Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ChampionsTrophy
Artemis
Level 74
God Stats
3W - 1L
1,850 SR
Queue Stats
8W - 5L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
alttabaka
Baron Samedi
Level 140
God Stats
1W - 2L
1,507 SR
Queue Stats
44W - 34L
1,636 Elo+
Party 2
Mulan
Mulan
bilalizy
Mulan
Level 58
God Stats
3W - 1L
1,798 SR
Queue Stats
89W - 28L
1,722 Elo+
Party 2
Artio
Artio
inv1sus1903
Artio
Level 67
God Stats
3W - 0L
1,799 SR
Queue Stats
48W - 29L
1,629 Elo+
Party 2
Team Averages
Level 89
1,691 SR
1,614 Elo+

VS

Team Averages
Level 109
1,441 SR
1,466 Elo+
Bastet
Bastet
 
Bastet
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DodoFighter
Eset
Level 155
God Stats
2W - 6L
1,377 SR
Queue Stats
405W - 418L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
Shizzaam
Hun Batz
Level 122
God Stats
0W - 1L
1,291 SR
Queue Stats
236W - 243L
1,419 Elo+
Solo
Artio
Artio
Y0ruma
Artio
Level 106
God Stats
20W - 22L
1,523 SR
Queue Stats
277W - 296L
1,453 Elo+
Party 1
Neith
Neith
Пеперуна
Neith
Level 104
God Stats
6W - 9L
1,511 SR
Queue Stats
231W - 231L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 0 / 3
5,697
570
3,752
6,533
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 0
5,062
506
4,047
4,504
1,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
alttabaka
Baron Samedi
11
4 / 2 / 4
6,405
641
6,270
6,029
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
bilalizy
Mulan
11
3 / 0 / 0
6,143
614
3,597
4,411
1,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 3
4,738
474
2,183
8,399
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 1 / 0
5,800
580
5,791
6,441
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 2
5,161
516
2,415
5,326
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Shizzaam
Hun Batz
8
0 / 3 / 0
4,695
470
1,861
5,148
3,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Y0ruma
Artio
7
0 / 2 / 0
4,625
463
1,459
8,501
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 2
4,878
488
4,042
4,645
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
3
5.5
L
Bastet
 
Bastet
4
1
0
4
W
2
2
0
1
L
0
5
2
0.2
L
Hun Batz
Shizzaam
Hun Batz
0
3
0
0
L
Artio
Y0ruma
Artio
0
2
0
0
W
Baron Samedi
alttabaka
Baron Samedi
4
2
4
3
W
Mulan
bilalizy
Mulan
3
0
0
3
W
0
0
3
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,849
Damage
15,568
29,876
Taken
30,061
12,075
Mitigated
11,188
11,965
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,752
1,003
0
2,517
6,533
2,700
0
893
5,640
0
28,514
L
Bastet
 
Bastet
5,791
1,128
0
3,484
6,441
1,801
0
2,041
4,300
0
27,492
W
4,047
2,496
0
1,496
4,504
1,083
0
257
4,247
0
30,959
L
2,415
219
0
857
5,326
1,534
0
2,821
2,264
26,544
0
L
Hun Batz
Shizzaam
Hun Batz
1,861
201
0
1,281
5,148
3,283
0
0
4,804
0
18,245
L
Artio
Y0ruma
Artio
1,459
161
400
3,176
8,501
3,515
125
2,442
5,986
10,304
0
W
Baron Samedi
alttabaka
Baron Samedi
6,270
566
371
2,463
6,029
2,383
133
1,306
4,723
36,616
0
W
Mulan
bilalizy
Mulan
3,597
770
79
1,455
4,411
1,962
0
0
4,411
0
27,837
W
2,183
256
521
3,063
8,399
3,947
0
1,418
6,981
8,605
0
L
4,042
1,446
0
899
4,645
1,055
616
709
3,910
0
29,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
25,159
274
Minions Killed
232
0
Camps Cleared
0
883,394
Distance Traveled
918,920
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,697
570
63
6
0
207,437
3
L
Bastet
5,800
580
54
5
0
218,932
2
W
Artemis
5,062
506
57
6
0
157,695
1
L
Eset
5,161
516
55
6
0
188,074
3
L
Hun Batz
4,695
470
39
4
0
159,628
2
L
Artio
4,625
463
20
2
0
180,816
4
W
Baron Samedi
6,405
641
68
7
0
166,262
3
W
Mulan
6,143
614
70
7
0
165,546
0
W
Artio
4,738
474
16
2
0
186,454
2
L
Neith
4,878
488
64
6
0
171,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role