Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bigmike3001
Bastet
Level 154
God Stats
7W - 3L
1,763 SR
Queue Stats
307W - 287L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
FinnaFreak
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,414 Elo+
Party 3
Anhur
Anhur
Thomas180910
Anhur
Level 43
God Stats
0W - 1L
1,701 SR
Queue Stats
7W - 11L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
celticpride1997
Sylvanus
Level 129
God Stats
122W - 114L
1,527 SR
Queue Stats
311W - 283L
1,533 Elo+
Party 3
Team Averages
Level 76
1,598 SR
1,479 Elo+

VS

Team Averages
Level 76
1,638 SR
1,525 Elo+
Serqet
Serqet
Alligator8884
Serqet
Level 108
God Stats
4W - 1L
1,722 SR
Queue Stats
393W - 378L
1,533 Elo+
Party 2
Ra
Ra
DR3AMER3195
Ra
Level 31
God Stats
6W - 2L
1,698 SR
Queue Stats
49W - 39L
1,512 Elo+
Party 2
Fenrir
Fenrir
LiLNonFatLatte
Fenrir
Level 29
God Stats
5W - 2L
1,675 SR
Queue Stats
44W - 30L
1,588 Elo+
Party 2
Ymir
Ymir
XcpksniperX
Ymir
Level 113
God Stats
2W - 0L
1,707 SR
Queue Stats
35W - 35L
1,555 Elo+
Party 2
Skadi
Skadi
wildmachina
Skadi
Level 101
God Stats
3W - 6L
1,391 SR
Queue Stats
277W - 256L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 2 / 3
8,770
487
4,273
6,943
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
5 / 4 / 0
9,608
534
12,511
13,861
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
FinnaFreak
Kukulkan
14
0 / 4 / 1
8,637
480
3,310
8,945
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 4
7,465
415
5,102
10,860
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
15
3 / 5 / 1
9,850
547
10,005
16,487
12,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
9,937
552
5,957
12,479
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 3
9,617
534
2,288
5,708
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 1 / 7
9,916
551
12,793
14,347
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 6
9,907
550
9,239
14,715
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 3
10,959
609
10,306
9,142
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
21
21
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
3
1.75
W
5
3
8
3
L
Bastet
5
4
0
1.25
W
0
2
3
0.75
L
Kukulkan
FinnaFreak
Kukulkan
0
4
1
0.13
W
9
1
7
12.5
L
0
6
4
0.33
W
2
2
6
2.5
L
Sylvanus
3
5
1
0.7
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
40,583
57,096
Taken
56,391
30,011
Mitigated
29,675
16,740
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,273
163
0
1,141
6,943
6,044
0
945
5,919
18,876
0
W
5,957
930
0
739
12,479
3,482
0
2,116
10,363
0
61,489
L
Bastet
12,511
2,601
0
5,947
13,861
4,702
0
1,997
11,506
0
67,167
W
2,288
92
2,919
2,688
5,708
2,140
735
1,061
4,647
66,107
0
L
Kukulkan
FinnaFreak
Kukulkan
3,310
50
0
1,795
8,945
3,616
0
1,074
7,430
60,458
0
W
12,793
2,943
800
3,318
14,347
7,999
0
4,276
10,071
0
41,694
L
5,102
2,406
324
2,772
10,860
2,799
0
1,071
9,350
0
45,046
W
9,239
2,150
270
4,606
14,715
13,531
0
6,400
8,315
59,402
0
L
Sylvanus
10,005
2,488
61
4,700
16,487
12,850
0
6,020
9,257
50,157
11,175
W
10,306
4,753
0
2,133
9,142
2,523
0
2,758
6,384
0
82,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
50,336
465
Minions Killed
573
0
Camps Cleared
0
1,728,248
Distance Traveled
1,880,940
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,770
487
40
2
0
377,205
5
W
Serqet
9,937
552
92
5
0
442,373
3
L
Bastet
9,608
534
114
6
0
416,738
10
W
Ra
9,617
534
138
8
0
376,827
11
L
Kukulkan
8,637
480
124
7
0
338,113
6
W
Fenrir
9,916
551
58
3
0
395,311
7
L
Anhur
7,465
415
67
4
0
318,510
3
W
Ymir
9,907
550
127
7
0
325,356
4
L
Sylvanus
9,850
547
120
7
0
277,682
1
W
Skadi
10,959
609
158
9
0
341,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role