Player Matchup

Neith
Neith
CoolwhipCastro
Neith
Level 156
God Stats
19W - 19L
1,622 SR
Queue Stats
659W - 614L
1,587 Elo+
Party 2
Vulcan
Vulcan
EPS1L0N3
Vulcan
Level 119
God Stats
1W - 2L
1,740 SR
Queue Stats
259W - 220L
1,617 Elo+
Party 1
Olorun
Olorun
Jensisx
Olorun
Level 128
God Stats
3W - 1L
1,850 SR
Queue Stats
112W - 93L
1,651 Elo+
Party 1
Horus
Horus
Skylo The Wolf
Horus
Level 157
God Stats
1W - 7L
1,696 SR
Queue Stats
202W - 200L
1,540 Elo+
Solo
Fenrir
Fenrir
Zechinda
Fenrir
Level 147
God Stats
11W - 8L
1,660 SR
Queue Stats
445W - 391L
1,580 Elo+
Party 2
Team Averages
Level 141
1,714 SR
1,595 Elo+

VS

Team Averages
Level 129
1,668 SR
1,618 Elo+
Bastet
Bastet
El Beto 82216
Bastet
Level 148
God Stats
88W - 66L
1,654 SR
Queue Stats
262W - 243L
1,570 Elo+
Solo
Ganesha
Ganesha
Niranium
Ganesha
Level 124
God Stats
43W - 43L
1,597 SR
Queue Stats
293W - 208L
1,734 Elo+
Solo
Nu Wa
Nu Wa
POWERNMONEY
Nu Wa
Level 160
God Stats
26W - 16L
1,705 SR
Queue Stats
165W - 164L
1,597 Elo+
Solo
Chaac
Chaac
Thadical
Chaac
Level 149
God Stats
10W - 6L
1,743 SR
Queue Stats
305W - 278L
1,590 Elo+
Solo
Hou Yi
Hou Yi
YIYIGUELPLAI
Hou Yi
Level 64
God Stats
27W - 21L
1,643 SR
Queue Stats
65W - 53L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 4
11,577
772
12,502
12,330
4,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
EPS1L0N3
Vulcan
17
2 / 3 / 4
9,859
657
15,642
11,789
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Jensisx
Olorun
18
6 / 7 / 4
11,883
792
11,384
18,532
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 4 / 7
11,043
736
7,973
19,877
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Zechinda
Fenrir
16
1 / 8 / 7
9,835
656
8,655
24,598
19,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 17
11,467
764
15,597
14,824
7,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
Niranium
Ganesha
17
0 / 2 / 19
11,059
737
8,960
14,295
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 1 / 10
12,819
855
19,527
9,088
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
Thadical
Chaac
18
7 / 4 / 14
12,303
820
18,831
23,418
25,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
19
8 / 4 / 7
12,643
843
13,806
13,485
6,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
15
Kills
27
27
Deaths
16
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Vulcan
EPS1L0N3
Vulcan
2
3
4
1.33
W
4
5
17
2.5
L
Olorun
Jensisx
Olorun
6
7
4
1.14
W
Ganesha
Niranium
Ganesha
0
2
19
4.75
W
8
1
10
13
L
2
4
7
1.38
W
Chaac
Thadical
Chaac
7
4
14
3.5
W
Hou Yi
8
4
7
2.88
L
Fenrir
Zechinda
Fenrir
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,156
Damage
76,721
87,126
Taken
75,110
49,151
Mitigated
62,407
17,857
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,502
4,395
0
2,177
12,330
4,465
1,479
4,562
7,299
0
48,598
L
Vulcan
EPS1L0N3
Vulcan
15,642
6,248
0
2,044
11,789
4,472
126
3,697
7,733
45,829
0
W
15,597
2,942
0
4,316
14,824
7,627
468
6,109
8,715
0
38,421
L
Olorun
Jensisx
Olorun
11,384
5,377
430
5,257
18,532
5,920
1,793
5,651
12,184
49,939
0
W
Ganesha
Niranium
Ganesha
8,960
645
0
2,192
14,295
19,546
0
5,422
8,873
32,080
0
W
19,527
3,218
0
3,200
9,088
3,586
3,151
2,297
6,791
68,676
0
L
7,973
3,160
957
2,659
19,877
14,966
0
4,715
14,544
0
23,028
W
Chaac
Thadical
Chaac
18,831
2,721
0
11,867
23,418
25,510
118
9,777
13,641
0
40,613
W
Hou Yi
13,806
8,419
0
3,335
13,485
6,138
2,005
3,949
9,536
0
55,541
L
Fenrir
Zechinda
Fenrir
8,655
1,947
0
4,333
24,598
19,328
0
10,384
13,637
0
18,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
60,291
335
Minions Killed
384
7
Camps Cleared
10
1,273,016
Distance Traveled
1,409,303
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,577
772
107
7
2
210,908
3
L
Vulcan
9,859
657
69
5
0
309,330
2
W
Bastet
11,467
764
73
5
2
299,444
3
L
Olorun
11,883
792
113
8
4
230,067
3
W
Ganesha
11,059
737
5
0
0
284,760
6
W
Nu Wa
12,819
855
138
9
2
263,053
4
L
Horus
11,043
736
23
2
0
258,593
3
W
Chaac
12,303
820
69
5
1
303,375
1
W
Hou Yi
12,643
843
99
7
5
258,671
0
L
Fenrir
9,835
656
23
2
1
264,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role