Player Matchup

Rama
Rama
Igotdapowah
Rama
Level 124
God Stats
5W - 13L
1,297 SR
Queue Stats
126W - 130L
1,338 Elo+
Solo
Da Ji
Da Ji
Mazkota19_jd
Da Ji
Level 124
God Stats
12W - 15L
1,409 SR
Queue Stats
344W - 366L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Mendo7
Gilgamesh
Level 90
God Stats
0W - 1L
1,863 SR
Queue Stats
31W - 50L
1,369 Elo+
Party 2
King Arthur
King Arthur
PureDemonSkillz
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
jigglyjulian
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,368 Elo+
Party 2
Team Averages
Level 80
1,514 SR
1,401 Elo+

VS

Team Averages
Level 99
1,537 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaptainLexifer
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,527 SR
Queue Stats
155W - 154L
1,454 Elo+
Solo
Ah Puch
Ah Puch
ItsArmandiuxz
Ah Puch
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
NoMercyXH
Sylvanus
Level 83
God Stats
8W - 1L
1,807 SR
Queue Stats
357W - 335L
1,368 Elo+
Party 1
Fenrir
Fenrir
ianpenta15
Fenrir
Level 125
God Stats
29W - 43L
1,447 SR
Queue Stats
710W - 722L
1,465 Elo+
Solo
Chronos
Chronos
lilyoshidio
Chronos
Level 87
God Stats
9W - 9L
1,403 SR
Queue Stats
270W - 292L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,280
406
1,652
3,837
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,293
561
7,136
10,048
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mendo7
Gilgamesh
11
2 / 6 / 1
7,110
547
6,739
14,757
6,790
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
PureDemonSkillz
King Arthur
10
0 / 5 / 0
5,586
430
1,036
8,752
2,672
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
0 / 11 / 0
5,851
450
3,847
9,900
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainLexifer
Ah Muzen Cab
12
6 / 1 / 2
7,530
579
6,928
8,257
2,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
15
10 / 0 / 2
9,077
698
8,187
6,718
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
NoMercyXH
Sylvanus
12
0 / 0 / 8
7,360
566
3,974
6,485
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ianpenta15
Fenrir
13
5 / 2 / 1
7,866
605
8,420
9,400
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
lilyoshidio
Chronos
15
4 / 1 / 5
8,601
662
5,054
9,016
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
25
25
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CaptainLexifer
Ah Muzen Cab
6
1
2
7
L
0
0
0
0
W
Ah Puch
10
0
2
11
L
2
3
1
0.83
L
Gilgamesh
Mendo7
Gilgamesh
2
6
1
0.42
W
Sylvanus
NoMercyXH
Sylvanus
0
0
8
4
L
King Arthur
PureDemonSkillz
King Arthur
0
5
0
0
W
Fenrir
ianpenta15
Fenrir
5
2
1
2.75
L
Merlin
0
11
0
0
W
Chronos
lilyoshidio
Chronos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
32,563
47,294
Taken
39,876
16,816
Mitigated
22,340
7,970
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CaptainLexifer
Ah Muzen Cab
6,928
2,951
0
3,623
8,257
2,862
4,099
563
7,670
0
47,426
L
1,652
1,118
0
1,820
3,837
885
941
1,295
2,542
0
25,503
W
Ah Puch
8,187
373
75
3,729
6,718
2,415
1,604
1,554
4,864
46,937
0
L
7,136
901
0
2,647
10,048
3,482
0
3,794
6,154
0
41,004
L
Gilgamesh
Mendo7
Gilgamesh
6,739
2,173
0
3,109
14,757
6,790
360
2,489
11,583
1,813
32,602
W
Sylvanus
NoMercyXH
Sylvanus
3,974
1,261
1,276
3,343
6,485
6,137
1,653
628
5,825
18,472
0
L
King Arthur
PureDemonSkillz
King Arthur
1,036
56
0
162
8,752
2,672
572
1,996
6,756
0
19,972
W
Fenrir
ianpenta15
Fenrir
8,420
1,751
0
3,314
9,400
6,923
291
314
9,086
0
31,705
L
Merlin
3,847
311
0
232
9,900
2,987
0
7,285
2,179
23,959
0
W
Chronos
lilyoshidio
Chronos
5,054
1,655
0
3,958
9,016
4,003
514
873
8,077
52,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
40,434
327
Minions Killed
379
0
Camps Cleared
0
1,175,892
Distance Traveled
1,205,509
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,530
579
90
7
0
224,923
3
L
Rama
5,280
406
69
5
0
219,575
3
W
Ah Puch
9,077
698
96
7
0
248,829
1
L
Da Ji
7,293
561
85
7
0
277,972
0
L
Gilgamesh
7,110
547
60
5
0
230,500
4
W
Sylvanus
7,360
566
34
3
0
226,160
3
L
King Arthur
5,586
430
50
4
0
236,766
0
W
Fenrir
7,866
605
57
4
0
224,502
3
L
Merlin
5,851
450
63
5
0
211,079
1
W
Chronos
8,601
662
102
8
0
281,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role