Player Matchup

Morgan Le Fay
Morgan Le Fay
DrPepper97
Morgan Le Fay
Level 38
God Stats
10W - 4L
1,717 SR
Queue Stats
105W - 80L
1,639 Elo+
Solo
Medusa
Medusa
HispanicHobo
Medusa
Level 17
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 3
Gilgamesh
Gilgamesh
Montime
Gilgamesh
Level 66
God Stats
0W - 2L
1,687 SR
Queue Stats
17W - 12L
1,568 Elo+
Party 3
Cthulhu
Cthulhu
Nor-Qd
Cthulhu
Level 65
God Stats
3W - 3L
1,634 SR
Queue Stats
19W - 10L
1,693 Elo+
Party 3
Ravana
Ravana
Ãndon
Ravana
Level 154
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 6L
1,556 Elo+
Party 3
Team Averages
Level 68
1,691 SR
1,529 Elo+

VS

Team Averages
Level 65
1,568 SR
1,520 Elo+
Awilix
Awilix
Juulmanji
Awilix
Level 28
God Stats
3W - 2L
1,629 SR
Queue Stats
22W - 23L
1,492 Elo+
Party 2
Hercules
Hercules
NeedAPickUp
Hercules
Level 88
God Stats
23W - 25L
1,573 SR
Queue Stats
179W - 193L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
NuttCracko
Baron Samedi
Level 27
God Stats
2W - 0L
1,512 SR
Queue Stats
2W - 2L
1,298 Elo+
Solo
Bacchus
Bacchus
sillybook
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 31L
1,645 Elo+
Party 1
Izanami
Izanami
uStranded
Izanami
Level 152
God Stats
3W - 3L
1,625 SR
Queue Stats
47W - 27L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrPepper97
Morgan Le Fay
16
2 / 5 / 3
9,091
699
9,270
10,160
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
0 / 7 / 5
7,967
613
5,518
12,500
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Montime
Gilgamesh
14
2 / 9 / 9
10,170
782
14,891
22,872
15,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Nor-Qd
Cthulhu
16
5 / 3 / 8
10,792
830
13,123
15,157
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Ãndon
Ravana
18
7 / 7 / 4
11,111
855
8,200
14,852
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Juulmanji
Awilix
17
7 / 4 / 6
11,163
859
9,571
9,378
4,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
NeedAPickUp
Hercules
18
7 / 1 / 14
12,227
941
9,081
18,145
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
NuttCracko
Baron Samedi
14
3 / 7 / 9
9,480
729
7,934
13,837
8,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
sillybook
Bacchus
17
5 / 1 / 19
12,128
933
13,205
15,250
20,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
uStranded
Izanami
20
9 / 3 / 14
13,482
1,037
27,566
13,328
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
16
Kills
31
31
Deaths
16
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DrPepper97
Morgan Le Fay
2
5
3
0.7
L
Medusa
0
7
5
0.36
W
Awilix
Juulmanji
Awilix
7
4
6
2.5
L
Gilgamesh
Montime
Gilgamesh
2
9
9
0.72
W
Hercules
NeedAPickUp
Hercules
7
1
14
14
L
Cthulhu
Nor-Qd
Cthulhu
5
3
8
3
W
Baron Samedi
NuttCracko
Baron Samedi
3
7
9
1.07
W
Bacchus
sillybook
Bacchus
5
1
19
14.5
W
Izanami
uStranded
Izanami
9
3
14
5.33
L
Ravana
Ãndon
Ravana
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,002
Damage
67,357
75,541
Taken
69,938
50,746
Mitigated
57,832
9,960
Healing
24,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DrPepper97
Morgan Le Fay
9,270
400
87
798
10,160
4,150
0
3,531
6,552
32,932
0
L
Medusa
5,518
2,982
395
1,376
12,500
4,491
102
5,273
7,075
0
15,849
W
Awilix
Juulmanji
Awilix
9,571
3,880
0
689
9,378
4,005
607
3,874
5,360
0
29,410
L
Gilgamesh
Montime
Gilgamesh
14,891
2,857
1,136
1,369
22,872
15,973
1
5,187
17,280
4,507
18,441
W
Hercules
NeedAPickUp
Hercules
9,081
2,834
445
8,778
18,145
18,591
0
7,207
10,602
0
16,770
L
Cthulhu
Nor-Qd
Cthulhu
13,123
776
716
1,471
15,157
18,474
1
3,455
11,614
24,183
0
W
Baron Samedi
NuttCracko
Baron Samedi
7,934
364
2,526
4,123
13,837
8,114
0
6,793
6,904
24,148
0
W
Bacchus
sillybook
Bacchus
13,205
1,992
0
2,860
15,250
20,777
430
3,204
11,821
33,015
0
W
Izanami
uStranded
Izanami
27,566
19,846
0
5,422
13,328
6,345
5,966
3,195
10,043
0
84,329
L
Ravana
Ãndon
Ravana
8,200
2,111
0
2,612
14,852
7,658
0
3,695
10,916
0
38,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
58,480
228
Minions Killed
282
5
Camps Cleared
10
1,106,280
Distance Traveled
1,297,446
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,091
699
70
5
1
250,292
0
L
Medusa
7,967
613
31
2
1
206,752
1
W
Awilix
11,163
859
50
4
2
287,928
1
L
Gilgamesh
10,170
782
13
1
0
187,732
0
W
Hercules
12,227
941
25
2
0
283,933
2
L
Cthulhu
10,792
830
30
2
0
242,493
0
W
Baron Samedi
9,480
729
40
3
0
212,873
1
W
Bacchus
12,128
933
32
2
2
282,071
3
W
Izanami
13,482
1,037
135
10
6
230,641
1
L
Ravana
11,111
855
84
6
3
219,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role