Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FireSignA4
Jing Wei
Level 24
God Stats
3W - 2L
1,619 SR
Queue Stats
39W - 21L
1,668 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OCRxKCiO
Kumbhakarna
Level 40
God Stats
3W - 1L
1,598 SR
Queue Stats
34W - 28L
1,550 Elo+
Party 1
Thor
Thor
himmelsheilemich
Thor
Level 119
God Stats
0W - 2L
1,312 SR
Queue Stats
139W - 120L
1,617 Elo+
Party 1
The Morrigan
The Morrigan
xBwin
The Morrigan
Level 28
God Stats
3W - 2L
1,805 SR
Queue Stats
80W - 46L
1,671 Elo+
Party 1
Team Averages
Level 67
1,567 SR
1,601 Elo+

VS

Team Averages
Level 75
1,525 SR
1,537 Elo+
Raijin
Raijin
AcesCute
Raijin
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
Devlincost
Sylvanus
Level 35
God Stats
8W - 5L
1,731 SR
Queue Stats
29W - 15L
1,663 Elo+
Party 3
Jing Wei
Jing Wei
HappyAccidetns
Jing Wei
Level 126
God Stats
1W - 0L
1,405 SR
Queue Stats
92W - 68L
1,547 Elo+
Party 3
Cernunnos
Cernunnos
Vitriöl
Cernunnos
Level 108
God Stats
3W - 5L
1,551 SR
Queue Stats
115W - 101L
1,551 Elo+
Party 2
Ymir
Ymir
wadewilson2024
Ymir
Level 69
God Stats
5W - 8L
1,440 SR
Queue Stats
246W - 250L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 3 / 1
6,242
480
5,618
8,839
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
FireSignA4
Jing Wei
11
1 / 2 / 1
6,265
482
5,046
6,009
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
OCRxKCiO
Kumbhakarna
9
0 / 0 / 3
6,086
468
3,250
7,507
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 7 / 0
5,280
406
2,917
10,090
3,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
xBwin
The Morrigan
11
2 / 2 / 3
6,464
497
4,760
4,867
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AcesCute
Raijin
12
1 / 2 / 4
7,167
551
5,455
7,202
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Devlincost
Sylvanus
10
1 / 0 / 2
6,351
489
2,885
4,647
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
11
1 / 1 / 1
6,540
503
4,101
6,081
1,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
Vitriöl
Cernunnos
15
8 / 0 / 2
8,947
688
7,154
6,902
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 3 / 5
7,063
543
6,544
9,704
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
13
14
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
1
1.17
W
Raijin
AcesCute
Raijin
1
2
4
1.5
W
Sylvanus
Devlincost
Sylvanus
1
0
2
2
L
Jing Wei
FireSignA4
Jing Wei
1
2
1
0.75
W
Jing Wei
1
1
1
1.5
L
Kumbhakarna
OCRxKCiO
Kumbhakarna
0
0
3
1.5
W
Cernunnos
Vitriöl
Cernunnos
8
0
2
9
L
0
7
0
0
W
2
3
5
1.5
L
The Morrigan
xBwin
The Morrigan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
26,139
37,312
Taken
34,536
13,213
Mitigated
13,745
8,870
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,618
2,526
0
2,532
8,839
2,254
0
4,695
3,999
0
29,372
W
Raijin
AcesCute
Raijin
5,455
696
48
1,518
7,202
2,277
0
3,120
4,078
40,656
0
W
Sylvanus
Devlincost
Sylvanus
2,885
1,152
1,093
2,082
4,647
2,982
0
508
4,139
17,860
0
L
Jing Wei
FireSignA4
Jing Wei
5,046
4,051
0
1,362
6,009
1,804
0
2,479
3,510
0
36,301
W
Jing Wei
4,101
3,147
0
1,282
6,081
1,444
54
913
5,168
0
42,595
L
Kumbhakarna
OCRxKCiO
Kumbhakarna
3,250
371
244
3,182
7,507
4,682
0
3,048
4,427
16,914
0
W
Cernunnos
Vitriöl
Cernunnos
7,154
3,833
0
4,032
6,902
3,130
28
635
6,267
0
54,357
L
2,917
550
0
1,050
10,090
3,051
0
1,389
8,669
0
23,678
W
6,544
1,408
0
3,719
9,704
3,912
0
2,880
6,824
40,678
0
L
The Morrigan
xBwin
The Morrigan
4,760
1,169
0
500
4,867
1,422
0
2,650
1,820
40,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
36,068
287
Minions Killed
411
0
Camps Cleared
0
1,215,526
Distance Traveled
1,188,289
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,242
480
50
4
0
266,987
2
W
Raijin
7,167
551
89
7
0
231,123
5
W
Sylvanus
6,351
489
30
2
0
234,186
0
L
Jing Wei
6,265
482
94
7
0
239,960
0
W
Jing Wei
6,540
503
91
7
0
247,448
6
L
Kumbhakarna
6,086
468
24
2
0
274,622
3
W
Cernunnos
8,947
688
117
9
0
241,020
2
L
Thor
5,280
406
47
4
0
189,183
4
W
Ymir
7,063
543
84
6
0
234,512
2
L
The Morrigan
6,464
497
72
6
0
244,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role