Player Matchup

Khepri
Khepri
Chris1vid
Khepri
Level 61
God Stats
54W - 37L
1,623 SR
Queue Stats
194W - 195L
1,527 Elo+
Party 2
Skadi
Skadi
DeadlyJello00
Skadi
Level 121
God Stats
2W - 0L
1,761 SR
Queue Stats
326W - 324L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
PyroTeknich
Gilgamesh
Level 29
God Stats
36W - 37L
1,525 SR
Queue Stats
69W - 77L
1,427 Elo+
Party 2
Bastet
Bastet
SkoobaJesus
Bastet
Level 85
God Stats
3W - 2L
1,345 SR
Queue Stats
241W - 245L
1,434 Elo+
Party 3
Anubis
Anubis
ZoteToez017
Anubis
Level 57
God Stats
136W - 92L
1,607 SR
Queue Stats
184W - 153L
1,518 Elo+
Party 2
Team Averages
Level 71
1,572 SR
1,472 Elo+

VS

Team Averages
Level 81
1,573 SR
1,501 Elo+
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GodxReaI
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
LokiDies
Cliodhna
Level 103
God Stats
3W - 1L
1,866 SR
Queue Stats
81W - 81L
1,549 Elo+
Party 1
Hel
Hel
Scuny
Hel
Level 98
God Stats
0W - 1L
1,646 SR
Queue Stats
13W - 10L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
sixfeetjr16
Baba Yaga
Level 49
God Stats
4W - 10L
1,352 SR
Queue Stats
36W - 53L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chris1vid
Khepri
14
0 / 3 / 6
9,725
442
3,033
18,170
19,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 7
11,167
508
8,953
11,369
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
PyroTeknich
Gilgamesh
16
0 / 6 / 5
10,622
483
7,785
15,862
15,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
18
3 / 4 / 4
11,378
517
7,132
19,616
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
19
11 / 6 / 5
13,530
615
23,192
22,409
12,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 0 / 0
8,202
373
3,712
6,705
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
2 / 5 / 10
9,900
450
9,553
19,932
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
LokiDies
Cliodhna
19
12 / 7 / 4
11,904
541
21,260
23,244
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
Scuny
Hel
10
0 / 1 / 2
7,276
331
5,072
8,866
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
sixfeetjr16
Baba Yaga
16
4 / 5 / 5
10,311
469
15,412
13,876
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
17
Kills
21
21
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
0
3
W
Khepri
Chris1vid
Khepri
0
3
6
1
W
3
2
7
3.25
L
Ymir
2
5
10
1.4
L
Cliodhna
LokiDies
Cliodhna
12
7
4
2
W
Gilgamesh
PyroTeknich
Gilgamesh
0
6
5
0.42
L
Hel
Scuny
Hel
0
1
2
1
W
Bastet
3
4
4
1.25
W
Anubis
11
6
5
2.25
L
Baba Yaga
sixfeetjr16
Baba Yaga
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,095
Damage
55,009
87,426
Taken
72,623
59,860
Mitigated
42,665
30,712
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,712
823
0
1,485
6,705
6,124
0
557
6,148
5,402
20,557
W
Khepri
Chris1vid
Khepri
3,033
412
0
3,174
18,170
19,576
566
7,629
9,117
20,101
0
W
8,953
3,556
0
2,454
11,369
4,250
2,601
5,415
5,908
0
74,887
L
Ymir
9,553
498
0
1,125
19,932
21,505
124
6,886
13,046
30,046
0
L
Cliodhna
LokiDies
Cliodhna
21,260
1,950
0
9,376
23,244
8,261
0
11,784
11,460
0
99,145
W
Gilgamesh
PyroTeknich
Gilgamesh
7,785
1,420
514
3,847
15,862
15,050
3,874
2,713
12,757
11,059
53,027
L
Hel
Scuny
Hel
5,072
443
1,823
5,474
8,866
2,143
0
2,027
6,839
33,759
0
W
Bastet
7,132
3,045
0
8,027
19,616
8,634
1,324
5,920
13,528
0
82,406
W
Anubis
23,192
1,032
0
12,696
22,409
12,350
2,239
7,923
14,006
87,087
0
L
Baba Yaga
sixfeetjr16
Baba Yaga
15,412
1,200
0
3,001
13,876
4,632
390
6,001
7,875
65,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,422
Gold Earned
47,593
505
Minions Killed
417
0
Camps Cleared
0
1,915,994
Distance Traveled
1,574,667
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,202
373
56
3
0
199,402
0
W
Khepri
9,725
442
30
1
0
395,709
0
W
Skadi
11,167
508
117
5
0
394,647
4
L
Ymir
9,900
450
37
2
0
342,402
1
L
Cliodhna
11,904
541
143
7
0
406,413
5
W
Gilgamesh
10,622
483
106
5
0
362,897
0
L
Hel
7,276
331
59
3
0
256,959
0
W
Bastet
11,378
517
123
6
0
389,984
3
W
Anubis
13,530
615
129
6
0
372,757
2
L
Baba Yaga
10,311
469
122
6
0
369,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role