Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Nerfee
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,180 Elo+
Party 3
Ra
Ra
Squirtt Russell
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
TheRealCthulu
Cthulhu
Level 145
God Stats
2W - 3L
1,542 SR
Queue Stats
167W - 176L
1,564 Elo+
Party 2
Geb
Geb
XDeathXKing
Geb
Level 160
God Stats
1W - 2L
1,371 SR
Queue Stats
31W - 46L
1,405 Elo+
Party 3
Team Averages
Level 122
1,482 SR
1,404 Elo+

VS

Team Averages
Level 89
1,454 SR
1,484 Elo+
Ra
Ra
Its_Vader_Cox
Ra
Level 108
God Stats
1W - 0L
1,228 SR
Queue Stats
47W - 66L
1,412 Elo+
Party 1
Geb
Geb
King Floyd III
Geb
Level 62
God Stats
1W - 1L
1,182 SR
Queue Stats
47W - 54L
1,505 Elo+
Solo
Cerberus
Cerberus
MartezWilson
Cerberus
Level 23
God Stats
1W - 0L
1,751 SR
Queue Stats
7W - 7L
1,494 Elo+
Party 1
Izanami
Izanami
Waifu4RealLaifu
Izanami
Level 127
God Stats
17W - 8L
1,513 SR
Queue Stats
391W - 333L
1,513 Elo+
Solo
Cthulhu
Cthulhu
theoneNoOnenose
Cthulhu
Level 125
God Stats
9W - 4L
1,598 SR
Queue Stats
207W - 221L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 5 / 2
10,305
736
27,175
18,987
6,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Nerfee
Hou Yi
11
0 / 7 / 2
7,006
500
3,571
12,100
3,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 5
8,711
622
5,752
11,565
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
16
1 / 7 / 3
9,283
663
20,284
20,073
19,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 5 / 3
9,140
653
8,102
16,456
11,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 15
11,620
830
12,389
12,903
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 17
10,959
783
6,769
24,680
27,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
MartezWilson
Cerberus
17
12 / 2 / 13
11,905
850
16,418
23,561
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 4 / 15
9,983
713
14,034
13,774
6,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 20
12,276
877
19,079
26,095
34,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
10
Kills
31
31
Deaths
11
15
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
5
2
1.4
W
5
1
15
12.5
W
2
3
17
3.5
W
Cerberus
MartezWilson
Cerberus
12
2
13
9.25
L
Hou Yi
Nerfee
Hou Yi
0
7
2
0.14
L
0
7
5
0.36
L
Cthulhu
1
7
3
0.36
W
4
4
15
2.88
L
3
5
3
0.9
W
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,884
Damage
68,689
79,181
Taken
101,013
44,722
Mitigated
97,743
22,158
Healing
49,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
27,175
9,012
1,628
7,943
18,987
6,183
0
13,637
5,350
0
44,404
W
12,389
1,103
11,299
4,427
12,903
6,763
1,744
7,433
5,211
40,087
0
W
6,769
335
4,511
5,896
24,680
27,997
291
6,187
18,456
8,897
0
W
Cerberus
MartezWilson
Cerberus
16,418
767
1,328
5,779
23,561
22,073
489
5,076
18,046
24,135
0
L
Hou Yi
Nerfee
Hou Yi
3,571
672
56
304
12,100
3,923
0
9,558
2,542
0
5,674
L
5,752
0
6,098
1,952
11,565
3,485
0
10,032
1,533
22,459
0
L
Cthulhu
20,284
949
508
2,485
20,073
19,525
0
11,471
8,602
36,690
0
W
14,034
7,349
3,323
1,632
13,774
6,845
1,830
5,318
8,307
0
29,371
L
8,102
431
336
848
16,456
11,606
0
9,957
6,499
14,147
0
W
19,079
549
6,103
5,608
26,095
34,065
788
8,834
16,855
35,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
56,743
115
Minions Killed
161
0
Camps Cleared
0
1,183,671
Distance Traveled
1,340,699
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,305
736
41
3
0
242,978
1
W
Ra
11,620
830
68
5
0
271,312
0
W
Geb
10,959
783
2
0
0
261,170
1
W
Cerberus
11,905
850
29
2
0
273,338
1
L
Hou Yi
7,006
500
3
0
0
229,604
2
L
Ra
8,711
622
28
2
0
235,178
1
L
Cthulhu
9,283
663
37
3
0
219,498
1
W
Izanami
9,983
713
30
2
0
218,499
0
L
Geb
9,140
653
6
0
0
256,413
0
W
Cthulhu
12,276
877
32
2
0
316,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role