Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
LeMibael
Medusa
Level 149
God Stats
1W - 0L
2,087 SR
Queue Stats
23W - 2L
1,951 Elo+
Party 3
Hera
Hera
Meezyuknowme
Hera
Level 155
God Stats
5W - 1L
1,752 SR
Queue Stats
92W - 83L
1,586 Elo+
Solo
Ares
Ares
Zangetsù
Ares
Level 89
God Stats
2W - 0L
1,794 SR
Queue Stats
4W - 2L
1,336 Elo+
Party 3
Bastet
Bastet
zenitthh
Bastet
Level 63
God Stats
3W - 0L
1,701 SR
Queue Stats
135W - 61L
1,805 Elo+
Party 3
Team Averages
Level 123
1,767 SR
1,635 Elo+

VS

Team Averages
Level 118
1,566 SR
1,597 Elo+
Kuzenbo
Kuzenbo
BrahMoment2020
Kuzenbo
Level 117
God Stats
5W - 2L
1,660 SR
Queue Stats
211W - 199L
1,645 Elo+
Party 2
Raijin
Raijin
Datree111
Raijin
Level 121
God Stats
0W - 1L
1,553 SR
Queue Stats
69W - 44L
1,632 Elo+
Party 1
Charybdis
Charybdis
Kaiser77474
Charybdis
Level 143
God Stats
3W - 1L
1,648 SR
Queue Stats
8W - 5L
1,547 Elo+
Party 2
Ymir
Ymir
Xavieron
Ymir
Level 88
God Stats
5W - 1L
1,732 SR
Queue Stats
55W - 38L
1,575 Elo+
Party 1
Nemesis
Nemesis
doeswayneexist
Nemesis
Level 120
God Stats
1W - 4L
1,236 SR
Queue Stats
57W - 32L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 1
6,097
554
4,686
5,063
1,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
LeMibael
Medusa
12
1 / 0 / 1
6,697
609
6,952
6,161
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 0
6,628
603
4,742
4,514
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
0 / 0 / 4
5,495
500
1,761
4,977
1,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
zenitthh
Bastet
10
3 / 1 / 3
6,092
554
4,188
8,583
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,160
469
3,199
7,554
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Datree111
Raijin
9
0 / 3 / 1
5,413
492
3,008
6,238
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Kaiser77474
Charybdis
8
1 / 3 / 0
5,050
459
1,666
3,982
844
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 1 / 0
5,630
512
1,883
7,882
7,288
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 1
5,569
506
2,751
7,677
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
2
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
1
3.5
L
0
1
1
0.5
L
Raijin
Datree111
Raijin
0
3
1
0.17
L
Charybdis
Kaiser77474
Charybdis
1
3
0
0.33
W
Medusa
LeMibael
Medusa
1
0
1
1.5
W
4
1
0
4
L
Ymir
0
1
0
0
W
Ares
0
0
4
2
L
1
4
1
0.38
W
Bastet
zenitthh
Bastet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
12,507
29,298
Taken
33,333
9,468
Mitigated
18,035
12,704
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,686
2,621
0
1,264
5,063
1,427
0
1,501
3,562
0
44,546
L
3,199
1,156
405
2,203
7,554
5,867
0
1,439
6,115
16,316
0
L
Raijin
Datree111
Raijin
3,008
310
0
1,525
6,238
1,777
0
3,178
2,872
30,166
0
L
Charybdis
Kaiser77474
Charybdis
1,666
733
0
510
3,982
844
0
323
3,619
0
28,089
W
Medusa
LeMibael
Medusa
6,952
3,209
0
3,515
6,161
2,311
524
1,552
4,328
0
46,666
W
4,742
1,018
0
2,172
4,514
1,354
0
1,745
2,547
37,623
0
L
Ymir
1,883
302
0
760
7,882
7,288
0
0
7,882
31,415
0
W
Ares
1,761
193
1,290
1,485
4,977
1,946
0
1,438
3,501
9,021
0
L
2,751
857
0
781
7,677
2,259
0
1,281
6,342
0
28,659
W
Bastet
zenitthh
Bastet
4,188
1,501
0
2,978
8,583
2,430
0
1,233
7,270
0
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
26,822
349
Minions Killed
270
0
Camps Cleared
0
1,043,870
Distance Traveled
1,060,506
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,097
554
94
9
0
205,340
1
L
Kuzenbo
5,160
469
17
2
0
220,609
1
L
Raijin
5,413
492
64
6
0
188,563
2
L
Charybdis
5,050
459
64
6
0
200,049
2
W
Medusa
6,697
609
92
8
0
189,942
1
W
Hera
6,628
603
87
8
0
202,883
3
L
Ymir
5,630
512
68
6
0
213,106
0
W
Ares
5,495
500
12
1
0
209,802
1
L
Nemesis
5,569
506
57
5
0
238,179
2
W
Bastet
6,092
554
64
6
0
235,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role