Player Matchup

Discordia
Discordia
Doressu
Discordia
Level 113
God Stats
2W - 0L
1,523 SR
Queue Stats
46W - 26L
1,573 Elo+
Party 3
Merlin
Merlin
Mallardduck845
Merlin
Level 68
God Stats
3W - 1L
1,490 SR
Queue Stats
64W - 62L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
SuckingTiddies
Cabrakan
Level 105
God Stats
3W - 1L
1,774 SR
Queue Stats
92W - 55L
1,583 Elo+
Party 3
Erlang Shen
Erlang Shen
ngoalie2030
Erlang Shen
Level 118
God Stats
2W - 0L
1,717 SR
Queue Stats
332W - 338L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
thedugan
Hou Yi
Level 119
God Stats
4W - 6L
1,411 SR
Queue Stats
343W - 351L
1,504 Elo+
Party 2
Team Averages
Level 105
1,583 SR
1,541 Elo+

VS

Team Averages
Level 108
1,425 SR
1,547 Elo+
Camazotz
Camazotz
 
Camazotz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Daxtrax-Blade
Sol
Level 69
God Stats
0W - 3L
1,220 SR
Queue Stats
24W - 26L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
LordPug2112
Danzaburou
Level 88
God Stats
2W - 2L
1,477 SR
Queue Stats
55W - 48L
1,572 Elo+
Party 1
Eset
Eset
SharpShooter_301
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
aSaltyAnemone
Amaterasu
Level 138
God Stats
0W - 3L
1,426 SR
Queue Stats
58W - 50L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Doressu
Discordia
18
3 / 4 / 16
10,858
724
12,514
10,200
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 16
10,803
720
14,337
10,298
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
17
6 / 6 / 18
11,309
754
12,969
26,645
25,902
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ngoalie2030
Erlang Shen
18
3 / 4 / 14
10,616
708
9,390
29,667
21,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
thedugan
Hou Yi
20
13 / 4 / 8
12,899
860
28,081
11,796
5,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
6 / 5 / 10
11,034
736
12,594
16,017
7,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 5 / 10
11,581
772
16,299
14,646
5,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
LordPug2112
Danzaburou
17
2 / 6 / 9
10,234
682
12,108
12,682
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 7 / 15
10,244
683
16,157
19,007
7,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
aSaltyAnemone
Amaterasu
19
9 / 4 / 8
11,924
795
15,682
25,853
21,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
76
27
Kills
24
24
Deaths
27
72
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
6
5
10
2.2
L
6
5
10
2.2
W
Discordia
Doressu
Discordia
3
4
16
2.75
L
Danzaburou
LordPug2112
Danzaburou
2
6
9
1.08
W
2
6
16
1.67
L
1
7
15
1.21
W
Cabrakan
6
6
18
2.5
L
Amaterasu
aSaltyAnemone
Amaterasu
9
4
8
3.25
W
Erlang Shen
ngoalie2030
Erlang Shen
3
4
14
2.5
W
Hou Yi
thedugan
Hou Yi
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,291
Damage
72,840
88,606
Taken
88,205
61,408
Mitigated
47,086
31,499
Healing
40,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
12,594
1,534
1,362
6,146
16,017
7,383
935
7,745
8,272
0
20,812
L
16,299
3,940
0
4,755
14,646
5,320
719
6,120
8,526
36,750
0
W
Discordia
Doressu
Discordia
12,514
802
4,046
2,870
10,200
4,559
1,338
3,366
6,623
24,155
0
L
Danzaburou
LordPug2112
Danzaburou
12,108
4,011
719
2,532
12,682
5,141
2,057
5,738
6,944
0
25,486
W
14,337
947
1,008
1,039
10,298
3,943
1,223
4,452
5,458
41,502
0
L
16,157
510
3,809
6,131
19,007
7,315
398
8,622
10,385
28,175
0
W
Cabrakan
12,969
970
1,808
5,654
26,645
25,902
220
10,634
15,547
20,830
0
L
Amaterasu
aSaltyAnemone
Amaterasu
15,682
3,881
2,475
12,262
25,853
21,927
232
11,595
14,258
0
27,863
W
Erlang Shen
ngoalie2030
Erlang Shen
9,390
2,938
1,091
11,116
29,667
21,803
593
7,666
21,081
0
18,600
W
Hou Yi
thedugan
Hou Yi
28,081
8,037
1,139
1,728
11,796
5,201
2,074
5,036
6,332
0
51,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,485
Gold Earned
55,017
155
Minions Killed
143
0
Camps Cleared
0
1,273,882
Distance Traveled
1,339,105
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,034
736
11
1
0
271,833
0
L
Sol
11,581
772
48
3
0
233,714
1
W
Discordia
10,858
724
25
2
0
267,397
1
L
Danzaburou
10,234
682
38
3
0
256,481
0
W
Merlin
10,803
720
64
4
0
248,183
0
L
Eset
10,244
683
24
2
0
258,443
3
W
Cabrakan
11,309
754
14
1
0
244,075
0
L
Amaterasu
11,924
795
22
1
0
318,634
0
W
Erlang Shen
10,616
708
10
1
0
269,440
0
W
Hou Yi
12,899
860
42
3
0
244,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role