Player Matchup

Ares
Ares
BiqMike
Ares
Level 147
God Stats
1W - 0L
1,829 SR
Queue Stats
7W - 9L
1,422 Elo+
Party 2
Raijin
Raijin
RaverCrab
Raijin
Level 149
God Stats
7W - 1L
1,821 SR
Queue Stats
198W - 203L
1,426 Elo+
Solo
Hachiman
Hachiman
SniffaWilly
Hachiman
Level 87
God Stats
1W - 0L
1,570 SR
Queue Stats
55W - 50L
1,492 Elo+
Party 2
Nike
Nike
T00THLESSRAGE
Nike
Level 128
God Stats
3W - 1L
1,648 SR
Queue Stats
177W - 191L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
lnvad3r
Zhong Kui
Level 116
God Stats
2W - 3L
1,338 SR
Queue Stats
139W - 160L
1,436 Elo+
Solo
Team Averages
Level 125
1,641 SR
1,451 Elo+

VS

Team Averages
Level 96
1,504 SR
1,459 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DerivedAmoeba0
Artio
Level 82
God Stats
2W - 1L
1,617 SR
Queue Stats
66W - 77L
1,423 Elo+
Party 1
Agni
Agni
Duesdawg
Agni
Level 87
God Stats
7W - 12L
1,391 SR
Queue Stats
454W - 497L
1,460 Elo+
Solo
Freya
Freya
Elium8
Freya
Level 40
God Stats
1W - 2L
1,511 SR
Queue Stats
27W - 31L
1,444 Elo+
Party 1
Thor
Thor
Wítch
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 127L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BiqMike
Ares
14
8 / 2 / 13
9,385
939
10,026
12,701
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
RaverCrab
Raijin
17
9 / 3 / 12
10,464
1,046
12,661
5,405
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SniffaWilly
Hachiman
14
2 / 2 / 17
8,410
841
8,358
8,889
4,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 19
8,658
866
9,010
11,845
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
lnvad3r
Zhong Kui
17
9 / 2 / 12
9,927
993
14,601
10,992
8,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 7 / 3
7,754
775
5,632
10,534
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 9
7,198
720
4,629
15,875
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
14
4 / 6 / 4
8,709
871
10,552
9,586
3,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Elium8
Freya
13
3 / 6 / 3
7,633
763
5,316
11,658
4,505
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Wítch
Thor
11
2 / 6 / 4
6,866
687
6,550
11,541
3,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
30
Kills
10
10
Deaths
31
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
3
0.36
W
Ares
BiqMike
Ares
8
2
13
7.25
L
0
6
9
0.75
L
Agni
4
6
4
1
L
Freya
Elium8
Freya
3
6
3
0.75
W
Raijin
RaverCrab
Raijin
9
3
12
5
W
Hachiman
SniffaWilly
Hachiman
2
2
17
5.25
W
2
1
19
11.5
L
Thor
Wítch
Thor
2
6
4
0.67
W
Zhong Kui
lnvad3r
Zhong Kui
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,656
Damage
32,679
49,832
Taken
59,194
41,707
Mitigated
26,558
22,527
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,632
1,641
64
360
10,534
3,819
26
7,477
2,783
0
21,191
W
Ares
BiqMike
Ares
10,026
713
1,726
4,087
12,701
12,822
369
4,580
7,891
11,872
0
L
4,629
194
867
2,582
15,875
10,876
54
10,783
4,564
8,409
0
L
Agni
10,552
267
452
357
9,586
3,500
123
4,901
4,315
18,838
0
L
Freya
Elium8
Freya
5,316
1,372
531
2,357
11,658
4,505
296
6,790
4,589
11,706
0
W
Raijin
RaverCrab
Raijin
12,661
655
2,540
558
5,405
2,672
1,257
1,849
3,519
34,805
0
W
Hachiman
SniffaWilly
Hachiman
8,358
3,122
341
3,126
8,889
4,238
1,533
3,707
5,140
0
16,369
W
9,010
884
2,076
3,126
11,845
13,616
459
3,868
7,716
0
11,856
L
Thor
Wítch
Thor
6,550
1,154
575
1,559
11,541
3,858
27
6,554
4,686
0
10,061
W
Zhong Kui
lnvad3r
Zhong Kui
14,601
894
519
4,428
10,992
8,359
1,324
5,708
5,069
26,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
38,160
104
Minions Killed
72
0
Camps Cleared
0
927,367
Distance Traveled
836,159
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,754
775
21
2
0
187,019
1
W
Ares
9,385
939
3
0
0
195,611
1
L
Artio
7,198
720
4
0
0
155,749
0
L
Agni
8,709
871
22
2
0
168,435
0
L
Freya
7,633
763
20
2
0
150,110
1
W
Raijin
10,464
1,046
58
6
0
179,502
2
W
Hachiman
8,410
841
9
1
0
182,285
1
W
Nike
8,658
866
5
1
0
198,919
4
L
Thor
6,866
687
5
1
0
174,846
0
W
Zhong Kui
9,927
993
29
3
0
171,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role