Player Matchup

Osiris
Osiris
ActuallyStrange
Osiris
Level 37
God Stats
1W - 3L
1,511 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo
Scylla
Scylla
Adamsicle
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,245 Elo+
Party 1
Amaterasu
Amaterasu
ElectricByo
Amaterasu
Level 93
God Stats
76W - 55L
1,740 SR
Queue Stats
370W - 330L
1,569 Elo+
Party 1
Rama
Rama
Rip-Alt
Rama
Level 112
God Stats
1W - 2L
1,674 SR
Queue Stats
12W - 9L
1,585 Elo+
Party 4
Sylvanus
Sylvanus
VtPatch
Sylvanus
Level 27
God Stats
6W - 1L
1,849 SR
Queue Stats
11W - 7L
1,604 Elo+
Party 4
Team Averages
Level 55
1,655 SR
1,499 Elo+

VS

Team Averages
Level 81
1,550 SR
1,471 Elo+
Charybdis
Charybdis
CaptainKieffer
Charybdis
Level 49
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 2
Mercury
Mercury
NoahRector
Mercury
Level 49
God Stats
14W - 6L
1,721 SR
Queue Stats
26W - 24L
1,544 Elo+
Party 3
Mulan
Mulan
SemiSoggyMilk
Mulan
Level 88
God Stats
6W - 2L
1,626 SR
Queue Stats
109W - 85L
1,604 Elo+
Party 3
Ymir
Ymir
Tatemag4
Ymir
Level 123
God Stats
1W - 1L
1,468 SR
Queue Stats
37W - 38L
1,518 Elo+
Party 2
Hera
Hera
lP3RICOl
Hera
Level 97
God Stats
3W - 4L
1,477 SR
Queue Stats
201W - 200L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,148
447
5,936
12,819
9,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Adamsicle
Scylla
13
2 / 6 / 7
7,852
491
7,613
9,382
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ElectricByo
Amaterasu
16
8 / 4 / 2
9,335
583
9,477
14,921
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Rip-Alt
Rama
14
4 / 1 / 2
8,290
518
9,859
12,623
3,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
VtPatch
Sylvanus
11
0 / 4 / 4
6,955
435
6,258
17,274
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainKieffer
Charybdis
14
4 / 3 / 2
8,933
558
12,423
10,988
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
NoahRector
Mercury
17
6 / 2 / 5
9,930
621
8,780
11,236
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 1 / 4
8,923
558
10,645
12,018
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
12
1 / 3 / 9
8,027
502
5,169
13,067
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
15
4 / 6 / 6
9,234
577
10,816
10,588
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
19
19
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Scylla
Adamsicle
Scylla
2
6
7
0.92
W
Charybdis
CaptainKieffer
Charybdis
4
3
2
1.67
L
Amaterasu
ElectricByo
Amaterasu
8
4
2
2.25
W
Mercury
NoahRector
Mercury
6
2
5
4.25
L
Rama
Rip-Alt
Rama
4
1
2
5
W
4
1
4
6
W
Ymir
1
3
9
1.83
L
Sylvanus
VtPatch
Sylvanus
0
4
4
0.5
W
Hera
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
47,833
67,019
Taken
57,897
38,803
Mitigated
30,155
18,914
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,936
1,911
0
2,320
12,819
9,232
0
1,211
11,061
0
29,550
L
Scylla
Adamsicle
Scylla
7,613
585
70
1,075
9,382
3,452
453
4,538
4,560
41,831
0
W
Charybdis
CaptainKieffer
Charybdis
12,423
8,002
0
3,175
10,988
2,689
75
1,859
9,129
0
57,574
L
Amaterasu
ElectricByo
Amaterasu
9,477
3,697
0
2,158
14,921
7,944
0
4,408
10,334
0
70,291
W
Mercury
NoahRector
Mercury
8,780
5,127
0
452
11,236
3,716
0
1,549
9,585
0
76,342
L
Rama
Rip-Alt
Rama
9,859
8,387
0
5,518
12,623
3,777
0
1,765
10,698
0
60,656
W
10,645
1,775
519
3,962
12,018
9,769
96
2,364
9,548
0
48,672
W
Ymir
5,169
790
0
1,807
13,067
11,049
240
5,284
7,669
22,288
0
L
Sylvanus
VtPatch
Sylvanus
6,258
1,280
2,050
5,723
17,274
14,398
0
3,630
13,472
23,247
0
W
Hera
10,816
3,436
33
1,850
10,588
2,932
145
2,541
7,759
60,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
45,047
414
Minions Killed
466
0
Camps Cleared
0
1,473,975
Distance Traveled
1,630,391
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,148
447
68
4
0
300,632
3
L
Scylla
7,852
491
91
6
0
266,013
1
W
Charybdis
8,933
558
99
6
0
289,240
2
L
Amaterasu
9,335
583
115
7
0
338,146
0
W
Mercury
9,930
621
137
9
0
387,534
8
L
Rama
8,290
518
103
6
0
297,796
0
W
Mulan
8,923
558
84
5
0
328,210
2
W
Ymir
8,027
502
36
2
0
312,979
9
L
Sylvanus
6,955
435
37
2
0
271,388
3
W
Hera
9,234
577
110
7
0
312,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role