Player Matchup

Gilgamesh
Gilgamesh
Blanquely
Gilgamesh
Level 109
God Stats
12W - 2L
1,884 SR
Queue Stats
508W - 417L
1,694 Elo+
Party 1
Kuzenbo
Kuzenbo
Phoenixsaurusrex
Kuzenbo
Level 41
God Stats
5W - 4L
1,644 SR
Queue Stats
107W - 82L
1,630 Elo+
Party 3
Olorun
Olorun
TrainMyTaco
Olorun
Level 115
God Stats
3W - 3L
1,666 SR
Queue Stats
473W - 422L
1,621 Elo+
Party 3
Hou Yi
Hou Yi
TwyxVolt
Hou Yi
Level 86
God Stats
3W - 3L
1,643 SR
Queue Stats
264W - 208L
1,638 Elo+
Party 1
Thor
Thor
goofytag324
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,743 Elo+
Party 1
Team Averages
Level 71
1,667 SR
1,665 Elo+

VS

Team Averages
Level 85
1,594 SR
1,624 Elo+
Bastet
Bastet
Almightychuck77
Bastet
Level 158
God Stats
5W - 8L
1,551 SR
Queue Stats
375W - 361L
1,655 Elo+
Party 2
Artemis
Artemis
Gamegod971
Artemis
Level 44
God Stats
1W - 1L
1,359 SR
Queue Stats
45W - 33L
1,620 Elo+
Solo
Jormungandr
Jormungandr
IamToki3
Jormungandr
Level 48
God Stats
4W - 3L
1,550 SR
Queue Stats
190W - 170L
1,502 Elo+
Solo
Chang'e
Chang'e
Sp33dspecialist
Chang'e
Level 158
God Stats
5W - 1L
1,771 SR
Queue Stats
565W - 551L
1,637 Elo+
Party 2
Ymir
Ymir
VUTFJimK
Ymir
Level 16
God Stats
14W - 10L
1,737 SR
Queue Stats
18W - 14L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blanquely
Gilgamesh
12
3 / 5 / 4
8,882
444
10,414
23,161
18,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 2
7,402
370
8,378
14,953
15,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
14
2 / 7 / 3
9,506
475
9,903
19,680
6,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
TwyxVolt
Hou Yi
16
3 / 3 / 4
9,975
499
7,420
13,132
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 3
9,265
463
10,482
18,090
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 10
12,154
608
16,909
15,439
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Gamegod971
Artemis
18
3 / 3 / 7
11,511
576
10,709
11,252
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
IamToki3
Jormungandr
18
8 / 0 / 7
12,198
610
17,828
18,479
16,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 12
10,779
539
17,421
14,853
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
1 / 4 / 9
9,622
481
5,298
19,171
20,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
10
Kills
25
25
Deaths
10
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
0
10
15
L
Gilgamesh
Blanquely
Gilgamesh
3
5
4
1
W
Artemis
Gamegod971
Artemis
3
3
7
2.17
W
Jormungandr
IamToki3
Jormungandr
8
0
7
11.5
L
0
4
2
0.25
W
3
3
12
3
L
Olorun
2
7
3
0.5
L
Hou Yi
TwyxVolt
Hou Yi
3
3
4
1.67
W
Ymir
1
4
9
1.38
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,597
Damage
68,165
89,016
Taken
79,194
50,822
Mitigated
52,328
22,889
Healing
28,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,909
4,291
0
8,828
15,439
6,108
543
2,335
12,951
0
100,863
L
Gilgamesh
Blanquely
Gilgamesh
10,414
2,854
3,274
3,533
23,161
18,857
0
10,659
12,502
0
31,861
W
Artemis
Gamegod971
Artemis
10,709
4,359
0
4,318
11,252
3,594
2,607
2,013
9,197
0
88,878
W
Jormungandr
IamToki3
Jormungandr
17,828
6,259
554
3,570
18,479
16,304
278
10,083
7,654
88,598
0
L
8,378
2,974
364
2,963
14,953
15,799
12
9,162
5,791
34,266
0
W
17,421
1,301
3,659
6,120
14,853
5,851
1,188
4,685
10,128
92,474
0
L
Olorun
9,903
5,656
479
6,502
19,680
6,056
0
8,995
10,685
63,401
0
L
Hou Yi
TwyxVolt
Hou Yi
7,420
2,689
0
2,600
13,132
4,188
0
4,259
8,873
0
77,352
W
Ymir
5,298
1,078
0
1,820
19,171
20,471
130
4,420
14,632
22,211
0
L
10,482
1,481
0
3,174
18,090
5,922
0
8,287
9,803
0
68,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
56,264
468
Minions Killed
604
0
Camps Cleared
0
1,890,139
Distance Traveled
1,957,447
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,154
608
124
6
0
472,141
3
L
Gilgamesh
8,882
444
25
1
0
395,727
5
W
Artemis
11,511
576
149
7
0
370,629
3
W
Jormungandr
12,198
610
170
9
0
368,543
0
L
Kuzenbo
7,402
370
58
3
0
390,714
4
W
Chang'e
10,779
539
120
6
0
380,512
4
L
Olorun
9,506
475
133
7
0
345,163
4
L
Hou Yi
9,975
499
134
7
0
365,246
2
W
Ymir
9,622
481
41
2
0
365,622
1
L
Thor
9,265
463
118
6
0
393,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role