Player Matchup

Merlin
Merlin
BigBoyDoodleBob
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 70L
1,469 Elo+
Solo
Chiron
Chiron
hollowcanyougo
Chiron
Level 107
God Stats
31W - 20L
1,629 SR
Queue Stats
54W - 57L
1,493 Elo+
Solo
King Arthur
King Arthur
rascal3701
King Arthur
Level 123
God Stats
12W - 11L
1,596 SR
Queue Stats
475W - 498L
1,453 Elo+
Solo
Team Averages
Level 98
1,575 SR
1,472 Elo+

VS

Team Averages
Level 122
1,498 SR
1,358 Elo+
Neith
Neith
OBGYNale
Neith
Level 128
God Stats
23W - 30L
1,516 SR
Queue Stats
394W - 439L
1,440 Elo+
Solo
Achilles
Achilles
V_A_N_D_I_E_L
Achilles
Level 134
God Stats
1W - 0L
1,392 SR
Queue Stats
1W - 4L
1,177 Elo+
Solo
Ra
Ra
gorinassim
Ra
Level 104
God Stats
11W - 6L
1,587 SR
Queue Stats
322W - 374L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
10,699
563
10,211
15,674
4,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 4
11,895
626
17,263
19,859
7,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
rascal3701
King Arthur
14
4 / 6 / 3
11,277
594
14,790
24,132
30,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OBGYNale
Neith
17
6 / 2 / 10
13,380
704
24,877
20,468
6,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
V_A_N_D_I_E_L
Achilles
16
5 / 6 / 9
12,411
653
11,482
21,119
17,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 9
13,005
684
16,930
10,318
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
16
16
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Neith
OBGYNale
Neith
6
2
10
5.5
W
Achilles
V_A_N_D_I_E_L
Achilles
5
6
9
1.58
W
5
1
9
9.5
L
4
3
4
2
L
King Arthur
rascal3701
King Arthur
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,264
Damage
53,289
59,665
Taken
51,905
43,012
Mitigated
28,244
11,644
Healing
25,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,211
157
242
2,805
15,674
4,707
0
4,546
10,798
40,605
0
W
Neith
OBGYNale
Neith
24,877
5,332
778
12,176
20,468
6,980
2,011
5,801
14,104
0
65,436
W
Achilles
V_A_N_D_I_E_L
Achilles
11,482
4,130
0
5,758
21,119
17,677
113
3,589
16,867
452
23,932
W
16,930
1,066
2,543
4,301
10,318
3,587
674
1,538
8,690
65,226
0
L
17,263
5,563
810
4,785
19,859
7,559
0
6,406
12,924
0
63,236
L
King Arthur
rascal3701
King Arthur
14,790
1,298
462
2,540
24,132
30,746
0
6,019
17,657
0
32,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
38,796
193
Minions Killed
212
7
Camps Cleared
9
947,478
Distance Traveled
1,077,586
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,699
563
57
3
3
304,346
1
W
Neith
13,380
704
84
4
2
366,935
5
W
Achilles
12,411
653
22
1
1
350,413
4
W
Ra
13,005
684
106
6
6
360,238
4
L
Chiron
11,895
626
94
5
3
341,644
6
L
King Arthur
11,277
594
42
2
1
301,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role