Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Spacestronaut
Vulcan
Level 80
God Stats
8W - 3L
1,782 SR
Queue Stats
103W - 74L
1,564 Elo+
Party 1
Achilles
Achilles
TheDJ1011
Achilles
Level 108
God Stats
5W - 3L
1,576 SR
Queue Stats
140W - 89L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
joelcm2603
Heimdallr
Level 62
God Stats
0W - 2L
1,600 SR
Queue Stats
117W - 129L
1,503 Elo+
Solo
Geb
Geb
xXSkawnXx
Geb
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 86
1,591 SR
1,527 Elo+

VS

Team Averages
Level 145
1,523 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Awsomehammer
Kukulkan
Level 129
God Stats
2W - 0L
1,528 SR
Queue Stats
43W - 59L
1,430 Elo+
Solo
Camazotz
Camazotz
KAKAROT135
Camazotz
Level 148
God Stats
2W - 0L
1,712 SR
Queue Stats
280W - 284L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Mythgamer
Ne Zha
Level 159
God Stats
6W - 8L
1,377 SR
Queue Stats
421W - 450L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 5 / 1
7,231
482
7,751
11,647
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
7,006
467
5,887
8,882
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TheDJ1011
Achilles
12
2 / 2 / 2
7,454
497
5,864
9,919
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
joelcm2603
Heimdallr
12
1 / 4 / 2
6,820
455
8,919
10,514
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
5,695
380
1,979
8,270
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 0 / 3
8,412
561
6,763
9,525
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
 
Jing Wei
13
1 / 3 / 4
7,344
490
7,468
12,088
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Awsomehammer
Kukulkan
15
3 / 2 / 3
8,578
572
8,095
7,088
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
KAKAROT135
Camazotz
13
4 / 0 / 3
7,394
493
4,074
11,454
7,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Mythgamer
Ne Zha
16
4 / 1 / 5
9,203
614
10,617
13,140
5,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
1
0.3
W
Bastet
 
Bastet
4
0
3
5.5
W
Jing Wei
 
Jing Wei
1
3
4
1
W
Kukulkan
Awsomehammer
Kukulkan
3
2
3
2.25
W
Camazotz
KAKAROT135
Camazotz
4
0
3
5.5
W
Ne Zha
Mythgamer
Ne Zha
4
1
5
6.5
L
1
3
1
0.5
L
Achilles
TheDJ1011
Achilles
2
2
2
1.5
L
Heimdallr
joelcm2603
Heimdallr
1
4
2
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
37,017
49,232
Taken
53,295
18,704
Mitigated
22,216
13,658
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,751
3,988
0
4,199
11,647
3,395
0
700
10,244
0
44,017
W
Bastet
 
Bastet
6,763
1,912
0
5,052
9,525
3,148
1,152
1,310
8,215
0
56,086
W
Jing Wei
 
Jing Wei
7,468
6,345
0
4,321
12,088
2,888
500
975
11,113
0
55,124
W
Kukulkan
Awsomehammer
Kukulkan
8,095
1,293
0
1,000
7,088
2,609
198
3,028
4,060
70,836
0
W
Camazotz
KAKAROT135
Camazotz
4,074
601
0
3,126
11,454
7,768
140
931
10,523
0
25,037
W
Ne Zha
Mythgamer
Ne Zha
10,617
2,399
0
8,753
13,140
5,803
73
1,622
11,518
0
62,777
L
5,887
1,950
0
669
8,882
4,444
464
3,880
4,954
40,102
0
L
Achilles
TheDJ1011
Achilles
5,864
1,652
0
4,416
9,919
3,545
0
1,787
8,047
0
42,069
L
Heimdallr
joelcm2603
Heimdallr
8,919
3,900
0
2,365
10,514
2,867
0
616
9,847
0
50,558
L
1,979
428
0
2,009
8,270
4,453
0
1,112
7,116
8,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
40,931
377
Minions Killed
506
0
Camps Cleared
0
1,320,681
Distance Traveled
1,571,996
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,231
482
96
6
0
242,233
0
W
Bastet
8,412
561
90
6
0
361,258
6
W
Jing Wei
7,344
490
91
6
0
298,971
4
W
Kukulkan
8,578
572
139
9
0
316,921
7
W
Camazotz
7,394
493
42
3
0
289,952
5
W
Ne Zha
9,203
614
144
10
0
304,894
1
L
Vulcan
7,006
467
92
6
0
279,986
5
L
Achilles
7,454
497
84
6
0
330,447
4
L
Heimdallr
6,820
455
92
6
0
263,611
5
L
Geb
5,695
380
13
1
0
204,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role