Player Matchup

Mulan
Mulan
CannoloGrande
Mulan
Level 48
God Stats
2W - 1L
1,845 SR
Queue Stats
205W - 186L
1,537 Elo+
Party 2
Olorun
Olorun
General__Otter
Olorun
Level 25
God Stats
1W - 1L
1,849 SR
Queue Stats
35W - 30L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
VestaTheGod
Hun Batz
Level 124
God Stats
0W - 2L
1,436 SR
Queue Stats
97W - 91L
1,622 Elo+
Party 3
Anubis
Anubis
scriptumrasa
Anubis
Level 85
God Stats
11W - 5L
1,720 SR
Queue Stats
233W - 212L
1,592 Elo+
Party 2
Hercules
Hercules
summoner1339
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,653 Elo+
Party 3
Team Averages
Level 62
1,670 SR
1,581 Elo+

VS

Team Averages
Level 81
1,641 SR
1,598 Elo+
Artio
Artio
ConnieCrabz
Artio
Level 68
God Stats
1W - 0L
1,827 SR
Queue Stats
8W - 4L
1,644 Elo+
Party 1
Heimdallr
Heimdallr
Cr1sΡ
Heimdallr
Level 160
God Stats
4W - 4L
1,594 SR
Queue Stats
385W - 338L
1,550 Elo+
Party 1
Camazotz
Camazotz
CuddlyOso
Camazotz
Level 106
God Stats
6W - 1L
1,555 SR
Queue Stats
120W - 97L
1,634 Elo+
Party 1
Sobek
Sobek
GhostlyYak
Sobek
Level 44
God Stats
4W - 1L
1,576 SR
Queue Stats
76W - 58L
1,522 Elo+
Solo
Bakasura
Bakasura
Reqzilla
Bakasura
Level 29
God Stats
11W - 6L
1,654 SR
Queue Stats
98W - 79L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,930
493
4,224
8,146
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,823
482
2,601
5,943
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
VestaTheGod
Hun Batz
10
4 / 3 / 1
6,150
615
7,406
6,669
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
2 / 2 / 2
5,662
566
6,631
6,449
2,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
summoner1339
Hercules
7
1 / 6 / 1
4,760
476
3,427
9,259
5,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 11
6,213
621
3,578
10,633
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Cr1sΡ
Heimdallr
11
6 / 0 / 1
6,567
657
6,314
5,536
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
CuddlyOso
Camazotz
11
7 / 3 / 3
6,948
695
9,713
12,188
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
9
1 / 2 / 0
5,109
511
2,172
7,524
2,983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Reqzilla
Bakasura
11
6 / 1 / 6
6,580
658
5,753
6,833
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
20
20
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
0
1
11
5.5
W
Heimdallr
Cr1sΡ
Heimdallr
6
0
1
6.5
W
Camazotz
CuddlyOso
Camazotz
7
3
3
2.83
L
0
6
0
0
W
Sobek
1
2
0
0.5
W
Bakasura
Reqzilla
Bakasura
6
1
6
9
L
Hun Batz
VestaTheGod
Hun Batz
4
3
1
1.5
L
Anubis
2
2
2
1.5
L
Hercules
summoner1339
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
27,530
36,466
Taken
42,714
15,731
Mitigated
18,067
10,932
Healing
21,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,224
609
291
3,076
8,146
3,669
0
1,274
6,565
0
15,294
W
3,578
310
2,749
4,287
10,633
5,631
0
3,876
6,757
12,974
0
W
Heimdallr
Cr1sΡ
Heimdallr
6,314
3,286
0
2,701
5,536
1,751
473
713
4,823
0
44,116
W
Camazotz
CuddlyOso
Camazotz
9,713
3,191
323
5,919
12,188
4,969
588
936
11,252
0
31,137
L
2,601
1,149
61
559
5,943
1,732
0
246
5,657
22,232
3,019
W
Sobek
2,172
148
0
2,888
7,524
2,983
0
3,246
4,278
18,565
0
W
Bakasura
Reqzilla
Bakasura
5,753
3,831
0
2,745
6,833
2,733
144
906
5,927
0
31,642
L
Hun Batz
VestaTheGod
Hun Batz
7,406
2,718
0
2,010
6,669
1,963
0
1,676
4,839
0
30,689
L
Anubis
6,631
488
0
2,933
6,449
2,723
0
1,896
4,247
30,263
0
L
Hercules
summoner1339
Hercules
3,427
1,131
0
2,002
9,259
5,644
0
658
7,722
4,233
9,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
31,417
238
Minions Killed
271
0
Camps Cleared
0
978,297
Distance Traveled
1,039,898
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,930
493
31
3
0
192,719
3
W
Artio
6,213
621
25
3
0
224,834
1
W
Heimdallr
6,567
657
75
8
0
178,062
3
W
Camazotz
6,948
695
56
6
0
205,551
1
L
Olorun
4,823
482
53
5
0
234,750
0
W
Sobek
5,109
511
33
3
0
191,347
3
W
Bakasura
6,580
658
82
8
0
240,104
6
L
Hun Batz
6,150
615
59
6
0
198,556
0
L
Anubis
5,662
566
63
6
0
179,591
2
L
Hercules
4,760
476
32
3
0
172,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role