51,970
570
Minions Killed
551
0
Camps Cleared
0
2,206,240
Distance Traveled
2,126,627
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,245
511
148
7
0
437,300
4
W
Artio
10,848
493
39
2
0
463,943
5
W
Medusa
12,267
558
168
8
0
461,960
10
L
Danzaburou
11,210
510
153
7
0
420,996
8
W
Da Ji
11,922
542
113
5
0
453,244
3
L
Arachne
9,548
434
88
4
0
499,049
4
W
Olorun
10,852
493
139
6
0
386,656
4
W
Chaac
10,240
465
111
5
0
440,437
5
L
Geb
9,063
412
15
1
0
356,022
10
L
Morgan Le Fay
10,904
496
147
7
0
413,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role