Player Matchup

Danzaburou
Danzaburou
Gold V
DawnzRS
Danzaburou
Gold V
Level 101
God Stats
1W - 3L
1,379 SR
Queue Stats
18W - 14L
1,585 MMR
Party 1
Eset
Eset
Gold V
Wheel RS
Eset
Gold V
Level 125
God Stats
2W - 1L
1,631 SR
Queue Stats
17W - 13L
1,550 MMR
Party 1
Achilles
Achilles
Silver I
boat RS
Achilles
Silver I
Level 137
God Stats
0W - 1L
1,565 SR
Queue Stats
21W - 18L
1,461 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,525 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,551 SR
1,554 MMR
Sun Wukong
Sun Wukong
Gold IV
IlAlwaysDMIl
Sun Wukong
Gold IV
Level 146
God Stats
13W - 8L
1,646 SR
Queue Stats
20W - 18L
1,561 MMR
Solo
Sol
Sol
Platinum V
Krodin987
Sol
Platinum V
Level 106
God Stats
289W - 285L
1,526 SR
Queue Stats
465W - 574L
1,492 MMR
Solo
Neith
Neith
Gold III
slickmick50
Neith
Gold III
Level 147
God Stats
12W - 17L
1,480 SR
Queue Stats
240W - 278L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DawnzRS
Danzaburou
15
5 / 10 / 14
12,209
763
13,870
17,630
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Eset
16
7 / 8 / 11
13,001
813
18,518
17,286
8,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
boat RS
Achilles
17
12 / 7 / 10
13,043
815
20,659
25,351
23,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeBastetZeusChaacCthulhu

VS

Bans
AthenaGebArtioCabrakanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IlAlwaysDMIl
Sun Wukong
15
4 / 9 / 13
12,007
750
15,982
27,691
21,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
16 / 10 / 5
15,510
969
25,517
21,780
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 6 / 12
12,462
779
10,167
12,381
4,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
24
Kills
25
25
Deaths
25
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DawnzRS
Danzaburou
5
10
14
1.2
W
Sun Wukong
IlAlwaysDMIl
Sun Wukong
4
9
13
1.17
W
16
10
5
1.85
L
Eset
7
8
11
1.56
L
Achilles
boat RS
Achilles
12
7
10
2.43
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
51,666
60,267
Taken
61,852
39,184
Mitigated
34,025
11,486
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DawnzRS
Danzaburou
13,870
7,193
0
1,349
17,630
7,843
1,228
6,864
10,479
0
40,736
W
Sun Wukong
IlAlwaysDMIl
Sun Wukong
15,982
4,909
0
3,733
27,691
21,211
403
5,725
21,966
0
31,082
W
25,517
8,959
0
9,904
21,780
8,219
2,480
8,253
13,527
57,282
4,559
L
Eset
18,518
1,407
788
3,368
17,286
8,163
0
6,502
10,399
50,634
0
L
Achilles
boat RS
Achilles
20,659
6,679
482
5,499
25,351
23,178
515
10,431
14,225
0
42,494
W
10,167
3,468
0
2,125
12,381
4,595
0
5,144
7,237
0
38,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
39,979
153
Minions Killed
186
5
Camps Cleared
9
746,536
Distance Traveled
757,380
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,209
763
42
3
2
230,548
1
W
Sun Wukong
12,007
750
38
2
1
252,831
3
W
Sol
15,510
969
84
5
4
251,218
2
L
Eset
13,001
813
65
4
1
240,138
4
L
Achilles
13,043
815
46
3
2
275,850
7
W
Neith
12,462
779
64
4
4
253,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role