Player Matchup

Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
AlphaSimp
Hercules
Level 112
God Stats
2W - 1L
1,472 SR
Queue Stats
35W - 14L
1,750 Elo+
Party 3
Kali
Kali
GamingRatel
Kali
Level 160
God Stats
1W - 1L
1,674 SR
Queue Stats
68W - 39L
1,635 Elo+
Party 3
Zeus
Zeus
MR AzA21
Zeus
Level 159
God Stats
4W - 1L
1,598 SR
Queue Stats
65W - 29L
1,694 Elo+
Party 3
Kuzenbo
Kuzenbo
TotsukaNóTsurugi
Kuzenbo
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 2L
1,737 Elo+
Party 3
Team Averages
Level 115
1,594 SR
1,663 Elo+

VS

Team Averages
Level 45
1,603 SR
1,514 Elo+
Anubis
Anubis
Mateusz242
Anubis
Level 72
God Stats
3W - 4L
1,626 SR
Queue Stats
83W - 100L
1,477 Elo+
Party 1
Hercules
Hercules
MonsieurGandalf
Hercules
Level 26
God Stats
4W - 3L
1,671 SR
Queue Stats
12W - 14L
1,554 Elo+
Party 1
Thanatos
Thanatos
NicolaSarkozi
Thanatos
Level 34
God Stats
3W - 4L
1,567 SR
Queue Stats
24W - 25L
1,496 Elo+
Party 2
Anhur
Anhur
ZeroSuitFalcon
Anhur
Level 65
God Stats
0W - 2L
1,649 SR
Queue Stats
11W - 8L
1,579 Elo+
Party 2
Zhong Kui
Zhong Kui
josemaaapvv
Zhong Kui
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 60L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
9 / 4 / 3
10,114
674
9,759
10,324
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
AlphaSimp
Hercules
15
5 / 1 / 1
9,877
658
7,524
12,888
9,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 4
9,938
663
4,879
12,951
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
14
4 / 4 / 8
8,849
590
10,500
6,983
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 15
9,235
616
8,203
11,990
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mateusz242
Anubis
11
4 / 7 / 5
7,372
491
8,034
11,801
4,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
10
1 / 4 / 6
6,498
433
4,872
12,798
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
NicolaSarkozi
Thanatos
9
3 / 6 / 4
6,728
449
3,716
7,970
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 5 / 3
6,383
426
3,864
10,150
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
josemaaapvv
Zhong Kui
12
2 / 6 / 2
7,340
489
9,359
12,147
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
28
Kills
13
13
Deaths
28
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
4
3
2.63
W
Hercules
AlphaSimp
Hercules
5
1
1
5.5
W
5
1
4
7
W
Zeus
4
4
8
2
L
Anubis
Mateusz242
Anubis
4
7
5
0.93
L
Hercules
1
4
6
1
L
Thanatos
NicolaSarkozi
Thanatos
3
6
4
0.83
W
5
3
15
4.17
L
3
5
3
0.9
L
Zhong Kui
josemaaapvv
Zhong Kui
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
29,845
55,136
Taken
54,866
32,191
Mitigated
27,216
20,661
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,759
4,169
0
3,495
10,324
3,031
3,405
820
9,504
0
79,167
W
Hercules
AlphaSimp
Hercules
7,524
2,258
0
5,650
12,888
9,058
342
5,087
7,801
117
51,975
W
4,879
3,335
0
6,913
12,951
5,010
0
2,281
10,670
0
75,189
W
Zeus
10,500
1,294
0
988
6,983
2,113
604
3,468
3,515
49,107
0
L
Anubis
Mateusz242
Anubis
8,034
504
0
3,626
11,801
4,567
0
4,354
7,353
35,979
0
L
Hercules
4,872
498
308
2,633
12,798
9,513
0
5,712
6,898
0
18,667
L
Thanatos
NicolaSarkozi
Thanatos
3,716
1,188
0
3,554
7,970
2,927
0
2,825
5,108
0
20,981
W
8,203
2,274
1,033
2,582
11,990
12,979
0
4,872
7,118
25,889
0
L
3,864
1,926
0
2,360
10,150
2,218
0
2,121
8,029
0
26,893
L
Zhong Kui
josemaaapvv
Zhong Kui
9,359
1,669
0
3,752
12,147
7,991
0
3,773
7,969
32,856
5,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
34,321
490
Minions Killed
275
0
Camps Cleared
0
1,456,750
Distance Traveled
1,156,747
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,114
674
117
8
0
251,035
1
W
Hercules
9,877
658
131
9
0
319,697
0
W
Kali
9,938
663
133
9
0
325,492
4
W
Zeus
8,849
590
88
6
0
252,443
2
L
Anubis
7,372
491
67
4
0
224,617
3
L
Hercules
6,498
433
27
2
0
273,387
4
L
Thanatos
6,728
449
43
3
0
206,544
1
W
Kuzenbo
9,235
616
21
1
0
308,083
2
L
Anhur
6,383
426
63
4
0
201,770
2
L
Zhong Kui
7,340
489
75
5
0
250,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role