Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
RetroSylux
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
cachoalbert
Kukulkan
Level 26
God Stats
1W - 0L
1,487 SR
Queue Stats
2W - 11L
1,072 Elo+
Party 1
Skadi
Skadi
chinosyt
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,298 Elo+
Party 1
Xing Tian
Xing Tian
muffyouup
Xing Tian
Level 84
God Stats
2W - 0L
1,459 SR
Queue Stats
97W - 116L
1,400 Elo+
Party 3
Team Averages
Level 62
1,489 SR
1,354 Elo+

VS

Team Averages
Level 100
1,392 SR
1,502 Elo+
Bastet
Bastet
DirtyBoy Chris
Bastet
Level 108
God Stats
1W - 2L
1,538 SR
Queue Stats
63W - 76L
1,511 Elo+
Party 2
Tiamat
Tiamat
Kodiak Buurrr
Tiamat
Level 158
God Stats
7W - 8L
1,537 SR
Queue Stats
334W - 286L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
Roll0ver
Zhong Kui
Level 149
God Stats
0W - 4L
1,091 SR
Queue Stats
244W - 268L
1,404 Elo+
Solo
Susano
Susano
SampleP
Susano
Level 18
God Stats
0W - 1L
1,350 SR
Queue Stats
23W - 11L
1,686 Elo+
Party 2
Izanami
Izanami
almondcake42
Izanami
Level 69
God Stats
4W - 7L
1,442 SR
Queue Stats
440W - 491L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 4 / 15
10,272
856
4,498
20,024
20,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
RetroSylux
Osiris
18
10 / 3 / 10
11,158
930
12,666
15,653
16,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
cachoalbert
Kukulkan
17
3 / 7 / 13
10,060
838
5,105
9,497
4,029
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
chinosyt
Skadi
17
5 / 5 / 13
10,291
858
18,279
12,910
5,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
muffyouup
Xing Tian
13
0 / 5 / 14
8,311
693
3,760
13,619
12,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
9,420
785
8,819
9,198
3,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

19
11 / 2 / 12
11,028
919
22,929
9,614
8,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Roll0ver
Zhong Kui
13
0 / 6 / 9
8,238
687
6,349
11,429
6,788
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
SampleP
Susano
15
3 / 6 / 14
9,043
754
12,062
11,682
4,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
almondcake42
Izanami
17
6 / 3 / 8
10,032
836
9,059
10,002
3,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
78
20
Kills
24
24
Deaths
21
65
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
15
2.38
L
4
4
11
2.38
L
11
2
12
8.5
W
Osiris
RetroSylux
Osiris
10
3
10
5
L
Zhong Kui
Roll0ver
Zhong Kui
0
6
9
0.75
L
Susano
SampleP
Susano
3
6
14
1.67
L
Izanami
almondcake42
Izanami
6
3
8
3.33
W
Kukulkan
cachoalbert
Kukulkan
3
7
13
1.36
W
Skadi
chinosyt
Skadi
5
5
13
2.3
W
Xing Tian
muffyouup
Xing Tian
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,308
Damage
59,218
71,703
Taken
51,925
59,268
Mitigated
27,013
21,653
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,498
938
2,551
5,628
20,024
20,264
558
7,414
12,174
11,808
0
L
8,819
1,613
1,038
1,078
9,198
3,382
671
3,269
5,769
0
12,878
L
22,929
1,296
932
3,300
9,614
8,258
491
1,619
7,837
38,056
0
W
Osiris
RetroSylux
Osiris
12,666
3,065
1,956
5,978
15,653
16,826
1,887
4,842
10,600
0
29,854
L
Zhong Kui
Roll0ver
Zhong Kui
6,349
479
1,378
2,552
11,429
6,788
327
3,456
7,705
10,080
0
L
Susano
SampleP
Susano
12,062
1,500
0
920
11,682
4,955
0
2,523
8,847
0
14,612
L
Izanami
almondcake42
Izanami
9,059
3,319
2,027
2,739
10,002
3,630
1,796
2,496
7,333
0
30,691
W
Kukulkan
cachoalbert
Kukulkan
5,105
1,226
170
203
9,497
4,029
853
4,082
5,192
18,822
0
W
Skadi
chinosyt
Skadi
18,279
6,465
1,984
1,686
12,910
5,778
2,560
4,918
7,700
0
41,605
W
Xing Tian
muffyouup
Xing Tian
3,760
190
600
897
13,619
12,371
18
6,802
6,503
5,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,092
Gold Earned
47,761
143
Minions Killed
115
0
Camps Cleared
0
1,118,994
Distance Traveled
1,009,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,272
856
20
2
0
211,304
0
L
Bastet
9,420
785
12
1
0
227,944
0
L
Tiamat
11,028
919
32
3
0
224,306
0
W
Osiris
11,158
930
33
3
0
261,505
2
L
Zhong Kui
8,238
687
9
1
0
193,821
0
L
Susano
9,043
754
8
1
0
188,726
0
L
Izanami
10,032
836
54
5
0
174,608
0
W
Kukulkan
10,060
838
47
4
0
189,887
0
W
Skadi
10,291
858
38
3
0
209,271
0
W
Xing Tian
8,311
693
5
0
0
247,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role