Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dragoxfire
Anubis
Level 146
God Stats
2W - 3L
1,715 SR
Queue Stats
210W - 200L
1,515 Elo+
Solo
Hel
Hel
ObliqueV
Hel
Level 124
God Stats
2W - 3L
1,750 SR
Queue Stats
222W - 150L
1,661 Elo+
Party 1
Scylla
Scylla
TheDolphinman
Scylla
Level 84
God Stats
3W - 1L
1,712 SR
Queue Stats
90W - 69L
1,659 Elo+
Party 1
Thanatos
Thanatos
maskedmonkey13
Thanatos
Level 107
God Stats
0W - 3L
1,193 SR
Queue Stats
224W - 189L
1,581 Elo+
Solo
Team Averages
Level 112
1,574 SR
1,583 Elo+

VS

Team Averages
Level 119
1,497 SR
1,593 Elo+
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JxMoe
Da Ji
Level 94
God Stats
3W - 4L
1,389 SR
Queue Stats
230W - 180L
1,709 Elo+
Solo
Atlas
Atlas
PurposelyBad
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 268L
1,612 Elo+
Solo
Vulcan
Vulcan
eggner
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,611 Elo+
Solo
Aphrodite
Aphrodite
seavin
Aphrodite
Level 107
God Stats
2W - 2L
1,595 SR
Queue Stats
112W - 106L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 1 / 0
3,468
267
0
595
170
Anubis
Dragoxfire
Anubis
18
6 / 4 / 3
10,089
776
8,394
12,810
6,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 3 / 10
8,651
665
8,298
10,792
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 6
10,045
773
10,030
8,728
3,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
18
6 / 4 / 8
10,113
778
15,692
15,490
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 3 / 8
9,833
756
7,346
11,036
3,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
JxMoe
Da Ji
17
4 / 3 / 8
10,245
788
7,318
10,674
3,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 10
9,388
722
4,978
12,591
13,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
eggner
Vulcan
16
5 / 5 / 7
10,437
803
13,928
10,895
5,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
seavin
Aphrodite
17
3 / 2 / 9
10,398
800
8,212
6,426
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
15
Kills
15
15
Deaths
15
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Ullr
 
Ullr
2
3
8
2
L
Anubis
Dragoxfire
Anubis
6
4
3
1.88
W
Da Ji
JxMoe
Da Ji
4
3
8
2.67
L
0
3
10
1.67
W
1
2
10
3
L
3
3
6
2
W
Vulcan
eggner
Vulcan
5
5
7
1.7
L
Thanatos
6
4
8
2.5
W
Aphrodite
seavin
Aphrodite
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,414
Damage
41,782
48,415
Taken
51,622
25,450
Mitigated
29,613
28,786
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
595
170
0
595
0
0
0
W
Ullr
 
Ullr
7,346
1,719
1,403
1,541
11,036
3,840
2,517
3,988
6,809
0
25,758
L
Anubis
Dragoxfire
Anubis
8,394
679
473
2,899
12,810
6,488
478
7,275
5,535
35,367
0
W
Da Ji
JxMoe
Da Ji
7,318
2,725
713
471
10,674
3,780
1,180
5,067
5,404
0
10,681
L
8,298
281
9,685
6,022
10,792
8,854
525
5,176
5,616
15,007
0
W
4,978
1,045
651
1,551
12,591
13,505
501
5,531
6,849
15,310
0
L
10,030
956
1,283
680
8,728
3,199
185
5,244
3,484
31,470
0
W
Vulcan
eggner
Vulcan
13,928
1,746
1,442
1,955
10,895
5,320
435
6,438
4,335
26,675
0
L
Thanatos
15,692
5,255
387
7,357
15,490
6,739
0
8,828
6,662
0
24,041
W
Aphrodite
seavin
Aphrodite
8,212
627
9,939
3,114
6,426
3,168
1,336
4,842
1,503
30,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
50,301
149
Minions Killed
132
0
Camps Cleared
0
979,046
Distance Traveled
1,091,810
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,468
267
0
0
0
206
0
W
Ullr
9,833
756
27
2
0
174,453
4
L
Anubis
10,089
776
55
4
0
217,355
1
W
Da Ji
10,245
788
8
1
0
223,545
0
L
Hel
8,651
665
18
1
0
246,355
0
W
Atlas
9,388
722
11
1
0
207,140
4
L
Scylla
10,045
773
56
4
0
242,976
1
W
Vulcan
10,437
803
34
3
0
218,496
0
L
Thanatos
10,113
778
20
2
0
272,154
1
W
Aphrodite
10,398
800
52
4
0
268,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role