Player Matchup

Zeus
Zeus
HiveRogue
Zeus
Level 58
God Stats
9W - 5L
1,528 SR
Queue Stats
209W - 337L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
INbigDawg
Cthulhu
Level 58
God Stats
2W - 1L
1,332 SR
Queue Stats
176W - 291L
1,267 Elo+
Party 1
Loki
Loki
Shadowrouge6469
Loki
Level 64
God Stats
13W - 23L
1,294 SR
Queue Stats
210W - 317L
1,291 Elo+
Party 1
Team Averages
Level 60
1,385 SR
1,286 Elo+

VS

Team Averages
Level 58
1,465 SR
1,272 Elo+
Gilgamesh
Gilgamesh
A_G_ELLIS
Gilgamesh
Level 109
God Stats
8W - 21L
1,295 SR
Queue Stats
215W - 301L
1,291 Elo+
Solo
Kukulkan
Kukulkan
Deini280
Kukulkan
Level 61
God Stats
3W - 1L
1,671 SR
Queue Stats
19W - 27L
1,383 Elo+
Party 2
Thor
Thor
genio-feliz479
Thor
Level 5
God Stats
0W - 4L
1,429 SR
Queue Stats
0W - 7L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
12 / 5 / 11
13,314
832
19,469
10,567
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
INbigDawg
Cthulhu
15
5 / 4 / 14
11,750
734
6,237
14,286
10,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
13 / 4 / 11
12,740
796
16,407
12,534
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A_G_ELLIS
Gilgamesh
13
3 / 13 / 6
10,466
654
7,690
19,371
7,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Deini280
Kukulkan
16
9 / 7 / 3
12,147
759
15,085
14,197
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 10 / 7
10,150
634
3,833
13,203
4,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
30
Kills
13
13
Deaths
30
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A_G_ELLIS
Gilgamesh
3
13
6
0.46
L
Kukulkan
Deini280
Kukulkan
9
7
3
1.5
W
Zeus
12
5
11
3.5
W
Cthulhu
INbigDawg
Cthulhu
5
4
14
3
W
13
4
11
4.63
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,113
Damage
26,608
37,387
Taken
46,771
18,442
Mitigated
17,387
7,462
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A_G_ELLIS
Gilgamesh
7,690
2,260
0
1,704
19,371
7,272
0
11,970
7,009
0
26,211
L
Kukulkan
Deini280
Kukulkan
15,085
1,359
0
3,135
14,197
5,522
0
7,198
6,709
44,310
0
W
Zeus
19,469
1,414
394
2,276
10,567
3,170
1,162
3,552
7,015
59,800
0
W
Cthulhu
INbigDawg
Cthulhu
6,237
285
497
3,222
14,286
10,680
574
6,765
7,521
31,952
0
W
16,407
5,871
0
1,073
12,534
4,592
710
5,130
7,404
0
33,504
L
3,833
0
0
250
13,203
4,593
0
6,002
6,947
0
10,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
32,763
173
Minions Killed
127
9
Camps Cleared
4
776,739
Distance Traveled
671,172
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,466
654
38
2
0
209,680
2
L
Kukulkan
12,147
759
76
5
4
253,735
9
W
Zeus
13,314
832
89
6
5
254,552
3
W
Cthulhu
11,750
734
60
4
1
272,868
1
W
Loki
12,740
796
24
2
3
249,319
2
L
Thor
10,150
634
13
1
0
207,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role