Player Matchup

Izanami
Izanami
DaintyFawn26461
Izanami
Level 124
God Stats
21W - 6L
1,800 SR
Queue Stats
87W - 48L
1,713 Elo+
Party 1
Gilgamesh
Gilgamesh
Eire23
Gilgamesh
Level 9
God Stats
16W - 3L
1,645 SR
Queue Stats
20W - 4L
1,756 Elo+
Party 1
Cabrakan
Cabrakan
MaxisPowers311
Cabrakan
Level 149
God Stats
58W - 28L
1,658 SR
Queue Stats
246W - 149L
1,727 Elo+
Party 1
Team Averages
Level 94
1,701 SR
1,732 Elo+

VS

Team Averages
Level 85
1,607 SR
1,505 Elo+
Set
Set
CollinX2521
Set
Level 68
God Stats
16W - 11L
1,680 SR
Queue Stats
93W - 74L
1,551 Elo+
Party 2
Ra
Ra
FatMuu
Ra
Level 157
God Stats
10W - 7L
1,576 SR
Queue Stats
199W - 247L
1,439 Elo+
Solo
Cthulhu
Cthulhu
theDevilsArmpit
Cthulhu
Level 31
God Stats
6W - 6L
1,564 SR
Queue Stats
69W - 58L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,635
664
9,248
8,493
3,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Eire23
Gilgamesh
13
3 / 0 / 7
8,490
653
5,536
8,538
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
13
3 / 0 / 7
8,821
679
9,869
8,753
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,650
588
9,080
13,172
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
13
1 / 2 / 1
7,910
608
6,263
4,797
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
7,017
540
4,995
9,377
4,680
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
4
2
6
3.5
W
Gilgamesh
Eire23
Gilgamesh
3
0
7
6.5
L
Ra
1
2
1
0.75
W
Cabrakan
3
0
7
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,653
Damage
20,338
25,784
Taken
27,346
16,077
Mitigated
13,643
5,290
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,080
2,412
0
3,938
13,172
7,404
0
3,522
9,114
0
29,704
W
9,248
7,011
886
2,057
8,493
3,057
0
2,408
5,750
0
39,644
W
Gilgamesh
Eire23
Gilgamesh
5,536
1,899
0
1,622
8,538
6,131
0
3,913
4,380
0
17,585
L
Ra
6,263
352
1,148
869
4,797
1,559
550
3,272
1,243
41,312
0
W
Cabrakan
9,869
743
0
725
8,753
6,889
0
5,275
3,335
28,142
0
L
4,995
309
133
966
9,377
4,680
35
2,880
6,190
11,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,946
Gold Earned
22,577
158
Minions Killed
161
5
Camps Cleared
7
754,602
Distance Traveled
722,507
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,650
588
45
3
4
248,384
3
W
Izanami
8,635
664
70
5
1
223,596
1
W
Gilgamesh
8,490
653
28
2
3
270,934
9
L
Ra
7,910
608
101
8
3
231,673
3
W
Cabrakan
8,821
679
60
5
1
260,072
2
L
Cthulhu
7,017
540
15
1
0
242,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role