Player Matchup

Ra
Ra
Dezmond99
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
PureJyggalag
Ymir
Level 8
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 2
Achilles
Achilles
Reco boy 600
Achilles
Level 80
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Symple iTwiisT
Tsukuyomi
Level 101
God Stats
3W - 7L
1,384 SR
Queue Stats
37W - 54L
1,400 Elo+
Solo
Neith
Neith
TheWomanzier
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,503 SR
1,504 Elo+

VS

Team Averages
Level 88
1,435 SR
1,428 Elo+
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
IVIr CrowGod
Olorun
Level 87
God Stats
5W - 0L
1,599 SR
Queue Stats
209W - 232L
1,446 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jackoydude_
Tsukuyomi
Level 108
God Stats
20W - 16L
1,694 SR
Queue Stats
401W - 401L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
SethisBigDaddy99
Baron Samedi
Level 74
God Stats
2W - 1L
1,204 SR
Queue Stats
215W - 227L
1,413 Elo+
Party 1
Ullr
Ullr
twich_julk
Ullr
Level 63
God Stats
1W - 5L
1,179 SR
Queue Stats
103W - 137L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 19 / 4
7,714
386
4,537
18,865
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 8 / 3
7,897
395
6,378
19,315
14,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Reco boy 600
Achilles
11
1 / 15 / 0
7,143
357
7,757
25,061
18,166
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Symple iTwiisT
Tsukuyomi
15
2 / 2 / 2
8,784
439
6,772
10,356
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 10 / 4
7,494
375
8,857
11,787
3,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
9 / 3 / 10
11,561
578
9,606
15,061
7,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
17
13 / 3 / 17
12,050
603
14,278
14,062
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Jackoydude_
Tsukuyomi
19
18 / 0 / 11
12,994
650
27,855
14,629
9,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SethisBigDaddy99
Baron Samedi
18
11 / 0 / 16
11,844
592
15,600
13,661
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 21
10,597
530
5,383
15,215
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
129
8
Kills
54
54
Deaths
9
13
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
10
4.67
L
2
19
4
0.21
W
Olorun
13
3
17
7.17
W
Tsukuyomi
Jackoydude_
Tsukuyomi
18
0
11
23.5
L
2
8
3
0.44
L
Achilles
Reco boy 600
Achilles
1
15
0
0.07
W
Baron Samedi
SethisBigDaddy99
Baron Samedi
11
0
16
19
L
Tsukuyomi
Symple iTwiisT
Tsukuyomi
2
2
2
1.5
L
1
10
4
0.3
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
72,722
85,384
Taken
72,628
45,626
Mitigated
34,305
6,464
Healing
35,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,606
2,243
0
3,839
15,061
7,871
2,417
654
14,262
0
65,646
L
4,537
1,287
0
662
18,865
5,187
228
7,504
11,361
15,305
0
W
Olorun
14,278
6,257
2,330
7,700
14,062
5,368
6,021
2,469
11,323
78,525
0
W
Tsukuyomi
Jackoydude_
Tsukuyomi
27,855
8,109
0
8,542
14,629
9,136
1,605
2,692
11,676
0
95,324
L
6,378
743
0
0
19,315
14,817
0
8,187
11,128
40,297
0
L
Achilles
Reco boy 600
Achilles
7,757
1,633
0
1,231
25,061
18,166
0
8,959
16,102
0
31,652
W
Baron Samedi
SethisBigDaddy99
Baron Samedi
15,600
2,013
2,377
6,411
13,661
6,289
1,606
2,844
10,742
73,859
0
L
Tsukuyomi
Symple iTwiisT
Tsukuyomi
6,772
786
0
3,459
10,356
3,621
0
2,003
8,353
0
59,041
L
8,857
3,017
0
1,112
11,787
3,835
0
3,225
8,562
0
25,618
W
5,383
2,146
1,019
2,830
15,215
5,641
3,647
2,040
13,057
0
55,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
59,046
267
Minions Killed
538
0
Camps Cleared
0
1,584,754
Distance Traveled
1,815,640
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,561
578
95
5
0
380,299
0
L
Ra
7,714
386
21
1
0
272,935
1
W
Olorun
12,050
603
94
5
0
334,641
1
W
Tsukuyomi
12,994
650
158
8
0
420,881
4
L
Ymir
7,897
395
71
4
0
327,009
0
L
Achilles
7,143
357
41
2
0
311,881
0
W
Baron Samedi
11,844
592
99
5
0
345,003
2
L
Tsukuyomi
8,784
439
95
5
0
396,939
2
L
Neith
7,494
375
39
2
0
275,990
4
W
Ullr
10,597
530
92
5
0
334,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role