Player Matchup

Sylvanus
Sylvanus
Death-Thriller
Sylvanus
Level 78
God Stats
1W - 2L
1,666 SR
Queue Stats
58W - 42L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
MatchaT
Ao Kuang
Level 156
God Stats
1W - 2L
1,368 SR
Queue Stats
79W - 84L
1,494 Elo+
Solo
Osiris
Osiris
TNTWOLF16
Osiris
Level 152
God Stats
3W - 3L
1,597 SR
Queue Stats
240W - 240L
1,494 Elo+
Party 2
Ymir
Ymir
mojoo31
Ymir
Level 83
God Stats
0W - 2L
1,309 SR
Queue Stats
36W - 33L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
sniper-wolf227
Cthulhu
Level 126
God Stats
4W - 4L
1,542 SR
Queue Stats
148W - 162L
1,464 Elo+
Party 2
Team Averages
Level 119
1,496 SR
1,498 Elo+

VS

Team Averages
Level 136
1,501 SR
1,458 Elo+
Sylvanus
Sylvanus
ErosZeroken
Sylvanus
Level 144
God Stats
5W - 5L
1,297 SR
Queue Stats
475W - 462L
1,447 Elo+
Party 1
Ullr
Ullr
JudgeRyutha1st
Ullr
Level 139
God Stats
24W - 28L
1,492 SR
Queue Stats
453W - 445L
1,434 Elo+
Party 1
Bastet
Bastet
djkillaw12345ts
Bastet
Level 122
God Stats
9W - 4L
1,538 SR
Queue Stats
146W - 138L
1,467 Elo+
Solo
Zeus
Zeus
nyuudream0
Zeus
Level 127
God Stats
264W - 219L
1,548 SR
Queue Stats
514W - 487L
1,461 Elo+
Party 1
Poseidon
Poseidon
vvvfffdd010
Poseidon
Level 148
God Stats
15W - 10L
1,627 SR
Queue Stats
792W - 799L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
5 / 4 / 2
9,528
529
10,376
10,821
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
MatchaT
Ao Kuang
14
4 / 5 / 2
8,744
486
6,780
16,075
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TNTWOLF16
Osiris
9
0 / 5 / 0
6,749
375
2,781
13,004
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
mojoo31
Ymir
11
2 / 5 / 5
8,195
455
4,638
17,034
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 4 / 3
8,161
453
7,547
15,292
11,785
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ErosZeroken
Sylvanus
14
2 / 2 / 13
9,026
501
8,022
12,765
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 3 / 9
9,821
546
5,102
9,718
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 7
11,038
613
14,865
10,819
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
11 / 5 / 6
10,452
581
17,043
9,567
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
vvvfffdd010
Poseidon
17
2 / 1 / 7
10,836
602
10,790
10,282
3,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
13
Kills
23
23
Deaths
13
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
5
4
2
1.5
W
Sylvanus
ErosZeroken
Sylvanus
2
2
13
4.25
W
1
3
9
1.83
L
Ao Kuang
MatchaT
Ao Kuang
4
5
2
1
L
Osiris
TNTWOLF16
Osiris
0
5
0
0
W
7
2
7
5.25
L
Ymir
mojoo31
Ymir
2
5
5
0.9
W
11
5
6
2.8
L
2
4
3
0.88
W
Poseidon
vvvfffdd010
Poseidon
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
55,822
72,226
Taken
53,151
44,647
Mitigated
21,931
16,715
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,376
4,293
382
1,931
10,821
6,456
549
5,621
5,112
48,715
12,271
W
Sylvanus
ErosZeroken
Sylvanus
8,022
2,577
3,433
6,439
12,765
8,116
1,409
8,335
4,430
24,272
6,615
W
5,102
2,644
0
2,211
9,718
2,855
3,021
5,126
4,592
0
57,278
L
Ao Kuang
MatchaT
Ao Kuang
6,780
957
0
6,917
16,075
4,354
0
6,876
9,020
43,600
0
L
Osiris
TNTWOLF16
Osiris
2,781
781
0
4,239
13,004
8,122
0
4,499
8,394
0
28,521
W
14,865
3,273
922
2,950
10,819
4,149
939
3,870
6,949
0
70,670
L
Ymir
mojoo31
Ymir
4,638
381
0
1,130
17,034
13,930
0
10,699
6,148
16,706
0
W
17,043
2,394
0
1,759
9,567
3,160
982
6,146
3,421
46,530
0
L
7,547
140
550
1,566
15,292
11,785
0
6,745
8,348
33,102
0
W
Poseidon
vvvfffdd010
Poseidon
10,790
1,686
0
3,356
10,282
3,651
2,486
4,695
5,587
84,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,377
Gold Earned
51,173
337
Minions Killed
497
0
Camps Cleared
0
1,551,602
Distance Traveled
1,751,058
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,528
529
104
6
0
297,165
2
W
Sylvanus
9,026
501
44
2
0
333,837
7
W
Ullr
9,821
546
117
7
0
342,072
2
L
Ao Kuang
8,744
486
83
5
0
316,686
0
L
Osiris
6,749
375
65
4
0
259,121
5
W
Bastet
11,038
613
104
6
0
410,511
5
L
Ymir
8,195
455
27
2
0
337,754
1
W
Zeus
10,452
581
80
4
0
318,455
2
L
Cthulhu
8,161
453
58
3
0
340,876
2
W
Poseidon
10,836
602
152
8
0
346,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role