Player Matchup

Ymir
Ymir
BLUNTEDBEARDMAN
Ymir
Level 26
God Stats
15W - 25L
1,393 SR
Queue Stats
45W - 65L
1,361 Elo+
Party 2
Sol
Sol
CaptainKush18
Sol
Level 64
God Stats
4W - 7L
1,484 SR
Queue Stats
66W - 89L
1,363 Elo+
Party 2
Loki
Loki
Jriskool1205
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Zeus
Zeus
KobeBryant4305
Zeus
Level 64
God Stats
60W - 55L
1,578 SR
Queue Stats
122W - 109L
1,468 Elo+
Party 4
Medusa
Medusa
XxTgotem79xX
Medusa
Level 67
God Stats
4W - 7L
1,438 SR
Queue Stats
144W - 150L
1,431 Elo+
Party 4
Team Averages
Level 45
1,479 SR
1,425 Elo+

VS

Team Averages
Level 47
1,401 SR
1,368 Elo+
Hou Yi
Hou Yi
BlackJefe87
Hou Yi
Level 44
God Stats
42W - 43L
1,476 SR
Queue Stats
43W - 44L
1,409 Elo+
Solo
Vulcan
Vulcan
Diferint
Vulcan
Level 56
God Stats
1W - 0L
1,520 SR
Queue Stats
20W - 28L
1,389 Elo+
Party 1
Merlin
Merlin
Dizzzei
Merlin
Level 28
God Stats
1W - 0L
1,167 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1
Cerberus
Cerberus
H8Cancer
Cerberus
Level 61
God Stats
16W - 13L
1,339 SR
Queue Stats
18W - 18L
1,310 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
invertdmavrick
Ah Muzen Cab
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
8,852
885
4,925
26,139
17,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 11 / 5
9,931
993
18,103
22,692
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 18 / 5
8,901
890
5,559
21,958
7,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 6 / 6
11,291
1,129
18,208
13,764
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
15
2 / 7 / 4
9,522
952
4,895
15,804
4,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
2 / 2 / 30
10,354
1,035
9,920
10,378
8,128
Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Diferint
Vulcan
19
21 / 1 / 19
14,216
1,422
35,609
8,150
3,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Dizzzei
Merlin
19
12 / 2 / 28
12,089
1,209
19,578
8,099
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
H8Cancer
Cerberus
18
5 / 5 / 33
12,140
1,214
11,144
22,343
28,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
invertdmavrick
Ah Muzen Cab
19
8 / 0 / 29
11,325
1,133
17,911
6,196
2,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
187
10
Kills
48
48
Deaths
10
24
Assists
139
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Hou Yi
2
2
30
8.5
L
3
11
5
0.5
W
Vulcan
Diferint
Vulcan
21
1
19
30.5
W
Merlin
Dizzzei
Merlin
12
2
28
13
W
Cerberus
H8Cancer
Cerberus
5
5
33
4.3
L
1
18
5
0.19
L
4
6
6
1.17
L
Medusa
2
7
4
0.57
W
Ah Muzen Cab
invertdmavrick
Ah Muzen Cab
8
0
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,690
Damage
94,162
100,357
Taken
55,166
42,321
Mitigated
45,965
11,194
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,925
558
0
4,174
26,139
17,759
0
12,907
12,976
19,892
0
W
Hou Yi
9,920
4,502
0
386
10,378
8,128
0
7,062
3,172
0
14,608
L
18,103
9,541
45
4,031
22,692
7,859
0
15,026
7,342
27,236
3,881
W
Vulcan
Diferint
Vulcan
35,609
11,095
0
3,935
8,150
3,411
0
4,524
3,532
52,901
0
W
Merlin
Dizzzei
Merlin
19,578
1,825
0
0
8,099
3,612
0
5,997
1,992
42,113
0
W
Cerberus
H8Cancer
Cerberus
11,144
641
381
4,473
22,343
28,235
0
16,317
5,642
23,788
0
L
5,559
955
0
45
21,958
7,554
0
13,741
7,937
0
15,002
L
18,208
2,045
151
1,258
13,764
4,181
0
11,516
2,128
50,811
0
L
Medusa
4,895
2,188
193
1,297
15,804
4,968
0
12,003
3,643
0
17,475
W
Ah Muzen Cab
invertdmavrick
Ah Muzen Cab
17,911
6,942
0
1,338
6,196
2,579
0
4,133
1,987
0
42,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
60,124
195
Minions Killed
193
6
Camps Cleared
5
754,006
Distance Traveled
899,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,852
885
30
3
0
144,280
0
W
Hou Yi
10,354
1,035
8
1
0
168,381
0
L
Sol
9,931
993
26
3
3
158,179
0
W
Vulcan
14,216
1,422
51
5
2
192,215
0
W
Merlin
12,089
1,209
47
5
2
169,469
0
W
Cerberus
12,140
1,214
23
2
0
167,033
0
L
Loki
8,901
890
12
1
0
161,422
0
L
Zeus
11,291
1,129
87
9
0
159,071
0
L
Medusa
9,522
952
40
4
3
131,054
0
W
Ah Muzen Cab
11,325
1,133
64
6
1
202,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role