Player Matchup

Artio
Artio
Silver I
Me_sq
Artio
Silver I
Level 106
God Stats
3W - 1L
1,354 SR
Queue Stats
20W - 16L
1,336 MMR
Solo
Medusa
Medusa
Gold V
iwuldzi
Medusa
Gold V
Level 48
God Stats
9W - 12L
1,513 SR
Queue Stats
40W - 48L
1,348 MMR
Solo
Ymir
Ymir
Gold V
luis_palma7
Ymir
Gold V
Level 134
God Stats
22W - 18L
1,568 SR
Queue Stats
615W - 616L
1,219 MMR
Party 2
Hades
Hades
Gold III
wes_xl
Hades
Gold III
Level 156
God Stats
89W - 59L
1,550 SR
Queue Stats
305W - 298L
1,437 MMR
Party 2
Kali
Kali
Gold V
xKiller6982x
Kali
Gold V
Level 146
God Stats
1W - 1L
1,762 SR
Queue Stats
57W - 60L
1,361 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,550 SR
1,340 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,518 SR
1,340 MMR
Poseidon
Poseidon
Bronze III
FaintHeart17
Poseidon
Bronze III
Level 125
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Achilles
Achilles
Silver V
FlYInG DrAg5965
Achilles
Silver V
Level 68
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 10L
1,145 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
VR Whitey
Cthulhu
Bronze III
Level 83
God Stats
1W - 1L
1,599 SR
Queue Stats
6W - 8L
1,353 MMR
Solo
Thanatos
Thanatos
Silver I
Vintage_The_3rd
Thanatos
Silver I
Level 102
God Stats
2W - 2L
1,583 SR
Queue Stats
17W - 21L
1,344 MMR
Solo
Ullr
Ullr
Silver I
halleberry34
Ullr
Silver I
Level 86
God Stats
0W - 1L
1,558 SR
Queue Stats
19W - 23L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Me_sq
Artio
19
6 / 1 / 9
13,411
559
20,474
19,149
28,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
iwuldzi
Medusa
19
4 / 2 / 4
12,132
506
8,684
8,908
3,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 10
12,886
537
10,154
25,427
30,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
wes_xl
Hades
20
8 / 4 / 8
13,810
575
19,662
24,792
13,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 8
13,668
570
10,558
22,254
10,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DanzaburouHeraMorgan Le FayBastet

VS

Bans
AthenaAh PuchGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FaintHeart17
Poseidon
16
2 / 10 / 3
10,574
441
12,859
14,109
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
17
2 / 5 / 2
10,736
447
11,521
23,784
26,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
VR Whitey
Cthulhu
14
3 / 6 / 2
9,673
403
10,613
27,938
37,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
9
3 / 0 / 1
8,371
349
3,919
6,038
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 6 / 4
11,216
467
8,951
18,960
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
27
Kills
12
12
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FaintHeart17
Poseidon
2
10
3
0.35
L
Achilles
2
5
2
0.6
W
Artio
Me_sq
Artio
6
1
9
10.5
L
Cthulhu
VR Whitey
Cthulhu
3
6
2
0.67
L
Thanatos
3
0
1
3.5
L
2
6
4
0.67
W
Medusa
iwuldzi
Medusa
4
2
4
3
W
5
2
10
5
W
Hades
wes_xl
Hades
8
4
8
3
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,532
Damage
47,863
100,530
Taken
90,829
87,129
Mitigated
78,603
49,371
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FaintHeart17
Poseidon
12,859
1,328
0
983
14,109
5,591
0
10,284
3,751
64,393
0
L
Achilles
11,521
2,030
0
2,944
23,784
26,702
669
11,057
12,078
11,585
51,792
W
Artio
Me_sq
Artio
20,474
2,534
2,857
8,961
19,149
28,269
663
6,305
12,129
80,538
0
L
Cthulhu
VR Whitey
Cthulhu
10,613
1,160
747
5,178
27,938
37,202
100
12,741
14,348
39,502
0
L
Thanatos
3,919
1,535
0
7,113
6,038
1,648
0
1,797
4,204
0
30,167
L
8,951
5,118
0
3,961
18,960
7,460
584
12,425
6,158
0
79,220
W
Medusa
iwuldzi
Medusa
8,684
5,288
0
3,532
8,908
3,698
4,320
3,012
5,826
0
88,913
W
10,154
1,572
536
6,501
25,427
30,959
198
7,573
17,353
56,369
0
W
Hades
wes_xl
Hades
19,662
2,647
1,737
12,390
24,792
13,834
214
6,347
17,728
116,784
0
W
10,558
4,564
0
12,857
22,254
10,369
1,286
4,045
17,899
0
117,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,907
Gold Earned
50,570
677
Minions Killed
460
0
Camps Cleared
0
2,172,386
Distance Traveled
1,856,036
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,574
441
104
4
0
393,240
9
L
Achilles
10,736
447
94
4
0
411,575
5
W
Artio
13,411
559
124
5
0
489,060
4
L
Cthulhu
9,673
403
58
2
0
408,980
4
L
Thanatos
8,371
349
62
3
0
213,425
2
L
Ullr
11,216
467
142
6
0
428,816
4
W
Medusa
12,132
506
110
5
0
333,614
0
W
Ymir
12,886
537
80
3
0
449,425
3
W
Hades
13,810
575
199
8
0
405,503
12
W
Kali
13,668
570
164
7
0
494,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role