Player Matchup

Zhong Kui
Zhong Kui
AllureAnodyne
Zhong Kui
Level 143
God Stats
1W - 2L
1,353 SR
Queue Stats
138W - 149L
1,389 Elo+
Party 3
Skadi
Skadi
Inappropriate12
Skadi
Level 118
God Stats
2W - 1L
1,508 SR
Queue Stats
26W - 19L
1,557 Elo+
Solo
Awilix
Awilix
Its Lena Paul
Awilix
Level 105
God Stats
3W - 6L
1,289 SR
Queue Stats
152W - 141L
1,447 Elo+
Solo
Khepri
Khepri
LProof
Khepri
Level 149
God Stats
13W - 7L
1,627 SR
Queue Stats
104W - 103L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Lukky13
Sun Wukong
Level 135
God Stats
4W - 3L
1,640 SR
Queue Stats
90W - 111L
1,396 Elo+
Party 3
Team Averages
Level 130
1,483 SR
1,442 Elo+

VS

Team Averages
Level 75
1,525 SR
1,451 Elo+
Achilles
Achilles
CKthunder69
Achilles
Level 58
God Stats
20W - 14L
1,563 SR
Queue Stats
122W - 131L
1,497 Elo+
Solo
Nu Wa
Nu Wa
KROSS FAD3D
Nu Wa
Level 85
God Stats
1W - 1L
1,484 SR
Queue Stats
61W - 69L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
MasterSilverr
Danzaburou
Level 88
God Stats
127W - 126L
1,553 SR
Queue Stats
367W - 444L
1,434 Elo+
Party 1
Pele
Pele
Mendeenee
Pele
Level 68
God Stats
3W - 9L
1,495 SR
Queue Stats
22W - 26L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Seieiryuu
Cthulhu
Level 78
God Stats
31W - 23L
1,533 SR
Queue Stats
264W - 335L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllureAnodyne
Zhong Kui
18
5 / 2 / 14
11,711
532
16,436
16,542
12,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 4 / 10
11,210
510
15,859
16,664
7,101
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 2 / 4
12,441
566
13,108
15,247
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
LProof
Khepri
14
0 / 2 / 15
10,302
468
5,368
18,049
24,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Lukky13
Sun Wukong
17
10 / 0 / 9
12,415
564
17,269
22,429
22,918
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CKthunder69
Achilles
7
0 / 3 / 1
6,688
304
2,100
4,681
1,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 9 / 4
9,393
427
22,100
20,508
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MasterSilverr
Danzaburou
16
5 / 4 / 3
10,680
485
12,291
15,312
5,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
15
2 / 10 / 0
9,608
437
8,750
20,479
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Seieiryuu
Cthulhu
13
2 / 8 / 3
9,236
420
11,030
25,266
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
34
Kills
9
10
Deaths
34
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AllureAnodyne
Zhong Kui
5
2
14
6
L
Achilles
CKthunder69
Achilles
0
3
1
0.17
W
6
4
10
2.75
W
13
2
4
7.5
L
0
9
4
0.22
W
Khepri
LProof
Khepri
0
2
15
3.75
W
Sun Wukong
Lukky13
Sun Wukong
10
0
9
14.5
L
Danzaburou
MasterSilverr
Danzaburou
5
4
3
1.63
L
Pele
2
10
0
0.2
L
Cthulhu
Seieiryuu
Cthulhu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,040
Damage
56,271
88,931
Taken
86,246
73,583
Mitigated
46,262
30,048
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AllureAnodyne
Zhong Kui
16,436
2,156
0
7,563
16,542
12,847
2,947
9,633
6,909
75,560
7,312
L
Achilles
CKthunder69
Achilles
2,100
711
0
1,196
4,681
1,895
204
193
4,488
0
8,292
W
15,859
8,881
800
6,471
16,664
7,101
5,073
6,950
9,714
0
86,264
W
13,108
5,644
509
994
15,247
6,275
4,106
4,408
10,811
0
88,981
L
22,100
5,258
10
3,267
20,508
7,121
824
9,931
10,577
76,287
0
W
Khepri
LProof
Khepri
5,368
223
1,100
3,473
18,049
24,442
381
4,923
12,035
27,363
0
W
Sun Wukong
Lukky13
Sun Wukong
17,269
2,939
0
9,138
22,429
22,918
895
7,216
14,913
4,476
75,738
L
Danzaburou
MasterSilverr
Danzaburou
12,291
4,109
0
3,647
15,312
5,597
646
2,092
13,220
0
60,405
L
Pele
8,750
1,973
155
3,265
20,479
8,959
0
4,243
16,236
0
57,532
L
Cthulhu
Seieiryuu
Cthulhu
11,030
1,308
785
5,545
25,266
22,690
0
6,019
19,247
37,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,079
Gold Earned
45,605
536
Minions Killed
354
0
Camps Cleared
0
2,120,525
Distance Traveled
1,610,034
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,711
532
137
6
0
392,127
15
L
Achilles
6,688
304
19
1
0
125,696
1
W
Skadi
11,210
510
137
6
0
379,927
0
W
Awilix
12,441
566
107
5
0
476,556
0
L
Nu Wa
9,393
427
106
5
0
318,137
2
W
Khepri
10,302
468
26
1
0
437,352
5
W
Sun Wukong
12,415
564
129
6
0
434,563
4
L
Danzaburou
10,680
485
85
4
0
380,602
3
L
Pele
9,608
437
92
4
0
399,915
3
L
Cthulhu
9,236
420
52
2
0
385,684
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role