Player Matchup

Ymir
Ymir
Nightwalker_36
Ymir
Level 146
God Stats
3W - 1L
1,697 SR
Queue Stats
13W - 18L
1,523 Elo+
Party 1
Da Ji
Da Ji
Overrated-Vibes
Da Ji
Level 148
God Stats
4W - 1L
1,681 SR
Queue Stats
13W - 13L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Rithian_Xerox43
Heimdallr
Level 129
God Stats
1W - 1L
1,749 SR
Queue Stats
40W - 45L
1,544 Elo+
Party 1
Odin
Odin
Unrealistic1221
Odin
Level 157
God Stats
1W - 1L
1,766 SR
Queue Stats
37W - 41L
1,539 Elo+
Party 1
Sol
Sol
k-bone_89
Sol
Level 157
God Stats
5W - 3L
1,748 SR
Queue Stats
109W - 116L
1,453 Elo+
Party 1
Team Averages
Level 147
1,728 SR
1,514 Elo+

VS

Team Averages
Level 132
1,482 SR
1,512 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Disability kun
Hercules
Level 150
God Stats
5W - 7L
1,613 SR
Queue Stats
277W - 278L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
Vixzure
Heimdallr
Level 105
God Stats
19W - 27L
1,527 SR
Queue Stats
316W - 333L
1,502 Elo+
Party 2
He Bo
He Bo
Yeetuus
He Bo
Level 144
God Stats
0W - 1L
1,407 SR
Queue Stats
181W - 198L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nuclear bear117
Kumbhakarna
Level 105
God Stats
4W - 8L
1,365 SR
Queue Stats
171W - 211L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,770
615
3,445
6,948
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
9 / 0 / 5
7,842
713
7,105
7,491
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Rithian_Xerox43
Heimdallr
12
4 / 0 / 3
6,869
624
7,679
3,035
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 6
6,552
596
3,755
6,838
6,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
3 / 3 / 6
7,255
660
5,480
7,629
2,686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 3 / 0
5,682
517
1,275
7,743
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
1 / 4 / 0
6,735
612
7,553
9,890
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Vixzure
Heimdallr
9
0 / 4 / 0
5,480
498
4,551
8,022
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Yeetuus
He Bo
12
3 / 5 / 0
6,869
624
5,169
6,383
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
nuclear bear117
Kumbhakarna
7
0 / 4 / 0
5,078
462
769
8,517
2,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
20
Kills
4
4
Deaths
20
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
L
Hercules
1
4
0
0.25
W
3
0
6
6
W
9
0
5
11.5
W
Heimdallr
Rithian_Xerox43
Heimdallr
4
0
3
5.5
W
1
1
6
4
L
Heimdallr
Vixzure
Heimdallr
0
4
0
0
L
He Bo
Yeetuus
He Bo
3
5
0
0.6
W
3
3
6
2
L
Kumbhakarna
nuclear bear117
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
19,317
31,941
Taken
40,555
16,410
Mitigated
14,971
10,818
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,275
357
0
2,922
7,743
2,084
0
976
6,767
31,450
0
L
Hercules
7,553
2,535
0
2,764
9,890
6,608
0
1,637
8,253
0
40,153
W
3,445
637
430
2,659
6,948
3,371
0
317
6,631
18,023
0
W
7,105
1,744
0
2,072
7,491
2,688
741
1,213
6,245
0
31,894
W
Heimdallr
Rithian_Xerox43
Heimdallr
7,679
3,773
0
1,303
3,035
987
825
293
2,742
0
39,416
W
3,755
1,718
138
1,040
6,838
6,678
441
450
5,874
0
25,474
L
Heimdallr
Vixzure
Heimdallr
4,551
2,353
0
1,760
8,022
1,546
0
1,527
6,495
0
32,327
L
He Bo
Yeetuus
He Bo
5,169
136
0
794
6,383
1,800
0
2,007
4,376
44,336
0
W
5,480
1,894
0
3,176
7,629
2,686
964
5,141
2,446
37,901
317
L
Kumbhakarna
nuclear bear117
Kumbhakarna
769
0
842
858
8,517
2,933
0
2,541
5,970
9,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
29,844
326
Minions Killed
353
0
Camps Cleared
0
1,198,683
Distance Traveled
1,096,756
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,682
517
75
7
0
236,316
2
L
Hercules
6,735
612
100
9
0
212,987
2
W
Ymir
6,770
615
20
2
0
245,711
4
W
Da Ji
7,842
713
67
6
0
287,603
3
W
Heimdallr
6,869
624
94
9
0
216,266
0
W
Odin
6,552
596
67
6
0
246,119
0
L
Heimdallr
5,480
498
62
6
0
225,424
2
L
He Bo
6,869
624
92
8
0
203,678
5
W
Sol
7,255
660
78
7
0
202,984
2
L
Kumbhakarna
5,078
462
24
2
0
218,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role