Player Matchup

Yemoja
Yemoja
AndromedaKumiho
Yemoja
Level 123
God Stats
0W - 1L
1,637 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HaZarD rV
Tsukuyomi
Level 126
God Stats
0W - 2L
1,107 SR
Queue Stats
30W - 49L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
MysticalManroot
Cernunnos
Level 118
God Stats
0W - 1L
1,590 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 2
Achilles
Achilles
PandasBitMe
Achilles
Level 133
God Stats
0W - 3L
1,606 SR
Queue Stats
16W - 34L
1,400 Elo+
Party 2
Hel
Hel
Silentshadow982
Hel
Level 147
God Stats
0W - 2L
1,650 SR
Queue Stats
39W - 62L
1,457 Elo+
Party 2
Team Averages
Level 129
1,518 SR
1,400 Elo+

VS

Team Averages
Level 132
1,528 SR
1,507 Elo+
Freya
Freya
Briffy Goy
Freya
Level 154
God Stats
2W - 0L
1,386 SR
Queue Stats
93W - 81L
1,601 Elo+
Party 1
Achilles
Achilles
Chino__500
Achilles
Level 127
God Stats
2W - 0L
1,615 SR
Queue Stats
39W - 51L
1,438 Elo+
Solo
Cliodhna
Cliodhna
JoshuaAskew1
Cliodhna
Level 146
God Stats
2W - 2L
1,583 SR
Queue Stats
205W - 193L
1,523 Elo+
Party 1
Sol
Sol
Maggsimus IV
Sol
Level 123
God Stats
4W - 4L
1,467 SR
Queue Stats
209W - 242L
1,453 Elo+
Party 1
Bastet
Bastet
lildruidess
Bastet
Level 108
God Stats
11W - 6L
1,588 SR
Queue Stats
285W - 260L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,602
467
2,161
5,041
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
HaZarD rV
Tsukuyomi
9
1 / 4 / 4
5,954
496
5,578
9,995
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
MysticalManroot
Cernunnos
9
0 / 4 / 3
5,617
468
4,236
9,971
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
PandasBitMe
Achilles
8
1 / 4 / 2
5,001
417
5,401
10,604
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 1
6,969
581
6,603
8,221
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
3 / 2 / 5
7,052
588
8,538
7,490
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Chino__500
Achilles
12
6 / 1 / 2
7,453
621
10,301
9,952
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
JoshuaAskew1
Cliodhna
13
6 / 2 / 0
7,460
622
6,039
8,078
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 2
6,222
519
3,213
7,019
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
10
0 / 1 / 8
6,188
516
6,113
6,763
2,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
16
16
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Freya
3
2
5
2.75
W
Achilles
Chino__500
Achilles
6
1
2
7
L
Tsukuyomi
HaZarD rV
Tsukuyomi
1
4
4
0.75
W
Cliodhna
JoshuaAskew1
Cliodhna
6
2
0
3
W
1
1
2
2
L
Cernunnos
MysticalManroot
Cernunnos
0
4
3
0.38
L
Achilles
PandasBitMe
Achilles
1
4
2
0.5
L
4
3
1
1.5
W
Bastet
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
34,204
43,832
Taken
39,302
15,832
Mitigated
16,192
13,110
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,161
427
1,378
909
5,041
3,393
0
2,178
2,777
18,485
0
W
Freya
8,538
3,039
0
4,457
7,490
2,881
561
2,936
4,232
36,640
5,415
W
Achilles
Chino__500
Achilles
10,301
1,515
0
4,128
9,952
6,931
430
1,381
8,445
7,336
32,428
L
Tsukuyomi
HaZarD rV
Tsukuyomi
5,578
1,631
0
587
9,995
2,508
47
2,131
7,754
0
26,934
W
Cliodhna
JoshuaAskew1
Cliodhna
6,039
710
0
3,830
8,078
2,613
0
1,867
5,974
0
49,601
W
3,213
1,141
0
3,600
7,019
1,422
590
1,249
5,471
35,495
0
L
Cernunnos
MysticalManroot
Cernunnos
4,236
1,700
0
2,070
9,971
3,002
166
891
8,535
0
25,625
L
Achilles
PandasBitMe
Achilles
5,401
1,185
302
2,870
10,604
3,937
0
3,934
6,586
0
19,158
L
6,603
506
1,095
3,899
8,221
2,992
0
3,200
4,855
29,685
0
W
Bastet
6,113
1,348
147
2,062
6,763
2,345
0
921
5,584
0
24,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
34,375
236
Minions Killed
350
0
Camps Cleared
0
1,136,002
Distance Traveled
1,234,533
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,602
467
29
2
0
215,740
2
W
Freya
7,052
588
71
6
0
232,317
6
W
Achilles
7,453
621
73
6
0
265,800
0
L
Tsukuyomi
5,954
496
48
4
0
267,081
2
W
Cliodhna
7,460
622
95
8
0
282,489
3
W
Sol
6,222
519
71
6
0
192,814
7
L
Cernunnos
5,617
468
55
5
0
193,143
2
L
Achilles
5,001
417
36
3
0
224,816
2
L
Hel
6,969
581
68
6
0
235,222
1
W
Bastet
6,188
516
40
3
0
261,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role