Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FuhrerKaan
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
justinjing
Tsukuyomi
Level 98
God Stats
2W - 8L
1,267 SR
Queue Stats
884W - 937L
1,396 Elo+
Solo
Hades
Hades
nhymesis
Hades
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,382 Elo+
Solo
Team Averages
Level 95
1,453 SR
1,427 Elo+

VS

Team Averages
Level 95
1,470 SR
1,328 Elo+
Tsukuyomi
Tsukuyomi
BigGoli-
Tsukuyomi
Level 60
God Stats
1W - 1L
1,233 SR
Queue Stats
24W - 59L
1,225 Elo+
Party 1
Sun Wukong
Sun Wukong
D-Railed-
Sun Wukong
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
1,221 Elo+
Party 1
Hera
Hera
Ogni Flitzkacke
Hera
Level 140
God Stats
9W - 6L
1,553 SR
Queue Stats
308W - 328L
1,440 Elo+
Solo
Jormungandr
Jormungandr
avelon-ace
Jormungandr
Level 160
God Stats
1W - 1L
1,236 SR
Queue Stats
160W - 159L
1,514 Elo+
Solo
Medusa
Medusa
vStryd-
Medusa
Level 61
God Stats
1W - 0L
1,831 SR
Queue Stats
27W - 57L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 7 / 8
11,604
774
16,960
14,943
5,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
 
Athena
17
2 / 10 / 10
9,867
658
8,989
24,428
25,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
FuhrerKaan
Merlin
19
5 / 6 / 13
11,105
740
15,229
11,762
4,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
justinjing
Tsukuyomi
7
1 / 3 / 2
7,488
499
883
2,705
511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
nhymesis
Hades
19
10 / 7 / 7
11,074
738
9,234
15,509
7,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigGoli-
Tsukuyomi
17
8 / 8 / 9
10,805
720
10,114
15,125
5,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
D-Railed-
Sun Wukong
18
4 / 4 / 18
11,244
750
9,194
15,802
9,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 5 / 10
11,755
784
11,495
10,230
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
avelon-ace
Jormungandr
20
13 / 3 / 15
13,865
924
19,323
15,802
19,330
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
vStryd-
Medusa
16
4 / 8 / 14
10,583
706
11,579
14,422
4,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
99
26
Kills
33
33
Deaths
28
40
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
7
8
1.71
L
Athena
 
Athena
2
10
10
0.7
W
Tsukuyomi
BigGoli-
Tsukuyomi
8
8
9
1.56
W
Sun Wukong
D-Railed-
Sun Wukong
4
4
18
3.25
L
Merlin
FuhrerKaan
Merlin
5
6
13
1.92
W
4
5
10
1.8
W
Jormungandr
avelon-ace
Jormungandr
13
3
15
6.83
L
Tsukuyomi
justinjing
Tsukuyomi
1
3
2
0.67
L
Hades
nhymesis
Hades
10
7
7
1.93
W
Medusa
vStryd-
Medusa
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,295
Damage
61,705
69,347
Taken
71,381
44,045
Mitigated
41,634
11,944
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,960
1,562
1,119
3,368
14,943
5,698
0
6,146
8,797
0
30,982
L
Athena
 
Athena
8,989
1,350
757
1,460
24,428
25,347
151
9,483
14,945
24,125
0
W
Tsukuyomi
BigGoli-
Tsukuyomi
10,114
2,909
1,833
1,873
15,125
5,025
1,027
7,679
6,732
0
22,007
W
Sun Wukong
D-Railed-
Sun Wukong
9,194
2,928
924
4,718
15,802
9,351
571
6,219
9,583
0
24,250
L
Merlin
FuhrerKaan
Merlin
15,229
1,194
430
1,542
11,762
4,538
212
6,099
5,663
43,534
0
W
11,495
4,771
1,210
1,684
10,230
2,951
1,267
3,888
6,342
30,448
0
W
Jormungandr
avelon-ace
Jormungandr
19,323
3,573
568
5,152
15,802
19,330
488
7,958
7,844
44,340
0
L
Tsukuyomi
justinjing
Tsukuyomi
883
250
0
0
2,705
511
0
279
2,426
0
1,014
L
Hades
nhymesis
Hades
9,234
312
594
2,674
15,509
7,951
0
8,811
6,698
21,479
0
W
Medusa
vStryd-
Medusa
11,579
6,104
1,431
1,700
14,422
4,977
1,499
7,708
5,762
0
16,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,138
Gold Earned
58,252
118
Minions Killed
157
0
Camps Cleared
0
958,882
Distance Traveled
1,300,000
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,604
774
27
2
0
253,017
0
L
Athena
9,867
658
27
2
0
196,306
0
W
Tsukuyomi
10,805
720
19
1
0
239,576
1
W
Sun Wukong
11,244
750
31
2
0
299,789
0
L
Merlin
11,105
740
41
3
0
232,156
2
W
Hera
11,755
784
41
3
0
237,700
2
W
Jormungandr
13,865
924
51
3
0
270,450
3
L
Tsukuyomi
7,488
499
0
0
0
34,600
0
L
Hades
11,074
738
23
2
0
242,803
1
W
Medusa
10,583
706
15
1
0
252,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role