Player Matchup

Izanami
Izanami
ITACHiiSENPii
Izanami
Level 67
God Stats
31W - 29L
1,508 SR
Queue Stats
86W - 98L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
MRHOOAH391
Gilgamesh
Level 32
God Stats
7W - 9L
1,420 SR
Queue Stats
65W - 81L
1,365 Elo+
Party 1
Bakasura
Bakasura
PATRONBB
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 101L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Xanaphia133
Nu Wa
Level 124
God Stats
22W - 20L
1,544 SR
Queue Stats
235W - 244L
1,365 Elo+
Party 1
Ymir
Ymir
bokar23
Ymir
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 123L
1,375 Elo+
Party 1
Team Averages
Level 97
1,494 SR
1,384 Elo+

VS

Team Averages
Level 50
1,378 SR
1,346 Elo+
Tsukuyomi
Tsukuyomi
DaintyWalrus
Tsukuyomi
Level 68
God Stats
4W - 4L
1,317 SR
Queue Stats
257W - 239L
1,466 Elo+
Solo
Hercules
Hercules
NOLAKKIN KJ
Hercules
Level 69
God Stats
16W - 14L
1,513 SR
Queue Stats
317W - 343L
1,458 Elo+
Party 2
Artemis
Artemis
Sir_Cheetos668
Artemis
Level 62
God Stats
0W - 2L
1,286 SR
Queue Stats
9W - 17L
1,141 Elo+
Party 3
Agni
Agni
SkinnyBoyAF
Agni
Level 47
God Stats
1W - 4L
1,272 SR
Queue Stats
144W - 149L
1,448 Elo+
Party 2
Ares
Ares
rapyobak
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
9 / 2 / 2
6,275
628
7,462
5,281
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MRHOOAH391
Gilgamesh
8
1 / 3 / 1
5,048
505
2,043
5,400
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
PATRONBB
Bakasura
11
6 / 1 / 0
6,579
658
4,709
7,068
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 1 / 8
6,159
616
4,911
5,097
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
bokar23
Ymir
9
2 / 0 / 10
6,045
605
3,335
6,923
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaintyWalrus
Tsukuyomi
9
0 / 4 / 2
5,171
517
3,138
7,757
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
NOLAKKIN KJ
Hercules
10
5 / 2 / 1
6,119
612
3,706
6,933
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 6 / 1
4,918
492
3,150
5,724
1,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
5,228
523
3,672
5,179
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
7
1 / 5 / 0
4,920
492
1,623
6,564
2,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
7
7
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DaintyWalrus
Tsukuyomi
0
4
2
0.25
W
Izanami
9
2
2
5
W
Gilgamesh
MRHOOAH391
Gilgamesh
1
3
1
0.5
L
Hercules
NOLAKKIN KJ
Hercules
5
2
1
2.75
W
Bakasura
PATRONBB
Bakasura
6
1
0
6
L
1
6
1
0.25
L
0
3
1
0.17
W
2
1
8
6
W
Ymir
bokar23
Ymir
2
0
10
7
L
Ares
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
15,289
29,769
Taken
32,157
13,354
Mitigated
10,242
10,246
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DaintyWalrus
Tsukuyomi
3,138
510
0
2,950
7,757
1,881
0
1,149
6,260
0
28,493
W
Izanami
7,462
4,032
0
1,332
5,281
1,454
11
198
5,083
0
42,706
W
Gilgamesh
MRHOOAH391
Gilgamesh
2,043
880
0
1,444
5,400
2,601
0
0
5,181
0
15,815
L
Hercules
NOLAKKIN KJ
Hercules
3,706
1,413
0
2,582
6,933
3,074
654
1,449
5,094
0
18,959
W
Bakasura
PATRONBB
Bakasura
4,709
3,133
0
2,654
7,068
2,972
168
562
6,421
0
35,151
L
3,150
1,157
0
323
5,724
1,260
0
743
4,967
0
15,884
L
3,672
214
0
1,273
5,179
1,324
0
1,525
3,044
29,560
0
W
4,911
1,984
33
1,948
5,097
1,210
661
1,720
3,141
25,741
0
W
Ymir
bokar23
Ymir
3,335
979
93
2,742
6,923
5,117
0
2,475
4,321
12,939
0
L
Ares
1,623
159
0
625
6,564
2,703
0
2,990
3,488
5,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
26,356
272
Minions Killed
203
0
Camps Cleared
0
1,011,511
Distance Traveled
916,565
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,171
517
73
7
0
191,324
3
W
Izanami
6,275
628
85
9
0
167,093
2
W
Gilgamesh
5,048
505
29
3
0
209,956
0
L
Hercules
6,119
612
35
4
0
221,991
0
W
Bakasura
6,579
658
79
8
0
236,135
2
L
Artemis
4,918
492
29
3
0
153,046
0
L
Agni
5,228
523
60
6
0
192,684
0
W
Nu Wa
6,159
616
65
7
0
205,437
6
W
Ymir
6,045
605
14
1
0
192,890
0
L
Ares
4,920
492
6
1
0
157,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role