Player Matchup

Scylla
Scylla
LivePrune
Scylla
Level 68
God Stats
2W - 0L
1,476 SR
Queue Stats
28W - 29L
1,410 Elo+
Party 1
Tyr
Tyr
My 3ggs lol
Tyr
Level 46
God Stats
2W - 3L
1,169 SR
Queue Stats
2W - 7L
1,101 Elo+
Party 1
Hades
Hades
PedrinhoWP7270
Hades
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,399 Elo+
Party 1
Neith
Neith
TROY GAMER 001
Neith
Level 37
God Stats
15W - 11L
1,552 SR
Queue Stats
16W - 18L
1,397 Elo+
Party 1
Pele
Pele
Wolfpedrinho
Pele
Level 31
God Stats
1W - 0L
1,336 SR
Queue Stats
1W - 6L
1,004 Elo+
Party 1
Team Averages
Level 48
1,407 SR
1,262 Elo+

VS

Team Averages
Level 101
1,526 SR
1,406 Elo+
Nike
Nike
AleComunistinha
Nike
Level 117
God Stats
14W - 13L
1,530 SR
Queue Stats
201W - 237L
1,382 Elo+
Party 2
Neith
Neith
Donneto07
Neith
Level 65
God Stats
46W - 48L
1,463 SR
Queue Stats
149W - 205L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
SoleGamerTron
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,427 Elo+
Solo
Arachne
Arachne
digodeimon1
Arachne
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 247L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
markoaurelyo
Baron Samedi
Level 105
God Stats
23W - 12L
1,637 SR
Queue Stats
226W - 260L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LivePrune
Scylla
17
9 / 6 / 5
11,597
552
15,089
13,985
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 2
10,494
500
5,838
11,764
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 5 / 4
9,283
442
8,568
13,718
6,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 5
9,271
441
8,352
8,619
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 4
9,279
442
6,201
12,292
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,506
453
7,392
10,096
9,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Donneto07
Neith
16
2 / 4 / 3
9,608
458
8,684
11,604
3,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
16
14 / 7 / 2
11,236
535
15,810
16,656
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
digodeimon1
Arachne
6
1 / 3 / 1
6,618
315
2,072
4,328
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
markoaurelyo
Baron Samedi
13
0 / 9 / 6
8,450
402
8,059
16,549
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
24
Kills
19
19
Deaths
24
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Neith
Donneto07
Neith
2
4
3
0.88
W
Scylla
LivePrune
Scylla
9
6
5
1.92
W
3
1
2
4
W
4
5
4
1.2
L
Ah Puch
14
7
2
2.14
W
6
1
5
8.5
W
2
6
4
0.67
L
Arachne
digodeimon1
Arachne
1
3
1
0.5
L
Baron Samedi
markoaurelyo
Baron Samedi
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
42,017
60,378
Taken
59,233
25,175
Mitigated
32,348
16,202
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,392
774
0
746
10,096
9,912
42
1,204
8,365
5,555
50,857
L
Neith
Donneto07
Neith
8,684
2,635
0
3,854
11,604
3,499
907
5,093
6,463
0
65,878
W
Scylla
LivePrune
Scylla
15,089
3,111
0
3,192
13,985
3,542
684
8,515
4,966
52,116
0
W
5,838
647
0
2,368
11,764
9,028
1,894
2,103
9,655
5,959
51,251
W
8,568
1,037
182
4,438
13,718
6,608
1,293
6,246
7,267
33,127
0
L
Ah Puch
15,810
1,260
0
5,570
16,656
4,970
883
9,016
7,589
56,860
0
W
8,352
3,695
0
2,841
8,619
2,348
1,028
3,037
5,497
0
40,898
W
6,201
1,902
0
3,181
12,292
3,649
339
4,272
7,775
0
46,295
L
Arachne
digodeimon1
Arachne
2,072
1,153
0
1,373
4,328
1,309
0
1,169
3,159
0
13,988
L
Baron Samedi
markoaurelyo
Baron Samedi
8,059
738
939
5,149
16,549
12,658
0
8,257
8,198
31,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
45,418
429
Minions Killed
411
0
Camps Cleared
0
1,784,248
Distance Traveled
1,476,804
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,506
453
120
6
0
332,901
6
L
Neith
9,608
458
114
5
0
337,937
1
W
Scylla
11,597
552
93
4
0
377,605
1
W
Tyr
10,494
500
128
6
0
434,824
6
W
Hades
9,283
442
75
4
0
368,484
6
L
Ah Puch
11,236
535
98
5
0
339,899
2
W
Neith
9,271
441
66
3
0
220,369
2
W
Pele
9,279
442
67
3
0
382,966
2
L
Arachne
6,618
315
25
1
0
125,547
2
L
Baron Samedi
8,450
402
54
3
0
340,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role