Player Matchup

Khepri
Khepri
Diamond V
Bigthingspopinx
Khepri
Diamond V
Level 103
God Stats
1W - 1L
1,552 SR
Queue Stats
377W - 348L
2,155 MMR
Party 1
Vulcan
Vulcan
Masters
melepticle
Vulcan
Masters
Level 121
God Stats
64W - 45L
1,689 SR
Queue Stats
267W - 231L
2,633 MMR
Party 1
Arachne
Arachne
Masters
tonymacaroni22
Arachne
Masters
Level 88
God Stats
1W - 1L
1,717 SR
Queue Stats
450W - 414L
2,511 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 104
1,652 SR
2,433 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,572 SR
2,133 MMR
Discordia
Discordia
Platinum II
SoChildishKDLD
Discordia
Platinum II
Level 142
God Stats
5W - 8L
1,607 SR
Queue Stats
172W - 179L
1,965 MMR
Solo
Hachiman
Hachiman
Diamond II
The Kinky Camel
Hachiman
Diamond II
Level 143
God Stats
7W - 8L
1,593 SR
Queue Stats
91W - 69L
2,318 MMR
Solo
Sobek
Sobek
Diamond V
angelmalo0
Sobek
Diamond V
Level 148
God Stats
16W - 15L
1,516 SR
Queue Stats
182W - 197L
2,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
12,359
589
9,650
22,489
28,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
melepticle
Vulcan
18
3 / 2 / 6
13,162
627
31,665
15,570
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 3
13,948
664
12,860
22,308
10,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GebBastetOdinArtioFenrir

VS

Bans
AchillesGilgameshAresChaacCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SoChildishKDLD
Discordia
15
1 / 4 / 3
12,084
575
15,137
17,252
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
17
3 / 3 / 2
13,178
628
25,635
16,228
6,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
15
1 / 3 / 4
13,276
632
9,392
31,490
46,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Discordia
SoChildishKDLD
Discordia
1
4
3
0.63
L
Hachiman
3
3
2
1.33
L
Sobek
1
3
4
1
W
Vulcan
melepticle
Vulcan
3
2
6
3
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,175
Damage
50,164
60,367
Taken
64,970
45,013
Mitigated
60,002
12,715
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,650
1,303
829
2,097
22,489
28,741
445
7,860
14,629
26,804
0
L
Discordia
SoChildishKDLD
Discordia
15,137
337
168
3,262
17,252
6,308
437
13,789
2,834
72,432
0
L
Hachiman
25,635
12,177
0
3,756
16,228
6,772
3,477
8,244
7,415
0
82,946
L
Sobek
9,392
717
891
9,917
31,490
46,922
81
17,215
12,470
27,910
0
W
Vulcan
melepticle
Vulcan
31,665
5,982
105
2,805
15,570
6,112
1,143
5,424
10,146
111,151
0
W
12,860
8,549
0
6,879
22,308
10,160
1,227
11,516
10,792
0
40,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
38,538
232
Minions Killed
343
5
Camps Cleared
13
1,308,998
Distance Traveled
1,144,497
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,359
589
43
2
1
402,594
3
L
Discordia
12,084
575
126
6
6
378,040
5
L
Hachiman
13,178
628
177
8
4
366,655
6
L
Sobek
13,276
632
40
2
3
399,802
2
W
Vulcan
13,162
627
155
7
3
456,117
4
W
Arachne
13,948
664
34
2
1
450,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role