Player Matchup

Chiron
Chiron
Kenoyer94
Chiron
Level 129
God Stats
1W - 1L
1,535 SR
Queue Stats
44W - 44L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
TacNuke716
Gilgamesh
Level 105
God Stats
2W - 1L
1,602 SR
Queue Stats
32W - 42L
1,388 Elo+
Party 3
Sylvanus
Sylvanus
Valdus601
Sylvanus
Level 105
God Stats
0W - 1L
1,096 SR
Queue Stats
29W - 28L
1,419 Elo+
Party 2
Poseidon
Poseidon
Zen_deslinde
Poseidon
Level 61
God Stats
0W - 1L
1,412 SR
Queue Stats
90W - 100L
1,433 Elo+
Solo
Bastet
Bastet
xxCrazy_element
Bastet
Level 123
God Stats
1W - 1L
1,348 SR
Queue Stats
37W - 45L
1,401 Elo+
Party 3
Team Averages
Level 105
1,399 SR
1,414 Elo+

VS

Team Averages
Level 91
1,479 SR
1,411 Elo+
Raijin
Raijin
Cosmic69
Raijin
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 23L
1,503 Elo+
Party 1
Odin
Odin
DAPROPHECY115
Odin
Level 146
God Stats
8W - 8L
1,471 SR
Queue Stats
33W - 39L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
Delusi0nalGam3r
Danzaburou
Level 117
God Stats
4W - 2L
1,616 SR
Queue Stats
25W - 31L
1,420 Elo+
Party 1
Olorun
Olorun
HyperFreak420
Olorun
Level 68
God Stats
4W - 2L
1,475 SR
Queue Stats
8W - 4L
1,424 Elo+
Party 1
Izanami
Izanami
riv216
Izanami
Level 17
God Stats
6W - 4L
1,332 SR
Queue Stats
6W - 5L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kenoyer94
Chiron
20
5 / 5 / 8
13,533
712
15,729
18,020
7,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TacNuke716
Gilgamesh
20
5 / 9 / 10
13,912
732
19,731
26,319
22,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Valdus601
Sylvanus
18
2 / 8 / 17
12,268
646
7,274
32,266
25,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
Zen_deslinde
Poseidon
20
6 / 11 / 7
14,283
752
14,432
22,040
9,533
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 6 / 9
17,480
920
27,670
25,634
10,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cosmic69
Raijin
20
15 / 8 / 10
18,517
975
32,793
16,875
6,002
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 21
17,736
933
26,601
27,010
27,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Delusi0nalGam3r
Danzaburou
20
11 / 8 / 13
18,608
979
27,078
25,086
10,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 8 / 5
11,893
626
8,587
16,123
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
riv216
Izanami
19
3 / 6 / 12
13,705
721
11,922
19,728
6,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
100
33
Kills
39
39
Deaths
33
51
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cosmic69
Raijin
15
8
10
2.5
W
9
3
21
6.5
W
Danzaburou
Delusi0nalGam3r
Danzaburou
11
8
13
2.19
W
1
8
5
0.44
L
Chiron
Kenoyer94
Chiron
5
5
8
1.8
L
Gilgamesh
TacNuke716
Gilgamesh
5
9
10
1.11
L
Sylvanus
Valdus601
Sylvanus
2
8
17
1.31
L
Poseidon
Zen_deslinde
Poseidon
6
11
7
0.86
W
Izanami
riv216
Izanami
3
6
12
1.5
L
15
6
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,836
Damage
106,981
124,279
Taken
104,822
75,059
Mitigated
53,619
28,843
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cosmic69
Raijin
32,793
2,320
582
1,751
16,875
6,002
926
3,937
12,938
60,729
0
W
26,601
4,093
1,677
5,916
27,010
27,479
333
5,498
21,512
11,327
39,093
W
Danzaburou
Delusi0nalGam3r
Danzaburou
27,078
14,280
0
6,819
25,086
10,321
6,390
5,099
19,987
0
90,331
W
8,587
4,117
253
1,266
16,123
3,550
208
3,838
12,285
18,880
0
L
Chiron
Kenoyer94
Chiron
15,729
3,798
1,361
3,993
18,020
7,200
2,320
4,451
13,271
0
71,000
L
Gilgamesh
TacNuke716
Gilgamesh
19,731
6,710
0
1,237
26,319
22,212
305
9,952
16,050
0
57,788
L
Sylvanus
Valdus601
Sylvanus
7,274
1,247
6,222
7,598
32,266
25,222
266
13,294
18,449
12,400
1,446
L
Poseidon
Zen_deslinde
Poseidon
14,432
1,327
151
3,187
22,040
9,533
636
8,807
12,797
61,649
0
W
Izanami
riv216
Izanami
11,922
8,579
0
2,668
19,728
6,267
1,640
3,728
16,000
0
36,207
L
27,670
7,193
0
5,094
25,634
10,892
900
10,978
14,236
0
71,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,476
Gold Earned
80,459
435
Minions Killed
384
10
Camps Cleared
5
1,616,533
Distance Traveled
1,514,113
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
18,517
975
76
4
0
291,426
0
W
Odin
17,736
933
68
4
0
401,643
0
W
Danzaburou
18,608
979
138
7
3
302,415
1
W
Olorun
11,893
626
32
2
0
215,617
0
L
Chiron
13,533
712
135
7
5
326,007
2
L
Gilgamesh
13,912
732
72
4
1
324,546
1
L
Sylvanus
12,268
646
14
1
0
318,413
0
L
Poseidon
14,283
752
121
6
1
287,981
1
W
Izanami
13,705
721
70
4
2
303,012
0
L
Bastet
17,480
920
93
5
3
359,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role