Player Matchup

Scylla
Scylla
Chocosaur
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,381 Elo+
Party 2
Geb
Geb
Nyamiya
Geb
Level 38
God Stats
15W - 7L
1,773 SR
Queue Stats
98W - 50L
1,643 Elo+
Party 3
He Bo
He Bo
Pika831
He Bo
Level 51
God Stats
0W - 2L
1,241 SR
Queue Stats
15W - 18L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
Prasl
Jing Wei
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 101L
1,498 Elo+
Solo
Bastet
Bastet
Rainbowhipo
Bastet
Level 34
God Stats
10W - 4L
1,664 SR
Queue Stats
78W - 30L
1,720 Elo+
Party 3
Team Averages
Level 64
1,535 SR
1,536 Elo+

VS

Team Averages
Level 72
1,543 SR
1,505 Elo+
Amaterasu
Amaterasu
CenterBlack
Amaterasu
Level 59
God Stats
1W - 0L
1,687 SR
Queue Stats
57W - 59L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Hotmayobunny1
Kukulkan
Level 47
God Stats
100W - 77L
1,572 SR
Queue Stats
242W - 242L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
MrBeausus
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,537 Elo+
Solo
Loki
Loki
Shush0
Loki
Level 85
God Stats
66W - 80L
1,495 SR
Queue Stats
818W - 845L
1,486 Elo+
Solo
Cupid
Cupid
Ustinim80
Cupid
Level 45
God Stats
2W - 1L
1,460 SR
Queue Stats
219W - 217L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chocosaur
Scylla
20
1 / 3 / 12
13,852
923
12,205
14,465
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
20
2 / 3 / 16
14,813
988
22,253
37,858
57,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Pika831
He Bo
20
2 / 8 / 11
13,494
900
12,290
23,076
9,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Prasl
Jing Wei
20
6 / 11 / 6
13,527
902
19,017
25,625
11,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bastet
20
13 / 4 / 6
16,482
1,099
34,998
24,495
11,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CenterBlack
Amaterasu
20
9 / 4 / 16
15,955
1,064
34,045
39,493
35,052
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Hotmayobunny1
Kukulkan
20
2 / 5 / 8
13,529
902
22,159
12,970
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MrBeausus
Ah Puch
20
5 / 8 / 13
14,381
959
19,457
21,396
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Shush0
Loki
20
13 / 1 / 10
16,731
1,115
24,066
10,859
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Ustinim80
Cupid
20
0 / 6 / 24
14,364
958
18,927
20,632
5,393
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
100
24
Kills
29
29
Deaths
24
51
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CenterBlack
Amaterasu
9
4
16
4.25
L
Scylla
Chocosaur
Scylla
1
3
12
2.33
W
Kukulkan
Hotmayobunny1
Kukulkan
2
5
8
1.2
W
Ah Puch
MrBeausus
Ah Puch
5
8
13
1.44
L
Geb
2
3
16
3.33
L
He Bo
Pika831
He Bo
2
8
11
0.94
L
Jing Wei
Prasl
Jing Wei
6
11
6
0.82
L
Bastet
13
4
6
4
W
Loki
Shush0
Loki
13
1
10
18
W
Cupid
Ustinim80
Cupid
0
6
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,763
Damage
118,654
125,519
Taken
105,350
95,783
Mitigated
54,240
15,599
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CenterBlack
Amaterasu
34,045
12,700
0
8,152
39,493
35,052
0
23,499
15,994
5,518
43,847
L
Scylla
Chocosaur
Scylla
12,205
862
0
953
14,465
5,628
0
6,327
8,000
53,659
0
W
Kukulkan
Hotmayobunny1
Kukulkan
22,159
1,651
0
708
12,970
4,051
0
4,965
8,005
65,130
0
W
Ah Puch
MrBeausus
Ah Puch
19,457
823
0
3,238
21,396
6,328
0
8,978
12,418
29,864
0
L
Geb
22,253
2,491
2,252
8,695
37,858
57,150
0
15,466
21,755
51,614
0
L
He Bo
Pika831
He Bo
12,290
1,495
295
258
23,076
9,597
0
8,845
14,065
38,335
0
L
Jing Wei
Prasl
Jing Wei
19,017
15,481
0
0
25,625
11,725
0
6,613
18,860
0
38,974
L
Bastet
34,998
7,473
0
3,146
24,495
11,683
0
6,697
17,675
0
51,075
W
Loki
Shush0
Loki
24,066
5,018
0
2,251
10,859
3,416
0
3,079
7,780
0
66,500
W
Cupid
Ustinim80
Cupid
18,927
8,528
2,408
2,458
20,632
5,393
0
6,227
14,405
0
44,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,168
Gold Earned
74,960
307
Minions Killed
342
11
Camps Cleared
11
1,632,711
Distance Traveled
1,564,373
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,955
1,064
27
2
5
342,600
0
L
Scylla
13,852
923
129
9
1
328,759
0
W
Kukulkan
13,529
902
133
9
0
293,529
1
W
Ah Puch
14,381
959
22
1
1
271,669
0
L
Geb
14,813
988
40
3
0
330,984
0
L
He Bo
13,494
900
50
3
5
298,538
0
L
Jing Wei
13,527
902
50
3
2
320,850
0
L
Bastet
16,482
1,099
38
3
3
353,580
1
W
Loki
16,731
1,115
84
6
3
351,974
0
W
Cupid
14,364
958
76
5
2
304,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role