Player Matchup

Eset
Eset
SUNNYxSUNNY
Eset
Level 145
God Stats
8W - 5L
1,634 SR
Queue Stats
498W - 528L
1,596 Elo+
Solo
Apollo
Apollo
TheWard3n
Apollo
Level 140
God Stats
3W - 1L
1,617 SR
Queue Stats
220W - 216L
1,651 Elo+
Solo
Zeus
Zeus
VaIidate
Zeus
Level 152
God Stats
4W - 1L
1,729 SR
Queue Stats
188W - 193L
1,560 Elo+
Solo
Neith
Neith
Viceless
Neith
Level 105
God Stats
1W - 0L
1,281 SR
Queue Stats
121W - 118L
1,540 Elo+
Solo
Rama
Rama
mexmerc90
Rama
Level 147
God Stats
4W - 4L
1,479 SR
Queue Stats
416W - 427L
1,592 Elo+
Solo
Team Averages
Level 138
1,548 SR
1,588 Elo+

VS

Team Averages
Level 125
1,572 SR
1,623 Elo+
Ravana
Ravana
CuringStuff
Ravana
Level 139
God Stats
4W - 3L
1,616 SR
Queue Stats
170W - 128L
1,697 Elo+
Party 1
Serqet
Serqet
IMurph27
Serqet
Level 160
God Stats
0W - 5L
1,112 SR
Queue Stats
529W - 555L
1,534 Elo+
Solo
Nox
Nox
KJB1873
Nox
Level 109
God Stats
1W - 2L
1,645 SR
Queue Stats
66W - 52L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RebornPrince
Morgan Le Fay
Level 95
God Stats
1W - 2L
1,827 SR
Queue Stats
89W - 67L
1,639 Elo+
Party 1
Osiris
Osiris
Souleatsu
Osiris
Level 122
God Stats
3W - 2L
1,657 SR
Queue Stats
181W - 147L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 3
11,242
865
12,311
6,745
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
TheWard3n
Apollo
17
2 / 3 / 12
9,899
761
10,035
12,768
5,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
18
5 / 2 / 9
10,330
795
24,254
6,862
2,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Viceless
Neith
17
2 / 1 / 12
9,755
750
10,730
10,722
7,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
16
1 / 5 / 13
9,734
749
8,521
11,716
5,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 4 / 9
8,587
661
5,312
12,735
13,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
IMurph27
Serqet
15
2 / 5 / 7
9,213
709
4,579
18,831
23,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
16
2 / 3 / 11
9,503
731
6,363
15,142
8,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
RebornPrince
Morgan Le Fay
15
3 / 4 / 5
9,059
697
15,274
14,172
7,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Souleatsu
Osiris
17
5 / 3 / 5
10,232
787
10,177
22,828
24,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
51
19
Kills
14
14
Deaths
19
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
4
9
1.63
L
Serqet
IMurph27
Serqet
2
5
7
1.1
L
Nox
2
3
11
2.5
L
Morgan Le Fay
RebornPrince
Morgan Le Fay
3
4
5
1.38
W
9
3
3
3.5
L
Osiris
Souleatsu
Osiris
5
3
5
2.5
W
Apollo
TheWard3n
Apollo
2
3
12
2.67
W
Zeus
5
2
9
4.75
W
Neith
Viceless
Neith
2
1
12
8
W
Rama
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,851
Damage
41,705
48,813
Taken
83,708
22,654
Mitigated
77,740
18,556
Healing
31,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,312
482
5,917
3,904
12,735
13,576
144
3,247
9,488
0
12,890
L
Serqet
IMurph27
Serqet
4,579
284
2,556
2,263
18,831
23,246
646
6,691
12,140
0
5,178
L
Nox
6,363
751
2,434
2,998
15,142
8,541
810
8,650
6,492
24,594
0
L
Morgan Le Fay
RebornPrince
Morgan Le Fay
15,274
1,232
2,157
3,176
14,172
7,714
607
6,299
7,873
33,857
0
W
12,311
271
2,274
1,495
6,745
2,135
975
3,134
3,268
22,133
0
L
Osiris
Souleatsu
Osiris
10,177
2,088
1,979
3,766
22,828
24,663
206
11,678
11,150
82
18,604
W
Apollo
TheWard3n
Apollo
10,035
5,060
501
4,816
12,768
5,239
2,286
5,884
6,320
0
25,223
W
Zeus
24,254
1,641
0
1,168
6,862
2,565
1,164
2,793
3,448
42,856
0
W
Neith
Viceless
Neith
10,730
3,670
0
3,699
10,722
7,230
991
3,178
7,152
0
23,415
W
Rama
8,521
4,105
2,137
2,466
11,716
5,485
309
5,649
5,873
0
21,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,960
Gold Earned
46,594
149
Minions Killed
123
0
Camps Cleared
0
1,106,864
Distance Traveled
1,198,352
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,587
661
15
1
0
247,066
5
L
Serqet
9,213
709
5
0
0
223,766
0
L
Nox
9,503
731
52
4
0
230,431
6
L
Morgan Le Fay
9,059
697
29
2
0
234,477
1
W
Eset
11,242
865
23
2
0
227,497
2
L
Osiris
10,232
787
22
2
0
262,612
5
W
Apollo
9,899
761
25
2
0
255,042
3
W
Zeus
10,330
795
41
3
0
235,098
0
W
Neith
9,755
750
24
2
0
213,721
4
W
Rama
9,734
749
36
3
0
175,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role