Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Haldad
Neith
Level 69
God Stats
1W - 7L
1,138 SR
Queue Stats
5W - 14L
1,235 Elo+
Solo
Zeus
Zeus
MikeMane12
Zeus
Level 43
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 5L
1,121 Elo+
Solo
Awilix
Awilix
ShyMclovin69
Awilix
Level 70
God Stats
15W - 18L
1,415 SR
Queue Stats
174W - 202L
1,308 Elo+
Solo
Team Averages
Level 60
1,391 SR
1,333 Elo+

VS

Team Averages
Level 77
1,417 SR
1,289 Elo+
Zhong Kui
Zhong Kui
CatchThisShyt89
Zhong Kui
Level 45
God Stats
1W - 2L
1,178 SR
Queue Stats
5W - 10L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
The-Mad-Butcher9
Gilgamesh
Level 56
God Stats
6W - 2L
1,538 SR
Queue Stats
66W - 81L
1,284 Elo+
Solo
Medusa
Medusa
ayEmma_
Medusa
Level 89
God Stats
4W - 3L
1,467 SR
Queue Stats
20W - 31L
1,326 Elo+
Solo
Cliodhna
Cliodhna
cidreswolven2
Cliodhna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,229 Elo+
Solo
Ra
Ra
wickdwitchy
Ra
Level 129
God Stats
11W - 13L
1,401 SR
Queue Stats
507W - 575L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 6 / 1
6,597
440
5,568
8,141
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
7
0 / 7 / 0
5,245
350
3,650
12,426
4,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Haldad
Neith
11
1 / 1 / 3
6,583
439
3,231
4,987
988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 2
6,415
428
3,600
5,548
1,072
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
9 / 6 / 1
9,362
624
10,016
12,493
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CatchThisShyt89
Zhong Kui
14
3 / 2 / 1
8,506
567
5,187
8,311
5,743
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
12
2 / 2 / 7
7,616
508
4,037
10,888
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ayEmma_
Medusa
12
8 / 2 / 5
8,345
556
9,364
8,481
2,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
cidreswolven2
Cliodhna
14
5 / 5 / 6
8,151
543
6,614
12,546
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 7
8,273
552
4,510
8,340
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
24
24
Deaths
13
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
1
0.25
L
Cthulhu
 
Cthulhu
0
7
0
0
W
Zhong Kui
CatchThisShyt89
Zhong Kui
3
2
1
1.75
L
Neith
Haldad
Neith
1
1
3
2.5
L
0
4
2
0.25
L
Awilix
9
6
1
1.58
W
Gilgamesh
2
2
7
2.75
W
Medusa
ayEmma_
Medusa
8
2
5
5.25
W
Cliodhna
cidreswolven2
Cliodhna
5
5
6
1.6
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
29,712
43,595
Taken
48,566
12,629
Mitigated
25,074
9,497
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,568
301
0
1,554
8,141
2,159
224
1,415
6,611
34,203
0
L
Cthulhu
 
Cthulhu
3,650
826
91
3,261
12,426
4,798
0
1,521
10,818
16,601
0
W
Zhong Kui
CatchThisShyt89
Zhong Kui
5,187
924
0
2,993
8,311
5,743
2,284
2,317
5,994
42,967
0
L
Neith
Haldad
Neith
3,231
1,049
0
988
4,987
988
0
0
4,987
0
29,023
L
3,600
491
0
592
5,548
1,072
0
1,553
3,995
29,994
0
L
Awilix
10,016
4,446
0
3,011
12,493
3,612
0
5,262
7,159
0
31,758
W
Gilgamesh
4,037
824
0
1,714
10,888
8,961
242
3,529
7,199
2,278
22,635
W
Medusa
ayEmma_
Medusa
9,364
5,280
0
3,109
8,481
2,913
2,048
1,920
6,501
0
44,048
W
Cliodhna
cidreswolven2
Cliodhna
6,614
879
0
3,212
12,546
4,261
117
1,476
11,014
0
48,205
W
4,510
368
1,367
2,527
8,340
3,196
959
3,111
4,977
42,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
40,891
268
Minions Killed
390
0
Camps Cleared
0
1,202,815
Distance Traveled
1,428,209
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,597
440
68
5
0
230,107
2
L
Cthulhu
5,245
350
35
2
0
223,308
7
W
Zhong Kui
8,506
567
94
6
0
244,099
0
L
Neith
6,583
439
52
3
0
250,601
0
L
Zeus
6,415
428
58
4
0
217,559
0
L
Awilix
9,362
624
55
4
0
281,240
0
W
Gilgamesh
7,616
508
48
3
0
292,921
2
W
Medusa
8,345
556
65
4
0
280,371
5
W
Cliodhna
8,151
543
85
6
0
315,596
1
W
Ra
8,273
552
98
7
0
295,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role