Player Matchup

Xbalanque
Xbalanque
CheekClapperxoxo
Xbalanque
Level 55
God Stats
5W - 3L
1,671 SR
Queue Stats
174W - 189L
1,509 Elo+
Party 3
Hercules
Hercules
Littlexyu
Hercules
Level 54
God Stats
4W - 4L
1,556 SR
Queue Stats
194W - 183L
1,459 Elo+
Solo
Loki
Loki
Noctaseki
Loki
Level 89
God Stats
3W - 11L
1,340 SR
Queue Stats
262W - 278L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pessimistix
Morgan Le Fay
Level 81
God Stats
13W - 24L
1,314 SR
Queue Stats
286W - 310L
1,455 Elo+
Party 1
Ymir
Ymir
TheHolyRaptor
Ymir
Level 23
God Stats
46W - 37L
1,576 SR
Queue Stats
49W - 40L
1,523 Elo+
Party 3
Team Averages
Level 60
1,491 SR
1,481 Elo+

VS

Team Averages
Level 59
1,406 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
Gelipe
Cu Chulainn
Level 68
God Stats
27W - 20L
1,600 SR
Queue Stats
46W - 34L
1,512 Elo+
Party 2
Janus
Janus
MLGhost01693
Janus
Level 88
God Stats
2W - 3L
1,223 SR
Queue Stats
265W - 288L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
Mambas00
Kuzenbo
Level 18
God Stats
2W - 2L
1,243 SR
Queue Stats
39W - 25L
1,508 Elo+
Party 2
Ullr
Ullr
SirMudkipIV
Ullr
Level 56
God Stats
42W - 30L
1,576 SR
Queue Stats
44W - 34L
1,493 Elo+
Party 2
Fenrir
Fenrir
awesomer2000
Fenrir
Level 63
God Stats
5W - 8L
1,389 SR
Queue Stats
183W - 190L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
0 / 5 / 2
8,974
449
14,611
15,668
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Littlexyu
Hercules
15
0 / 7 / 2
9,039
452
7,620
22,238
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
18
6 / 4 / 1
10,605
530
7,987
14,645
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Pessimistix
Morgan Le Fay
16
2 / 5 / 2
9,422
471
11,591
15,185
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 2
7,846
392
5,323
22,037
21,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gelipe
Cu Chulainn
18
9 / 1 / 2
11,098
555
14,401
13,443
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 2 / 8
11,084
554
14,581
11,608
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Mambas00
Kuzenbo
15
2 / 0 / 8
9,566
478
6,064
13,912
20,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 0 / 7
10,299
515
14,771
13,161
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
16
5 / 6 / 10
9,961
498
11,927
18,107
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
26
26
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
0
5
2
0.2
W
Cu Chulainn
Gelipe
Cu Chulainn
9
1
2
10
L
Hercules
Littlexyu
Hercules
0
7
2
0.14
W
4
2
8
4
W
Kuzenbo
Mambas00
Kuzenbo
2
0
8
6
L
Loki
6
4
1
1.63
L
Morgan Le Fay
Pessimistix
Morgan Le Fay
2
5
2
0.6
W
6
0
7
9.5
L
1
5
2
0.4
W
Fenrir
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
61,744
89,773
Taken
70,231
54,309
Mitigated
49,667
23,205
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
14,611
5,295
0
5,023
15,668
4,751
1,040
3,546
12,013
0
75,535
W
Cu Chulainn
Gelipe
Cu Chulainn
14,401
2,519
0
2,666
13,443
13,847
56
2,589
10,289
11,594
51,432
L
Hercules
Littlexyu
Hercules
7,620
1,945
0
5,847
22,238
16,841
86
3,125
18,046
5,089
44,273
W
14,581
364
0
1,780
11,608
3,865
329
3,849
7,759
85,102
0
W
Kuzenbo
Mambas00
Kuzenbo
6,064
2,019
0
3,227
13,912
20,351
335
3,503
10,372
23,359
0
L
Loki
7,987
2,185
0
5,332
14,645
4,929
488
2,661
11,711
0
78,972
L
Morgan Le Fay
Pessimistix
Morgan Le Fay
11,591
1,097
0
1,881
15,185
5,835
434
5,577
9,176
61,342
0
W
14,771
8,980
0
5,650
13,161
4,560
1,105
3,725
9,390
0
72,488
L
5,323
542
178
4,944
22,037
21,953
141
7,582
14,000
28,271
0
W
Fenrir
11,927
1,946
0
4,792
18,107
7,044
342
4,442
13,516
0
51,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
52,008
514
Minions Killed
525
0
Camps Cleared
0
1,787,718
Distance Traveled
2,023,305
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,974
449
139
7
0
347,720
3
W
Cu Chulainn
11,098
555
122
6
0
418,682
5
L
Hercules
9,039
452
109
5
0
366,987
0
W
Janus
11,084
554
181
9
0
431,544
7
W
Kuzenbo
9,566
478
29
1
0
386,015
4
L
Loki
10,605
530
131
7
0
411,879
1
L
Morgan Le Fay
9,422
471
107
5
0
316,644
4
W
Ullr
10,299
515
116
6
0
392,426
3
L
Ymir
7,846
392
28
1
0
344,488
0
W
Fenrir
9,961
498
77
4
0
394,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role