Player Matchup

Tyr
Tyr
VagueDescription
Tyr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,293 Elo+
Party 2
Jormungandr
Jormungandr
ZillaCupcake
Jormungandr
Level 96
God Stats
12W - 9L
1,528 SR
Queue Stats
274W - 254L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
kike-acdc
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,397 Elo+
Solo
Team Averages
Level 68
1,509 SR
1,396 Elo+

VS

Team Averages
Level 91
1,421 SR
1,413 Elo+
Mulan
Mulan
BigNdontCry
Mulan
Level 48
God Stats
3W - 11L
1,245 SR
Queue Stats
124W - 151L
1,403 Elo+
Party 1
Arachne
Arachne
SpiTMonkeyBars
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,435 Elo+
Solo
Achilles
Achilles
Woadie317
Achilles
Level 102
God Stats
8W - 7L
1,518 SR
Queue Stats
212W - 250L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
6,929
693
6,827
11,556
7,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
ZillaCupcake
Jormungandr
12
9 / 0 / 7
8,795
880
14,086
6,458
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
kike-acdc
Zhong Kui
12
6 / 2 / 9
7,902
790
14,587
9,975
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,232
623
6,110
11,484
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 7 / 1
6,155
616
6,226
14,104
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Woadie317
Achilles
9
0 / 5 / 3
6,317
632
6,645
14,436
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
7
1
0.21
W
1
1
12
7
L
Achilles
Woadie317
Achilles
0
5
3
0.3
W
Jormungandr
ZillaCupcake
Jormungandr
9
0
7
12.5
W
Zhong Kui
kike-acdc
Zhong Kui
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
18,981
27,989
Taken
40,024
22,579
Mitigated
27,462
13,087
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,110
816
47
1,689
11,484
7,113
0
8,473
2,717
0
11,714
L
6,226
4,451
0
1,537
14,104
8,384
0
8,997
4,731
0
15,548
W
6,827
972
319
4,723
11,556
7,517
210
0
11,284
0
12,832
L
Achilles
Woadie317
Achilles
6,645
1,849
637
2,001
14,436
11,965
0
10,286
3,668
0
15,172
W
Jormungandr
ZillaCupcake
Jormungandr
14,086
6,346
1,034
1,942
6,458
5,665
143
214
5,966
35,420
0
W
Zhong Kui
kike-acdc
Zhong Kui
14,587
1,771
0
5,069
9,975
9,397
94
0
9,404
28,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
18,704
115
Minions Killed
55
5
Camps Cleared
2
590,340
Distance Traveled
513,676
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,232
623
20
2
0
178,327
0
L
Arachne
6,155
616
20
2
2
164,895
0
W
Tyr
6,929
693
25
3
3
223,851
0
L
Achilles
6,317
632
15
2
0
170,454
0
W
Jormungandr
8,795
880
45
5
2
183,285
1
W
Zhong Kui
7,902
790
45
5
0
183,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role