Player Matchup

Baron Samedi
Baron Samedi
Shadow_Black9000
Baron Samedi
Level 122
God Stats
1W - 0L
1,558 SR
Queue Stats
63W - 57L
1,453 Elo+
Party 1
Odin
Odin
TTSPPP
Odin
Level 29
God Stats
1W - 0L
1,643 SR
Queue Stats
42W - 70L
1,361 Elo+
Party 1
Nemesis
Nemesis
gizno57
Nemesis
Level 44
God Stats
4W - 3L
1,436 SR
Queue Stats
150W - 206L
1,338 Elo+
Solo
Cliodhna
Cliodhna
hue_mil-gral
Cliodhna
Level 82
God Stats
37W - 49L
1,434 SR
Queue Stats
315W - 376L
1,439 Elo+
Party 1
Olorun
Olorun
oxiTomoNoKu
Olorun
Level 107
God Stats
11W - 5L
1,683 SR
Queue Stats
474W - 352L
1,511 Elo+
Party 1
Team Averages
Level 77
1,551 SR
1,420 Elo+

VS

Team Averages
Level 76
1,445 SR
1,432 Elo+
Hercules
Hercules
AntraXxX123
Hercules
Level 48
God Stats
1W - 2L
1,476 SR
Queue Stats
174W - 149L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Celsópodes
Ao Kuang
Level 13
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 10L
1,430 Elo+
Party 2
Mulan
Mulan
Thiago84rj
Mulan
Level 158
God Stats
1W - 4L
1,391 SR
Queue Stats
660W - 707L
1,385 Elo+
Solo
Apollo
Apollo
digodeimon1
Apollo
Level 93
God Stats
1W - 3L
1,194 SR
Queue Stats
246W - 247L
1,364 Elo+
Solo
Chronos
Chronos
isabelissima
Chronos
Level 67
God Stats
15W - 15L
1,443 SR
Queue Stats
207W - 341L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shadow_Black9000
Baron Samedi
14
0 / 0 / 7
8,375
558
5,286
5,332
2,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
TTSPPP
Odin
11
0 / 0 / 7
6,974
465
5,188
7,223
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
gizno57
Nemesis
7
0 / 3 / 0
5,565
371
2,601
4,112
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
hue_mil-gral
Cliodhna
15
6 / 1 / 6
8,966
598
6,390
7,595
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
16
16 / 0 / 2
10,240
683
17,651
11,895
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntraXxX123
Hercules
12
3 / 2 / 0
7,643
510
5,210
12,369
6,404
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Celsópodes
Ao Kuang
11
0 / 5 / 0
6,615
441
4,262
12,497
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
10
1 / 5 / 0
6,433
429
4,489
11,909
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
11
0 / 7 / 0
6,842
456
3,607
10,939
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
isabelissima
Chronos
12
0 / 4 / 1
7,113
474
2,588
6,912
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
22
Kills
4
4
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
AntraXxX123
Hercules
3
2
0
1.5
L
Ao Kuang
Celsópodes
Ao Kuang
0
5
0
0
W
Baron Samedi
Shadow_Black9000
Baron Samedi
0
0
7
3.5
W
Odin
TTSPPP
Odin
0
0
7
3.5
L
Mulan
1
5
0
0.2
L
Apollo
0
7
0
0
W
Nemesis
gizno57
Nemesis
0
3
0
0
W
Cliodhna
hue_mil-gral
Cliodhna
6
1
6
9
L
Chronos
isabelissima
Chronos
0
4
1
0.13
W
Olorun
16
0
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
20,156
36,157
Taken
54,626
16,862
Mitigated
20,284
18,495
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AntraXxX123
Hercules
5,210
2,038
0
4,732
12,369
6,404
359
1,686
10,385
3,029
40,543
L
Ao Kuang
Celsópodes
Ao Kuang
4,262
1,058
0
2,191
12,497
3,586
0
4,224
8,203
44,739
0
W
Baron Samedi
Shadow_Black9000
Baron Samedi
5,286
739
297
3,122
5,332
2,383
0
1,498
3,834
48,052
0
W
Odin
TTSPPP
Odin
5,188
894
0
1,144
7,223
5,142
0
2,180
5,043
5,416
19,482
L
Mulan
4,489
742
0
3,537
11,909
5,175
0
5,656
6,131
0
30,603
L
Apollo
3,607
2,316
0
1,640
10,939
2,893
0
6,692
4,159
0
40,884
W
Nemesis
gizno57
Nemesis
2,601
893
0
778
4,112
1,457
0
250
3,862
0
11,533
W
Cliodhna
hue_mil-gral
Cliodhna
6,390
520
0
3,406
7,595
2,716
0
1,635
5,960
0
58,290
L
Chronos
isabelissima
Chronos
2,588
863
0
1,086
6,912
2,226
0
4,062
2,850
39,520
3,201
W
Olorun
17,651
9,389
576
9,172
11,895
5,164
1,785
1,715
10,180
69,698
10,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
34,646
391
Minions Killed
396
0
Camps Cleared
0
1,312,228
Distance Traveled
1,316,689
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,643
510
95
6
0
253,374
4
L
Ao Kuang
6,615
441
78
5
0
277,948
2
W
Baron Samedi
8,375
558
109
7
0
285,510
4
W
Odin
6,974
465
46
3
0
292,220
1
L
Mulan
6,433
429
51
3
0
244,439
0
L
Apollo
6,842
456
86
6
0
251,980
3
W
Nemesis
5,565
371
22
1
0
129,256
1
W
Cliodhna
8,966
598
103
7
0
366,837
1
L
Chronos
7,113
474
86
6
0
288,948
4
W
Olorun
10,240
683
111
7
0
238,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role