Player Matchup

Zeus
Zeus
Cognizantsoul
Zeus
Level 128
God Stats
24W - 26L
1,525 SR
Queue Stats
218W - 246L
1,478 Elo+
Party 1
Skadi
Skadi
EatZDrityZ
Skadi
Level 82
God Stats
5W - 8L
1,644 SR
Queue Stats
18W - 37L
1,388 Elo+
Party 1
Odin
Odin
NinjaSnurtle
Odin
Level 121
God Stats
15W - 5L
1,634 SR
Queue Stats
455W - 347L
1,575 Elo+
Party 1
Team Averages
Level 110
1,601 SR
1,480 Elo+

VS

Team Averages
Level 78
1,585 SR
1,515 Elo+
Yemoja
Yemoja
KingOfTheSky487
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Sir Kazumii
Achilles
Level 93
God Stats
33W - 20L
1,627 SR
Queue Stats
202W - 167L
1,541 Elo+
Party 2
Persephone
Persephone
Sir Salazar
Persephone
Level 132
God Stats
15W - 14L
1,628 SR
Queue Stats
144W - 118L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
10,271
790
11,904
6,562
1,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
10 / 1 / 6
10,772
829
14,568
10,634
3,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 12
9,520
732
8,008
10,776
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
7,591
584
830
11,904
6,706
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Sir Kazumii
Achilles
12
3 / 5 / 1
8,930
687
8,972
17,552
18,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Sir Salazar
Persephone
12
1 / 4 / 0
8,321
640
9,554
11,473
3,323
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
4
4
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Skadi
10
1
6
13
L
0
8
0
0
W
3
2
12
4.5
L
Achilles
Sir Kazumii
Achilles
3
5
1
0.7
L
Persephone
Sir Salazar
Persephone
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
19,356
27,972
Taken
40,929
14,256
Mitigated
28,315
10,260
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,904
666
222
3,244
6,562
1,981
76
3,436
2,986
47,880
0
W
Skadi
14,568
8,688
0
3,352
10,634
3,561
2,472
3,755
6,568
0
50,289
L
830
275
688
695
11,904
6,706
9
3,278
8,472
5,273
0
W
8,008
2,184
1,252
2,190
10,776
8,714
604
3,436
7,036
0
19,984
L
Achilles
Sir Kazumii
Achilles
8,972
2,500
333
3,359
17,552
18,286
0
5,500
11,767
0
28,902
L
Persephone
Sir Salazar
Persephone
9,554
299
117
1,546
11,473
3,323
0
3,384
7,792
43,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
24,842
171
Minions Killed
127
8
Camps Cleared
3
715,245
Distance Traveled
619,533
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,271
790
77
6
4
236,963
4
W
Skadi
10,772
829
71
5
2
230,454
1
L
Yemoja
7,591
584
14
1
0
179,999
0
W
Odin
9,520
732
23
2
2
247,828
0
L
Achilles
8,930
687
59
5
0
216,343
3
L
Persephone
8,321
640
54
4
3
223,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role