Player Matchup

Chernobog
Chernobog
Blinded
Chernobog
Level 160
God Stats
1W - 0L
1,382 SR
Queue Stats
468W - 377L
1,740 Elo+
Party 2
Merlin
Merlin
CorbinLD
Merlin
Level 154
God Stats
19W - 16L
1,608 SR
Queue Stats
912W - 610L
1,713 Elo+
Party 2
Camazotz
Camazotz
DelynCantThink
Camazotz
Level 108
God Stats
3W - 1L
1,595 SR
Queue Stats
7W - 1L
1,810 Elo+
Party 2
Ymir
Ymir
EnragedMoose4
Ymir
Level 104
God Stats
5W - 4L
1,533 SR
Queue Stats
258W - 173L
1,796 Elo+
Party 2
Fenrir
Fenrir
Lamorak01
Fenrir
Level 59
God Stats
6W - 0L
1,664 SR
Queue Stats
54W - 36L
1,729 Elo+
Party 2
Team Averages
Level 117
1,556 SR
1,757 Elo+

VS

Team Averages
Level 144
1,656 SR
1,622 Elo+
Jormungandr
Jormungandr
LingeringChaos
Jormungandr
Level 160
God Stats
4W - 6L
1,648 SR
Queue Stats
232W - 241L
1,617 Elo+
Party 1
Cliodhna
Cliodhna
Mandy198
Cliodhna
Level 147
God Stats
7W - 7L
1,668 SR
Queue Stats
213W - 215L
1,641 Elo+
Party 1
Sol
Sol
OonaBlack
Sol
Level 160
God Stats
11W - 12L
1,574 SR
Queue Stats
461W - 487L
1,581 Elo+
Party 1
Medusa
Medusa
QuickerSilver
Medusa
Level 100
God Stats
0W - 1L
1,421 SR
Queue Stats
17W - 13L
1,554 Elo+
Party 1
Ares
Ares
faterman123
Ares
Level 152
God Stats
0W - 1L
1,972 SR
Queue Stats
145W - 87L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blinded
Chernobog
12
2 / 2 / 4
7,157
551
8,672
8,094
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
CorbinLD
Merlin
13
7 / 3 / 4
7,941
611
10,968
8,286
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
10
4 / 2 / 5
6,896
530
6,082
12,927
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 0 / 4
6,306
485
3,316
8,067
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Lamorak01
Fenrir
12
2 / 1 / 0
6,344
488
3,672
7,302
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LingeringChaos
Jormungandr
12
0 / 1 / 1
7,487
576
5,241
8,987
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Mandy198
Cliodhna
11
1 / 4 / 3
6,882
529
4,715
8,795
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
4 / 7 / 1
7,233
556
7,011
9,107
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 0
6,388
491
2,509
6,661
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 0
5,629
433
5,836
11,825
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
8
8
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Blinded
Chernobog
2
2
4
2
W
Merlin
CorbinLD
Merlin
7
3
4
3
W
Camazotz
4
2
5
3.25
W
2
0
4
4
W
Fenrir
Lamorak01
Fenrir
2
1
0
2
L
Jormungandr
LingeringChaos
Jormungandr
0
1
1
0.5
L
Cliodhna
Mandy198
Cliodhna
1
4
3
0.63
L
4
7
1
0.64
L
1
1
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,710
Damage
25,312
44,676
Taken
45,375
18,250
Mitigated
19,014
16,072
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Blinded
Chernobog
8,672
5,153
0
2,645
8,094
2,836
944
2,296
5,638
0
52,128
W
Merlin
CorbinLD
Merlin
10,968
1,197
0
1,265
8,286
2,980
0
4,675
3,474
54,413
0
W
Camazotz
6,082
1,806
0
7,159
12,927
3,828
180
3,220
9,641
0
36,673
W
3,316
1,524
407
2,124
8,067
4,955
0
3,271
4,633
18,073
0
W
Fenrir
Lamorak01
Fenrir
3,672
891
96
2,376
7,302
3,651
0
3,616
3,650
0
23,315
L
Jormungandr
LingeringChaos
Jormungandr
5,241
1,774
0
1,140
8,987
5,518
502
892
7,840
47,823
0
L
Cliodhna
Mandy198
Cliodhna
4,715
877
0
2,334
8,795
2,489
0
2,699
5,948
0
38,591
L
7,011
1,439
0
2,453
9,107
2,413
333
4,816
3,860
30,298
2,818
L
2,509
1,187
0
2,431
6,661
1,502
0
946
5,715
0
34,214
L
5,836
439
0
691
11,825
7,092
0
4,225
7,381
11,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
33,619
345
Minions Killed
356
0
Camps Cleared
0
1,297,433
Distance Traveled
1,249,646
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,157
551
87
7
0
267,083
2
W
Merlin
7,941
611
101
8
0
250,244
5
W
Camazotz
6,896
530
67
5
0
268,318
4
W
Ymir
6,306
485
28
2
0
251,468
7
W
Fenrir
6,344
488
62
5
0
260,320
3
L
Jormungandr
7,487
576
112
9
0
229,545
5
L
Cliodhna
6,882
529
84
6
0
298,347
1
L
Sol
7,233
556
67
5
0
223,635
5
L
Medusa
6,388
491
78
6
0
248,475
4
L
Ares
5,629
433
15
1
0
249,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role