Player Matchup

Odin
Odin
AirFlowe
Odin
Level 123
God Stats
2W - 1L
1,570 SR
Queue Stats
246W - 253L
1,451 Elo+
Party 2
Skadi
Skadi
Grantar27
Skadi
Level 117
God Stats
9W - 5L
1,586 SR
Queue Stats
123W - 129L
1,544 Elo+
Party 2
Olorun
Olorun
Hulky33
Olorun
Level 154
God Stats
16W - 9L
1,637 SR
Queue Stats
41W - 39L
1,535 Elo+
Solo
Anubis
Anubis
Johnny0224
Anubis
Level 66
God Stats
4W - 3L
1,537 SR
Queue Stats
186W - 194L
1,500 Elo+
Solo
Mercury
Mercury
RiSiN7210
Mercury
Level 96
God Stats
68W - 45L
1,691 SR
Queue Stats
227W - 200L
1,579 Elo+
Solo
Team Averages
Level 111
1,604 SR
1,522 Elo+

VS

Team Averages
Level 106
1,474 SR
1,498 Elo+
Bakasura
Bakasura
DarthRodimus
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,543 Elo+
Solo
Sobek
Sobek
Manuelnava
Sobek
Level 106
God Stats
2W - 1L
1,399 SR
Queue Stats
102W - 97L
1,529 Elo+
Solo
Chronos
Chronos
Racc1996
Chronos
Level 108
God Stats
7W - 8L
1,500 SR
Queue Stats
171W - 187L
1,494 Elo+
Party 1
Odin
Odin
Seb99
Odin
Level 103
God Stats
1W - 4L
1,245 SR
Queue Stats
165W - 192L
1,455 Elo+
Party 1
Chernobog
Chernobog
ariel98797
Chernobog
Level 146
God Stats
0W - 1L
1,725 SR
Queue Stats
141W - 166L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
6 / 3 / 19
11,875
540
7,559
18,201
19,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Grantar27
Skadi
19
8 / 1 / 15
12,603
573
21,357
11,706
4,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Hulky33
Olorun
20
11 / 5 / 3
14,554
662
15,066
18,091
9,206
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Johnny0224
Anubis
18
13 / 7 / 10
12,681
576
21,593
20,329
11,269
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
RiSiN7210
Mercury
20
3 / 2 / 11
13,017
592
11,192
15,587
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarthRodimus
Bakasura
18
6 / 9 / 7
12,005
546
13,222
18,691
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
14
2 / 7 / 6
9,893
450
9,268
23,939
22,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Racc1996
Chronos
16
3 / 11 / 4
10,595
482
15,808
21,183
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Seb99
Odin
16
4 / 8 / 8
11,166
508
10,246
21,438
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
ariel98797
Chernobog
18
3 / 6 / 7
11,799
536
10,928
17,538
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
41
Kills
18
18
Deaths
41
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Odin
6
3
19
5.17
L
Bakasura
DarthRodimus
Bakasura
6
9
7
1.06
W
Skadi
Grantar27
Skadi
8
1
15
15.5
W
Olorun
Hulky33
Olorun
11
5
3
2.5
W
Anubis
Johnny0224
Anubis
13
7
10
2.57
L
Sobek
2
7
6
0.71
L
Chronos
Racc1996
Chronos
3
11
4
0.45
W
Mercury
RiSiN7210
Mercury
3
2
11
4.25
L
Odin
Seb99
Odin
4
8
8
1
L
Chernobog
ariel98797
Chernobog
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,767
Damage
59,472
83,914
Taken
102,789
50,978
Mitigated
57,162
21,337
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,559
1,520
0
3,970
18,201
19,031
260
4,142
12,624
807
27,385
L
Bakasura
DarthRodimus
Bakasura
13,222
6,190
0
3,467
18,691
7,056
510
8,418
10,273
0
52,807
W
Skadi
Grantar27
Skadi
21,357
10,450
0
2,373
11,706
4,857
4,011
4,425
7,065
0
93,165
W
Olorun
Hulky33
Olorun
15,066
7,270
267
6,645
18,091
9,206
3,158
4,561
12,591
104,240
10,330
W
Anubis
Johnny0224
Anubis
21,593
716
0
6,669
20,329
11,269
900
5,667
14,052
75,988
0
L
Sobek
9,268
750
0
4,709
23,939
22,840
0
6,818
17,121
33,575
0
L
Chronos
Racc1996
Chronos
15,808
5,448
0
4,515
21,183
7,188
415
8,237
12,946
58,851
6,267
W
Mercury
RiSiN7210
Mercury
11,192
4,120
0
1,413
15,587
6,615
0
6,034
9,221
0
113,682
L
Odin
Seb99
Odin
10,246
2,080
634
3,060
21,438
14,429
0
7,601
13,837
5,748
47,966
L
Chernobog
ariel98797
Chernobog
10,928
5,922
0
4,954
17,538
5,649
3,425
5,194
12,344
0
91,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,730
Gold Earned
55,458
623
Minions Killed
503
0
Camps Cleared
0
2,132,814
Distance Traveled
1,993,341
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,875
540
43
2
0
445,050
4
L
Bakasura
12,005
546
102
5
0
420,413
0
W
Skadi
12,603
573
128
6
0
448,921
1
W
Olorun
14,554
662
178
8
0
373,029
0
W
Anubis
12,681
576
91
4
0
330,064
6
L
Sobek
9,893
450
47
2
0
387,122
3
L
Chronos
10,595
482
98
4
0
355,772
4
W
Mercury
13,017
592
183
8
0
535,750
1
L
Odin
11,166
508
95
4
0
423,353
1
L
Chernobog
11,799
536
161
7
0
406,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role