Player Matchup

Geb
Geb
DÖÑG
Geb
Level 122
God Stats
5W - 5L
1,566 SR
Queue Stats
264W - 225L
1,615 Elo+
Party 3
The Morrigan
The Morrigan
LÏGMÃ
The Morrigan
Level 85
God Stats
4W - 3L
1,532 SR
Queue Stats
94W - 71L
1,667 Elo+
Party 3
Chaac
Chaac
M30wers69
Chaac
Level 17
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 0L
1,912 Elo+
Party 3
Achilles
Achilles
ÑÜTŽ
Achilles
Level 104
God Stats
6W - 5L
1,686 SR
Queue Stats
82W - 74L
1,641 Elo+
Party 3
Chernobog
Chernobog
ŠÜGMÃ
Chernobog
Level 124
God Stats
4W - 0L
1,980 SR
Queue Stats
326W - 266L
1,651 Elo+
Party 3
Team Averages
Level 90
1,692 SR
1,697 Elo+

VS

Team Averages
Level 107
1,538 SR
1,588 Elo+
Agni
Agni
KissMyBota
Agni
Level 136
God Stats
2W - 3L
1,449 SR
Queue Stats
61W - 60L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Luckyle
Heimdallr
Level 41
God Stats
0W - 2L
1,821 SR
Queue Stats
26W - 16L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
XyeyaX
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 461L
1,505 Elo+
Party 2
Ares
Ares
purpcabbageeater
Ares
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,696 Elo+
Party 1
Loki
Loki
tupapu99
Loki
Level 123
God Stats
10W - 13L
1,421 SR
Queue Stats
871W - 872L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DÖÑG
Geb
12
1 / 2 / 7
7,415
494
3,855
11,904
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
LÏGMÃ
The Morrigan
13
2 / 2 / 4
8,072
538
5,445
6,461
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
M30wers69
Chaac
10
1 / 4 / 5
6,566
438
2,170
8,581
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ÑÜTŽ
Achilles
14
6 / 2 / 6
8,970
598
9,389
11,850
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
ŠÜGMÃ
Chernobog
16
7 / 3 / 7
9,784
652
11,167
10,647
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,795
520
5,395
7,547
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Luckyle
Heimdallr
15
7 / 1 / 1
8,868
591
9,363
6,666
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
XyeyaX
Cthulhu
12
1 / 7 / 0
6,984
466
6,471
14,094
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 6
7,537
502
7,323
11,535
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
13
3 / 3 / 1
7,554
504
3,258
9,529
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
13
13
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
DÖÑG
Geb
1
2
7
2.25
L
1
3
0
0.33
L
Heimdallr
Luckyle
Heimdallr
7
1
1
7.5
W
The Morrigan
LÏGMÃ
The Morrigan
2
2
4
2
W
Chaac
M30wers69
Chaac
1
4
5
0.88
L
Cthulhu
XyeyaX
Cthulhu
1
7
0
0.14
L
1
3
6
1.33
L
Loki
3
3
1
1.17
W
Achilles
ÑÜTŽ
Achilles
6
2
6
4.5
W
Chernobog
ŠÜGMÃ
Chernobog
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
31,810
49,443
Taken
49,371
25,618
Mitigated
31,640
12,995
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
DÖÑG
Geb
3,855
457
564
2,131
11,904
9,269
0
5,543
6,318
21,361
0
L
5,395
0
0
525
7,547
2,398
756
2,476
5,071
63,786
0
L
Heimdallr
Luckyle
Heimdallr
9,363
3,272
0
2,343
6,666
3,479
730
1,420
5,200
0
81,342
W
The Morrigan
LÏGMÃ
The Morrigan
5,445
1,552
0
1,042
6,461
2,433
0
3,711
2,746
41,728
4,687
W
Chaac
M30wers69
Chaac
2,170
416
0
1,525
8,581
2,254
0
2,217
6,320
0
13,710
L
Cthulhu
XyeyaX
Cthulhu
6,471
69
0
892
14,094
12,421
0
1,066
12,257
38,915
0
L
7,323
609
0
1,974
11,535
10,554
0
2,791
8,698
23,163
0
L
Loki
3,258
612
0
3,360
9,529
2,788
0
729
8,728
0
43,507
W
Achilles
ÑÜTŽ
Achilles
9,389
1,915
335
5,234
11,850
7,570
138
3,803
7,483
0
45,912
W
Chernobog
ŠÜGMÃ
Chernobog
11,167
7,611
0
2,164
10,647
4,092
867
3,189
7,382
0
73,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
38,738
375
Minions Killed
436
0
Camps Cleared
0
1,573,684
Distance Traveled
1,383,924
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,415
494
37
2
0
306,581
5
L
Agni
7,795
520
118
8
0
274,846
6
L
Heimdallr
8,868
591
136
9
0
276,480
7
W
The Morrigan
8,072
538
99
7
0
289,085
5
W
Chaac
6,566
438
36
2
0
336,793
0
L
Cthulhu
6,984
466
68
5
0
241,424
4
L
Ares
7,537
502
22
1
0
280,802
5
L
Loki
7,554
504
92
6
0
310,372
1
W
Achilles
8,970
598
78
5
0
310,206
5
W
Chernobog
9,784
652
125
8
0
331,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role