Player Matchup

Neith
Neith
Platinum III
 
Neith
Platinum III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
ImEnvyy--
Cerberus
Masters
Level 89
God Stats
33W - 32L
1,665 SR
Queue Stats
437W - 431L
1,981 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
MidnightinNYC_
Erlang Shen
Diamond V
Level 158
God Stats
0W - 1L
1,660 SR
Queue Stats
210W - 203L
1,958 MMR
Solo
Medusa
Medusa
Platinum I
brandon390724
Medusa
Platinum I
Level 147
God Stats
7W - 10L
1,449 SR
Queue Stats
75W - 56L
1,948 MMR
Solo
Loki
Loki
Diamond IV
kingmoss22
Loki
Diamond IV
Level 128
God Stats
7W - 9L
1,553 SR
Queue Stats
406W - 404L
2,007 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,565 SR
1,879 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,589 SR
1,907 MMR
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
BTHD LACKED
Fenrir
Diamond V
Level 129
God Stats
11W - 9L
1,584 SR
Queue Stats
444W - 430L
2,017 MMR
Solo
Vamana
Vamana
Diamond IV
BestNameHD
Vamana
Diamond IV
Level 139
God Stats
4W - 1L
1,588 SR
Queue Stats
409W - 398L
2,083 MMR
Solo
Hel
Hel
Platinum I
Hahafett276
Hel
Platinum I
Level 108
God Stats
77W - 38L
1,782 SR
Queue Stats
661W - 662L
2,076 MMR
Solo
Anhur
Anhur
Gold II
Maxwells26
Anhur
Gold II
Level 155
God Stats
5W - 5L
1,493 SR
Queue Stats
78W - 67L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 3 / 2
8,590
537
12,567
12,388
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
ImEnvyy--
Cerberus
9
0 / 4 / 3
6,086
380
7,084
13,770
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
MidnightinNYC_
Erlang Shen
13
2 / 5 / 0
8,193
512
7,918
16,705
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 1
7,160
448
4,194
6,109
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 4
8,953
560
8,997
8,699
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
IzanamiGilgamesh

VS

Bans
GebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 7
7,648
478
5,514
13,444
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
16
9 / 1 / 1
9,720
608
7,074
11,668
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
BestNameHD
Vamana
16
2 / 2 / 5
9,511
594
11,552
15,699
12,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 5
8,671
542
6,800
11,709
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
1 / 3 / 2
8,538
534
4,819
8,177
1,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
15
Kills
14
14
Deaths
15
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
2
2
W
Baron Samedi
 
Baron Samedi
2
3
7
1.83
W
Fenrir
9
1
1
9.5
W
Vamana
BestNameHD
Vamana
2
2
5
2.25
W
0
6
5
0.42
L
Cerberus
ImEnvyy--
Cerberus
0
4
3
0.38
W
Anhur
1
3
2
0.67
L
Erlang Shen
MidnightinNYC_
Erlang Shen
2
5
0
0.4
L
1
0
1
1.5
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
35,759
57,671
Taken
60,697
24,543
Mitigated
33,829
22,086
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,567
5,949
0
5,227
12,388
4,611
0
5,807
6,581
0
65,275
W
Baron Samedi
 
Baron Samedi
5,514
607
1,901
4,343
13,444
10,536
0
1,907
11,308
19,343
0
W
Fenrir
7,074
1,884
0
5,143
11,668
4,670
0
639
10,889
0
61,226
W
Vamana
BestNameHD
Vamana
11,552
4,506
355
7,103
15,699
12,335
0
1,886
13,562
10,868
57,466
W
6,800
202
2,048
4,536
11,709
4,553
71
601
11,041
68,648
0
L
Cerberus
ImEnvyy--
Cerberus
7,084
373
0
4,545
13,770
6,976
46
3,405
10,365
24,641
0
W
Anhur
4,819
2,917
0
1,164
8,177
1,735
0
1,341
6,649
0
59,173
L
Erlang Shen
MidnightinNYC_
Erlang Shen
7,918
4,195
150
6,876
16,705
8,411
924
2,874
13,831
0
54,109
L
4,194
1,641
0
2,470
6,109
1,556
0
364
5,745
0
44,407
L
8,997
3,089
0
2,818
8,699
2,989
0
2,496
6,203
0
50,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
44,088
474
Minions Killed
512
0
Camps Cleared
0
1,390,107
Distance Traveled
1,539,384
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,590
537
123
8
0
272,444
3
W
Baron Samedi
7,648
478
37
2
0
278,982
4
W
Fenrir
9,720
608
82
5
0
353,905
1
W
Vamana
9,511
594
135
8
0
306,371
2
W
Hel
8,671
542
145
9
0
321,151
1
L
Cerberus
6,086
380
69
4
0
287,192
1
W
Anhur
8,538
534
113
7
0
278,975
4
L
Erlang Shen
8,193
512
113
7
0
312,737
3
L
Medusa
7,160
448
86
5
0
175,081
1
L
Loki
8,953
560
83
5
0
342,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role